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Aaa Game Writer Jobs (NOW HIRING)

NY · On-site

$117K - $141K/yr

You'll be supported by our Art Director with 10+ years of AAA game art experience. Responsibilities ... Written and spoken English fluency. Bonus Qualifications * A passionate interest in games to drive ...

As a Senior Producer, you will play a central role in delivering ambitious, high-quality AAA gaming ... Excellent verbal and written communication skills, with the ability to explain complex project ...

New

Game Development Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Ability to write clean, maintainable and extensible code with attention to reusability * Experience ... Shipped at least one AAA game title in a similar role. * Be able to obtain and hold a U.S. Top ...

Game Development Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Ability to write clean, maintainable and extensible code with attention to reusability * Experience ... Shipped at least one AAA game title in a similar role. * Be able to obtain and hold a U.S. Top ...

... written and oral communication skills and strong interpersonal skills. * Strong problem‑solving and analytical skills, with a close attention to detail. Nice to Have * Experience testing AAA games ...

At least 2 or 3 shipped AAA game as a VFX or Technical Artist Pluses: * HLSL or equivalent shader writing language * Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application ...

Experience with modern workflows and knowledge of the entire lifecycle of a project, for current AAA games both large and small * Excellent collaboration and both written and verbal communication ...

At least 2 or 3 shipped AAA game as a VFX or Technical Artist Pluses: * HLSL or equivalent shader writing language * Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application ...

$140K - $180K/yr

... AAA game. Cross-Team Relationships -- Build real working relationships across the studio and ... Clear Communication -- Write and present updates that land with stakeholders at every level. Build ...

At least 2 or 3 shipped AAA game as a VFX or Technical Artist Pluses: * HLSL or equivalent shader writing language * Houdini Knowledge * Scripting (Python, Vex, Mel, etc.) Required Application ...

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Aaa Game Writer information

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How much do aaa game writer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for aaa game writer in the United States is $24.29, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $27.88 per hour, depending on experience, location, and employer.

What is a AAA game writer?

AAA game writers are professional storytellers who craft the narratives, dialogue, character arcs, and world-building elements for high-budget, large-scale video games produced by major studios. They collaborate closely with game designers, artists, and developers to ensure the story integrates seamlessly with gameplay and visuals. Their responsibilities often include writing scripts, developing lore, and adapting content based on feedback or gameplay changes. In AAA games, writers play a crucial role in creating immersive and emotionally engaging experiences for players.

What are the key skills and qualifications needed to thrive as a AAA game writer?

To thrive as a AAA Game Writer, you need expertise in narrative design, creative writing, and storytelling, often supported by a degree in English, Creative Writing, or a related field. Familiarity with industry-standard scripting tools, game engines like Unreal or Unity, and content management systems is typically required. Strong collaboration, communication, and adaptability are vital soft skills for working with interdisciplinary teams and responding to feedback. These skills are crucial to creating engaging narratives that enhance gameplay and resonate with a wide audience in high-stakes, collaborative development environments.

What are some common challenges AAA game writers face when collaborating with large development teams?

AAA game writers often work with multidisciplinary teams that include designers, artists, programmers, and producers. One common challenge is ensuring narrative consistency while accommodating frequent changes in gameplay or technical constraints. Effective communication and flexibility are essential, as writers may need to revise dialogue or plot points to fit evolving game mechanics. Building strong relationships with other departments can help align storytelling with the overall vision and deadlines of the project.

What are popular job titles related to Aaa Game Writer jobs?

For Aaa Game Writer jobs, the most frequently searched job titles are:

Infographic showing various Aaa Game Writer job openings in the United States as of September 2026, with employment types broken down into 83% Full Time, 13% Part Time, and 4% Contract. Highlights an 81% In-person, 2% Hybrid, and 17% Remote job distribution, with an average salary of $50,519 per year, or $24.3 per hour.

Producer - Audio & Localization (Retro Studios)

Austin, TX • On-site

Nintendo of America Inc
Arts, Entertainment, and Recreation • 5 - 10K employees

$122K - $124K/yr

Other

Posted 3 days ago

New


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:
  • Support the audio team and localization efforts to define, track and prioritize work based on product readiness, critical path needs and development priorities.
  • Support tracking of localization-ready content, text/VO dependencies, approvals, and delivery status across internal teams and external partners.
  • Help define and track overall audio development budgets, including forecasting internal costs and outsourced/vendor budgets.
  • Support departmental initiatives by facilitating meetings, taking notes, resolving blockers and capturing/following up on action items.
  • Work across disciplines with Leads, Feature Owners, Stakeholders, and dependent groups to capture, vet, organize, prioritize and track work.
  • Coordinate and run sprint and milestone planning, reviews and retrospectives.
  • Track team velocity and scope vs capacity data to continuously improve accuracy with future sprint and milestone commitments keeping plans up to date.
  • Communicate high level status (on track, at risk) and use historic data to inform strategies to hit long term milestone goals.
  • Share and refine risk mitigation strategies with Department Directors, Lead Producer and VP of Development.
  • Collaborate with other producers and departments to establish and refine content pipelines and development processes.
  • Coordinate with the Quality Assurance department for build deployments and build notes.
  • Liaise with publisher/legal and studio finance to manage drafting and approval of vendor contracts.

* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:
  • 7+ years of experience in game development as a Producer or Project Manager of cross discipline teams.
  • Prior experience in an audio role in game development.
  • Experience coordinating with engineering, art, and design-based game development professionals.
  • Deeply familiar with pre-production and production phases of AAA game development.
  • Deeply familiar with Jira, Confluence and other Atlassian products.
  • Excellent soft skills with a firm yet supportive demeanor.
  • Excellent written and verbal communication skills.
  • Excellent time management skills.
PREFERRED SKILLS:
  • Familiarity with Excel.
  • Familiarity with Miro or similar collaborative whiteboard solutions.
  • Familiarity with ShotGrid/Flow.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

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