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Afternoon Visual Development Artist Jobs (NOW HIRING)

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126.90K - $151.80K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Principal Technical Artist, Games R&D - Tech Lab

$130K - $155.60K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a ...

Concept Artist [Contract] (Retro Studios)

Austin, TX · On-site

$125.90K - $144.70K/yr

Perform research as necessary to support visual development. * Work with Art Director and Leads to provide feedback and guidance to artists. * Create storyboards, background illustrations, and ...

Airrack Thumbnail Concept Artist

Los Angeles, CA · On-site

$136.80K - $157.30K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

Airrack Thumbnail Concept Artist

Los Angeles, CA

$136.80K - $157.30K/yr

THE ROLE We're looking for a world-class freelance Thumbnail Concept Artist - the creative brain ... Background in art direction, storyboarding, or visual development * Familiarity with what makes ...

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Afternoon Visual Development Artist information

See salary details

$36.5K

$107.8K

$152.5K

How much do afternoon visual development artist jobs pay per year?

As of May 28, 2026, the average yearly pay for afternoon visual development artist in the United States is $107,828.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Afternoon Visual Development Artist, and why are they important?

To thrive as an Afternoon Visual Development Artist, you need strong artistic skills in drawing, painting, and composition, often supported by a degree in art, animation, or a related field. Proficiency in digital illustration tools like Adobe Photoshop, Illustrator, and possibly 3D software such as Blender or Maya is typically required. Creativity, adaptability, and effective collaboration are essential soft skills for interpreting project briefs and working with diverse creative teams. These skills ensure visually compelling concepts and seamless integration of artistic vision into animation or game projects.

How does an Afternoon Visual Development Artist typically collaborate with other departments during a project?

As an Afternoon Visual Development Artist, you’ll regularly collaborate with departments such as story, modeling, and lighting to ensure a cohesive visual style throughout the production. You’ll attend meetings to discuss artistic direction, share progress, and incorporate feedback from art directors and production designers. Close teamwork is essential, as your designs often serve as the foundation for 3D assets and animation. Open communication and adaptability are key to balancing creative vision with production needs.

What is an Afternoon Visual Development Artist?

An Afternoon Visual Development Artist is a creative professional who works primarily during the afternoon hours to design and develop the visual look and feel of animated films, games, or other media projects. They create concept art, color scripts, and mood boards that help establish the visual style and guide the production team. Their work involves collaborating with directors, art directors, and other artists to ensure the project's visual elements are cohesive and compelling. Visual development artists often use both traditional and digital tools to bring ideas to life and set the tone for the final product.

What is the difference between Afternoon Visual Development Artist vs Concept Artist?

AspectAfternoon Visual Development ArtistConcept Artist
Required CredentialsPortfolio, relevant art or design degree, proficiency in digital toolsPortfolio, art degree or equivalent, strong drawing skills
Work EnvironmentAnimation studios, game development, film production, typically collaborative teamsCreative studios, entertainment industry, often freelance or in-house roles
Industry UsageUsed in animation, gaming, film to develop visual styles and assetsUsed to create initial character, environment, and object concepts

Both roles involve creating visual assets, but the Afternoon Visual Development Artist focuses on developing detailed visual styles and assets during the production process, often working on specific scenes or characters. The Concept Artist primarily creates initial designs and concepts to guide the project's visual direction. While they share skills and work environments, their focus points differ within the creative pipeline.

What cities are hiring for Afternoon Visual Development Artist jobs? Cities with the most Afternoon Visual Development Artist job openings:
What are the most commonly searched types of Visual Development Artist jobs? The most popular types of Visual Development Artist jobs are:
What states have the most Afternoon Visual Development Artist jobs? States with the most job openings for Afternoon Visual Development Artist jobs include:
Principal Technical Artist, Games R&D - Tech Lab

Principal Technical Artist, Games R&D - Tech Lab

Netflix

Remote

$130K - $155.60K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 22 days ago


Netflix rating

5.6

Company rating: 5.6 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

59th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.
The Game Studio Tech Lab team is a small, dynamic team. We build focused, creative games to validate and steer Netflix's emerging technology investments that will make Netflix an amazing destination for games of all kinds. These unique projects will be a mix of demonstrating and inspiring what's possible with these new technologies and services while working directly with partner teams to help ensure an excellent developer experience that enables developers to focus on the fun.
The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative and artistic focus, balanced by deep expertise in performance and technical optimization. This team will make smaller, experimental games with opportunities to work with and steer emerging new technologies - often on constrained, early, or unproven platforms where optimization is critical to proving what's possible.
Responsibilities
  • Performance and technical optimization: Drive runtime and memory performance across CPU, GPU, and bandwidth budgets. Profile, diagnose, and resolve bottlenecks in rendering, shaders, animation, asset streaming, and content pipelines. Establish budgets, benchmarks, and best practices that make our games run beautifully on emerging and constrained platforms.
  • Visual development and prototyping: Identify and prototype new opportunities to incorporate technology and unlock new creative opportunities. Comfortable with shifting or in-progress technologies and platforms, and distilling art-related technical constraints and opportunities from them, and their ramifications on pipeline, performance, and visual assets.
  • Games development and prototyping: Make fun, interactive game experiences of a variety of types across a variety of technologies (potentially including different engines), in a fast-paced, iterative environment - with a constant eye toward what will and won't hold up under real performance constraints.
  • Pipeline and tooling: Architect and maintain art pipelines, tools, and automation that keep content optimized by default and allow a small team to punch well above its weight.
  • Creative/Artistic: Create game assets - textures, models, shaders, and effects - that can ship in a real game with a high degree of technical capability and optimization.

Requirements
  • 10+ years experience as a technical artist shipping multiple AAA, casual, or mobile games, with a track record of senior-level technical leadership
  • Deep expertise in performance optimization across rendering, shaders, memory, draw calls, overdraw, LODs, texture/mesh budgets, and asset pipelines
  • Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity Profiler, Unreal Insights) and the ability to read GPU captures and frame timings to drive concrete improvements
  • Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games
  • Demonstrated experience building games for early, unfinished, or heavily constrained platforms where optimization directly enables the creative vision
  • Exceptional communication and cross-discipline collaboration skills, including the ability to mentor engineers and artists on performance-minded content authoring
  • Deep familiarity with multiple game engine technologies such as Unity3D and Unreal Engine, including their rendering pipelines and performance characteristics
  • Expertise in content creation and tool development in DCC tools, such as Maya, Photoshop, Substance, Houdini, etc.
  • Passion for making video games, especially in a rapid, focused, smaller form vs. multi-year investments

Bonus Skills
  • Strong coding/scripting expertise, such as C#, Lua, Python, C++, etc., with the ability to write and optimize shaders (HLSL/GLSL/ShaderLab) and engine-side tooling
  • Experience writing or heavily modifying custom render features, post-process effects, or compute shaders
  • Experience working successfully with art outsourcing, including establishing technical specs and review processes that protect performance targets

Location
  • LG/LA/Remote

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $310,000.00 - $520,000.00. This compensation range will vary based on location.
Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.
Netflix is a unique culture and environment. Learn more here.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Job is open for no less than 7 days and will be removed when the position is filled.

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997