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Ai Game Programming Jobs (NOW HIRING)

About Onebrief Onebrief is collaboration and AI-powered workflow software designed specifically for ... As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our ...

Basic knowledge of game physics, or AI systems. * Familiarity with agile development workflows. * Experience in AR/VR development. * Experience in the Lua programming language. * One or more shipped ...

No previous experience in AI is necessary - your domain expertise is what counts. Requirements Key ... Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game ...

AI Engineer 1

Washington, DC · On-site

$80K - $150K/yr

... Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. * Exposure to geospatial tools, 3D modeling, or simulation environments.

Senior Gameplay Engineer

Los Angeles, CA · On-site

$131K - $246K/yr

... combat AI * Collaborate directly and proactively with engineers, designers, artists, and QA to ... professional game programming experience * Experience bringing a large-scale game title to ...

Remote Become a key member of our customer's team as a 3D Game Developer (Panda3D), contributing significantly to the development of advanced interactive 3D applications and games. Utilize your ...

Remote Become a part of our customer's forward-thinking team as a 2D Game Developer focused on Defold. In this position, you will design lightweight, high-performance 2D games utilizing Lua scripting ...

Required : • 8+ years of Unity and C# Game Development experience • Strong C# programming ... AI-assisted workflows, automation, or tooling that improves developer productivity while ...

New

Required : • 8+ years of Unity and C# Game Development experience • Strong C# programming ... AI-assisted workflows, automation, or tooling that improves developer productivity while ...

New

Advanced proficiency in C++ programming and competence in Lua scripting for gameplay or engine enhancements. * Demonstrated success in creating, optimizing, and debugging extensive real-time 3D ...

... Game Developer for a temporary-to-hire opportunity. In this role, you will help bring a fully ... Design, test, and build a game for iOS and Android platforms, leveraging AI-assisted development ...

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Ai Game Programming information

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$11K

$92.6K

$173.5K

How much do ai game programming jobs pay per year?

As of Jun 26, 2026, the average yearly pay for ai game programming in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is a $900,000 AI job?

A $900,000 AI job typically refers to high-level positions in artificial intelligence, such as senior AI researchers, machine learning directors, or AI executives, often in large tech companies or specialized firms. These roles usually require advanced skills in programming, data analysis, and AI frameworks, along with significant experience and leadership responsibilities.

What is the difference between Ai Game Programming vs Game Developer?

AspectAi Game ProgrammingGame Developer
Required SkillsArtificial intelligence, programming, algorithmsGame design, programming, storytelling
Work EnvironmentSpecialized in AI systems within game enginesBroader game development including gameplay and UI
Industry UsageFocus on AI behaviors, pathfinding, decision-makingOverall game creation, including mechanics and graphics

Ai Game Programming and Game Developer roles overlap in programming skills and industry environment, but Ai Game Programmers specialize in creating intelligent behaviors for games, while Game Developers handle the entire game development process. Both roles require strong coding skills, but Ai Game Programmers focus more on AI algorithms and systems.

Is AI replacing game programmers?

AI game programming involves developing systems that enable AI to control game elements, but it does not replace game programmers. Instead, AI tools assist programmers in creating more complex and realistic behaviors, allowing programmers to focus on design and problem-solving. The role of game programmers remains essential for integrating AI systems and ensuring overall game quality.

How much do gameplay AI programmers make?

Gameplay AI programmers typically earn between $70,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Senior roles or those working on AAA titles can earn higher salaries, often exceeding $130,000. Skills in programming languages like C++ and familiarity with game engines such as Unity or Unreal are important for higher earning potential.

How to become a game AI programmer?

To become a game AI programmer, develop strong programming skills in languages like C++ or Python, and gain knowledge of algorithms, data structures, and game development frameworks. Experience with game engines such as Unity or Unreal Engine and understanding of AI concepts like pathfinding, decision trees, and machine learning are essential. Building a portfolio with personal projects or contributions to open-source games can also improve job prospects.
Infographic showing various Ai Game Programming job openings in the United States as of June 2026, with employment types broken down into 91% Full Time, 5% Part Time, and 4% Contract. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 4 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.