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Afternoon Unity Software Developer Jobs in Orlando, FL

Jr. Software Engineer (C# / Unity) Key Areas of Responsibility Design, develop, test, debug, and maintain software applications supporting simulation, training, and visualization systems using C# and ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ever-changing world of Unity Development. Typical projects include 2D & 3D games as well as ...

C++ Senior Software Engineer Four Squared Solutions is seeking a C++ Software Engineer for a remote ... Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine). * Proficient ...

Data storage and messaging (PostgreSQL, Neo4J, RabbitMq, Kafka, WebSockets, etc.) * DevOps (Docker ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Data storage and messaging (PostgreSQL, Neo4J, RabbitMq, Kafka, WebSockets, etc.) * DevOps (Docker ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Data storage and messaging (PostgreSQL, Neo4J, RabbitMq, Kafka, WebSockets, etc.) * DevOps (Docker ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Software Engineering * Game Development * Simulation Technology * Aerospace Science * Instructional ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

Work closely with senior Scenario Developers, VDB Developers, software engineers, and systems ... Unreal Engine or Unity development * Game scripting, mission design, or mod development * Aviation ...

Lead Data Engineer

Orlando, FL · On-site

$148K - $198K/yr

Metadata & Governance - Alation, Unity Catalog, Apache Atlas * Infrastructure as Code - Terraform ... Bachelor's degree inComputer Science, Information Systems, Software, Electrical or Electronics ...

Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software ... Unreal Engine or Unity * GIS data processing and terrain development * OpenFlight or Common ...

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Showing results 1-20

Afternoon Unity Software Developer information

See Orlando, FL salary details

$44.8K

$104.4K

$155K

How much do afternoon unity software developer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for afternoon unity software developer in Orlando, FL is $104,409.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $121,400.00 per year, depending on experience, location, and employer.

What is the difference between Afternoon Unity Software Developer vs Morning Unity Software Developer?

AspectAfternoon Unity Software DeveloperMorning Unity Software Developer
Required CredentialsBachelor's in Computer Science, Unity certificationsBachelor's in Computer Science, Unity certifications
Work EnvironmentAfternoon shifts, collaborative teams, game development studiosMorning shifts, collaborative teams, game development studios
Employer & Industry UsageGame studios, AR/VR companies, interactive mediaGame studios, AR/VR companies, interactive media
Common Search & ComparisonYesYes

The main difference between an Afternoon Unity Software Developer and a Morning Unity Software Developer lies in their work shifts. Both roles typically require similar qualifications, such as a bachelor's degree in computer science and Unity certifications. They work in similar environments within game development studios or AR/VR companies. The choice often depends on personal preference for work hours, but their responsibilities and industry usage are largely the same.

Infographic showing various Afternoon Unity Software Developer job openings in Orlando, FL as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $104,409 per year, or $50.2 per hour.

Junior Software Engineer

Kavaliro

Orlando, FL • On-site

Other

Posted 5 days ago


Job description

Jr. Software Engineer (C# / Unity)


Key Areas of Responsibility

Design, develop, test, debug, and maintain software applications supporting simulation, training, and visualization systems using C# and Unity.

Participate in the full software development lifecycle, including requirements analysis, implementation, testing, documentation, and deployment.

Collaborate with software engineers, designers, subject matter experts, and stakeholders to develop innovative simulation and training solutions.

Develop new features and enhancements for existing products while ensuring performance, scalability, and reliability.

Contribute to software architecture discussions, code reviews, and continuous improvement initiatives.

Create and maintain technical documentation, test procedures, and user-focused software deliverables.

Support integration, troubleshooting, and verification activities for simulation and training applications.

Stay current with emerging technologies, game engine advancements, and software development best practices.

Estimate development effort, prioritize assigned tasks, and deliver quality solutions within project timelines.


Qualifications

Education: Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, Simulation & Visualization, or a related technical discipline; or equivalent combination of education and experience.

Experience developing applications using C#.

Experience with the Unity game engine.

Familiarity with object-oriented programming principles and software design patterns.

Experience using source control management tools such as Git, GitLab, PlasticSCM, or similar platforms.

Understanding of software development lifecycle methodologies, debugging techniques, and testing practices.

Strong problem-solving, analytical, and communication skills.

Ability to work effectively both independently and within a collaborative development team.

0-3+ years of professional, academic, internship, or project-based software development experience.

Self-motivated with a willingness to learn new technologies and development practices.