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3D Artist Stylized Jobs (NOW HIRING)

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ability to adapt to and create a range of visual styles, from realistic to stylized. Collaboration ...

For artists, it's a way to develop and further articulate their brand. For fans, it's another ... Develop realistic and stylized renderings that support campaign and brand objectives * Produce 3D ...

For artists, it's a way to develop and further articulate their brand. For fans, it's another ... Develop realistic and stylized renderings that support campaign and brand objectives * Produce 3D ...

For artists, it's a way to develop and further articulate their brand. For fans, it's another ... Develop realistic and stylized renderings that support campaign and brand objectives * Produce 3D ...

For artists, it's a way to develop and further articulate their brand. For fans, it's another ... Develop realistic and stylized renderings that support campaign and brand objectives * Produce 3D ...

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3d Artist Stylized information

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How much do 3d artist stylized jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for 3d artist stylized in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3d artist stylized?

A 3D Artist Stylized is a professional who specializes in creating three-dimensional models and visual assets with a distinct, non-photorealistic, often cartoon-like or exaggerated style. Unlike realistic 3D artists, stylized 3D artists focus on imaginative shapes, vibrant colors, and unique visual expressions to match the artistic direction of games, animations, or films. Their work often involves collaborating with concept artists and designers to bring creative visions to life, especially in entertainment industries. They use specialized software like Blender, Maya, or ZBrush to model, texture, and render stylized characters and environments.

What are the key skills and qualifications needed to thrive as a 3d artist stylized?

To thrive as a 3D Artist Stylized, you need strong skills in 3D modeling, texturing, and an understanding of stylized art principles, typically supported by a portfolio and formal training in digital art or animation. Proficiency with software such as Blender, Maya, ZBrush, and Substance Painter is essential, and experience with game engines like Unity or Unreal Engine is often required. Creativity, attention to detail, and effective communication help artists collaborate with teams and bring a unique artistic vision to projects. These abilities ensure that assets are visually appealing, technically optimized, and aligned with the creative direction of games or media productions.

How does a 3d artist stylized typically collaborate with other team members during a game or animation project?

As a 3D Artist Stylized, you will frequently collaborate with concept artists, animators, and technical artists to ensure your models fit the project's visual and technical requirements. You'll often attend team meetings to discuss feedback, align on style guidelines, and address challenges related to asset integration. Regular communication with art directors and game designers is essential to maintain consistency with the creative vision and to adapt your work based on gameplay needs or performance constraints. This collaborative environment helps ensure that your stylized models enhance both the aesthetic and functional aspects of the project.

What are popular job titles related to 3D Artist Stylized jobs?

For 3D Artist Stylized jobs, the most frequently searched job titles are:

Infographic showing various 3D Artist Stylized job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Character Artist - Talent Pool (N Americas)

Charleston, SC โ€ข Remote

$123K - $130K/yr

Full-time

Re-posted 19 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc