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After School Science Instructor Jobs in Seattle, WA

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After School Science Instructor information

See Seattle, WA salary details

$15.4K

$66.8K

$114.4K

How much do after school science instructor jobs pay per year?

As of Sep 2, 2026, the average yearly pay for after school science instructor in Seattle, WA is $66,819.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,400.00 and $76,200.00 per year, depending on experience, location, and employer.

What does an after school science instructor do?

An After School Science Instructor designs and leads engaging, hands-on science activities for students outside of regular school hours. They help foster curiosity and understanding of scientific concepts through experiments, demonstrations, and interactive lessons. Instructors are responsible for creating a safe and fun learning environment, managing classroom behavior, and adapting lessons to different age groups and learning styles. They may also assist with planning curriculum and assessing student progress.

What are the key skills and qualifications needed to thrive as an after school science instructor?

To thrive as an After School Science Instructor, you need a solid background in science education, lesson planning, and experience working with children, often supported by a relevant degree or teaching credential. Familiarity with hands-on science kits, classroom management tools, and basic educational technology is commonly required. Strong communication, creativity, and the ability to engage and motivate students are vital soft skills for this role. These skills ensure effective instruction, student enthusiasm for science, and a safe, productive learning environment.

What are some common challenges faced by after school science instructors when engaging students in hands-on activities?

After School Science Instructors often face the challenge of keeping students motivated and focused after a long school day, especially during hands-on experiments. Managing varying attention spans and different learning styles within a group can require creative lesson planning and strong classroom management skills. Additionally, instructors must ensure safety during experiments and adapt activities for limited resources or space. Building rapport with students and maintaining an energetic, supportive environment is key to overcoming these challenges.

What is the difference between After School Science Instructor vs After School Math Tutor?

AspectAfter School Science InstructorAfter School Math Tutor
Required CredentialsTypically requires a background in science or education, sometimes a degree in science or related fieldOften requires a strong math background, sometimes a degree in mathematics or education
Work EnvironmentWorks in schools, community centers, or after-school programs focused on science activitiesWorks in similar settings, focusing on math tutoring and homework help
Employer & Industry UsageUsed by educational organizations, after-school programs, and science campsCommonly employed by tutoring centers, schools, and private clients

Both roles involve working with students after school hours in educational settings, requiring strong subject knowledge and communication skills. The main difference lies in the subject focus: science versus math. While credentials may overlap, the specific expertise in science or math is essential for each role.

Infographic showing various After School Science Instructor job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $66,819 per year, or $32.1 per hour.

Open World Staff - Instructor & Event Support, F26-S27

DigiPen

Redmond, WA โ€ข On-site

$30/hr

Part-time

Re-posted yesterday


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
DigiPen also provides learning opportunities for elementary and secondary-level students to learn, create, collaborate, and experience the digital world through curricula and instructors that meet DigiPen's stringent requirements.
Job Title: Open World Staff - Instructor & Event Support, F26-S27
Reports to: David Robson, Director of Curriculum and Instruction
Open World is looking for part-time, temporary Instructors and Event Producers to lead our event and summer workshops, working with a co-teacher to introduce students to STEAM fields and create an engaging, supportive, and fun learning environment. We are looking for enthusiastic, kind, and professional candidates who enjoy working with kids.
About Open World
Our Philosophy: Every child who attends our workshops should come away feeling engaged by our instructors and industry guests, excited to share what they learned and created, empowered with the skills to continue creating, and cared for by every member of our team.
Open World Core Values
  • Exploration - Students discover and dive deep into new fields.
  • Problem Solving - Activities build skills that extend beyond our programs.
  • Industry Connection - Students meet and learn from real industry professionals.
  • Care - Every student feels seen and supported.
  • Fun - Focus on enjoyable, inspiring experiences over rigid academic outcomes.

Who's on the team?
In addition to student staff, there are four year-round Open World team members:
  • Emily Kirby, VP of Open World
  • David Robson, Director of Curriculum and Instruction
  • Brittan Rosa, Assistant Director for Marketing
  • Emily Collins, Operations Manager

Before you apply, please review the following information:
Schedule & Commitment
  • Afterschool Programs - Up to 10 hours/week during the school year.
  • Monthly Events - Up to 10 hours/month.
  • Curriculum Development - Up to 20 hours/week
  • Other Events - Additional hours as needed for community, outreach, or industry events.

Expected hours per week: minimum 20 hours
Locations & Hours
  • Locations: DigiPen Institute of Technology (Redmond, WA) and other nearby locations as scheduled
  • Hours: Afternoon/evening schedules for afterschool programs and events.
  • Hours vary based on program and event needs.

Essential Functions
  • Work with a co-teacher for K12 afterschool sessions, monthly events, and special activities.
  • Leads a small team to provide student support in and outside of the classroom, including organizing and distributing classroom supplies, leading activities and games, and supervising transition and break times.
  • Engage students through interactive, hands-on learning.
  • Maintain a safe, productive, caring, and fun environment for all.
  • Communicate professionally with parents, students, and team members.
  • Help answer questions from students and parents.
  • Adapt to changing student needs and support all learners.
  • Assist in set-up, breakdown, and preparation of activities.
  • Track and report time worked.
  • Other duties as assigned.

Qualifications
Required Skills:
  • Knowledge in one or more: computer science, art/animation, game design, robotics, music/sound design, or related fields.
  • Ability to work collaboratively with co-teachers and other team members.
  • Strong communication and organization skills.
  • Ability to engage and connect with children and teens.
  • Ability to provide a supportive experience to all students and adapt to changing student support needs.
  • Completed high school.

Bonus Skills/Attributes:
  • Experience with K-12 students.
  • CPR/First Aid certification.
  • Leadership, teaching, or event-planning experience.
  • Strong attention to detail.

Additional Knowledge (Highly Recommended)
  • Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production.
  • Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C#, Block-coding, JavaScript).
  • Music & Sound Design: theory, composition, sound design, digital audio workstations.
  • Programming: fundamentals, game/software development, competence with programming languages (C#, C++, JavaScript, Python)
  • Robotics: Lego/VEX kits, motor/sensor programming, core engineering principles.

Compensation
  • $20/hour starting rate.
  • Returning staff with prior K-12 program experience at DigiPen: up to $30/hour.
  • Not benefits-eligible.

Application requirements
  • Applicants need to provide a resume and cover letter

Working Conditions
  • May involve lifting, carrying, stooping, kneeling, pushing, and/or pulling.
  • Must be able to lift up to 25 lbs.
  • Must pass criminal background check and 5-panel (non-THC) drug screen.

Expected dates of employment: August 31, 2026 - June 4, 2027
Expected number of hours per week: 20 hours
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.