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3Ds Max Internship Jobs (NOW HIRING)

This is not a traditional internship. Youll work directly alongside experienced automotive HMI ... Blender, 3ds Max, or other 3D tools * Interest in automotive HMI or embedded interfaces

This internship is ideal for a current student, recent graduate, or early-career designer with ... Familiarity with 3D design tools such as Blender, SketchUp, Rhino, 3ds Max, KeyShot, or related ...

3D Design Intern

Minneapolis, MN ยท On-site

$20 - $24/hr

This internship is ideal for a current student, recent graduate, or early-career designer with ... Familiarity with 3D design tools such as Blender, SketchUp, Rhino, 3ds Max, KeyShot, or related ...

3Ds Max Internship information

What types of projects will I typically work on as a 3Ds Max intern, and how will I collaborate with other team members?

As a 3Ds Max intern, you will often assist with creating and refining 3D models, textures, and animations for projects such as architectural visualizations, product renderings, or game assets. You'll work closely with senior 3D artists, designers, and sometimes clients to meet project specifications and deadlines. Expect to participate in team meetings, receive feedback on your work, and contribute to group brainstorming sessions. This collaborative environment allows you to build both your technical skills and your ability to communicate effectively within a creative team.

What is the difference between 3Ds Max Internship vs 3D Modeler?

Aspect3Ds Max Internship3D Modeler
Required CredentialsBasic knowledge of 3D software, often enrolled students or recent graduatesProficiency in 3D modeling, portfolio, relevant certifications
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time or freelance, project-based work, professional setting
Employer & Industry UsageDesign studios, animation companies, architecture firmsGame development, film, advertising, architecture

The main difference is that a 3Ds Max Internship is an entry-level position for students or recent graduates gaining experience, while a 3D Modeler is a professional role requiring demonstrated skills and a portfolio. Internships often serve as a stepping stone to full-time modeling careers in various industries.

What are the key skills and qualifications needed to thrive as a 3Ds Max Intern, and why are they important?

To thrive as a 3Ds Max Intern, you need a solid understanding of 3D modeling, rendering, and animation principles, often supported by coursework in design, architecture, or related fields. Familiarity with Autodesk 3Ds Max software, as well as related tools like V-Ray or Photoshop, is typically expected. Creativity, attention to detail, and strong teamwork skills help interns contribute effectively to collaborative projects. These skills and qualities are crucial for producing high-quality visualizations and meeting project deadlines in a fast-paced creative environment.

What is a 3Ds Max Internship?

A 3Ds Max Internship is a hands-on training opportunity for students or entry-level professionals to gain practical experience using Autodesk 3Ds Max, a powerful 3D modeling, animation, and rendering software. Interns typically work under the guidance of experienced designers or animators, assisting with real-world projects in industries like architecture, gaming, film, and product design. The internship helps participants develop technical skills, build a professional portfolio, and network within the industry, increasing their employability in 3D design and visualization roles.
More about 3Ds Max Internship jobs
What cities are hiring for 3Ds Max Internship jobs? Cities with the most 3Ds Max Internship job openings:
What are the most commonly searched types of 3Ds Max jobs? The most popular types of 3Ds Max jobs are:
What states have the most 3Ds Max Internship jobs? States with the most job openings for 3Ds Max Internship jobs include:
Infographic showing various 3Ds Max Internship job openings in the United States as of July 2026, with employment types broken down into 78% Internship, 12% Full Time, 7% Part Time, 1% Contract, 1% Nights, and 1% Summer. Highlights an 56% Physical, 2% Hybrid, and 42% Remote job distribution.

UI/UX Design Intern

Ottawa Infotainment

Detroit, MI โ€ข On-site

Contractor

Re-posted 27 days ago


Job description

Salary:

About Ottawa Infotainment

At Ottawa Infotainment, were building the next generation of intelligent vehicle platforms: rethinking the digital cockpit through high-performance compute, embedded software, safety-critical systems, and AI-driven experiences.

Our core platform, DragonFire OS, enables automakers to create customizable, software-defined cockpit experiences across a wide range of vehicles, from electric motorcycles to autonomous commercial fleets. From our Global HQ in Ottawa to our Detroit office inside Newlab at Michigan Central, we are engineering the future of mobility.

The Opportunity

Were looking for a UI/UX Design Intern to join our Product & UI/UX team at our Detroit office inside Newlab at Michigan Central.

This is not a traditional internship. Youll work directly alongside experienced automotive HMI designers and engineers contributing to real production vehicle programs, concept platforms, and next-generation cockpit experiences.

Youll help shape digital interfaces that may ultimately appear in production vehicles and major technology showcases, including CES 2027.

This role is ideal for someone passionate about mobility, interaction design, visual storytelling, and the future of software-defined vehicles.

What Youll Work On

  • Design next-generation digital cockpit experiences for automotive platforms
  • Create high-fidelity UI concepts for instrument clusters, infotainment systems, and connected vehicle experiences
  • Build scalable design systems and component libraries in Figma
  • Develop interactive prototypes demonstrating motion, transitions, and system behavior
  • Work on experiences spanning:
    • Electric and autonomous vehicles
    • Motorcycles and powersports
    • Commercial and fleet vehicles
    • Sports cars and premium passenger vehicles
  • Collaborate closely with hardware, embedded software, and systems engineering teams
  • Create journey maps, UX flows, wireframes, and storytelling artifacts
  • Participate in design reviews, research activities, and rapid concept development
  • Help shape the future visual identity of DragonFire OS and related platforms

What Were Looking For

  • Strong proficiency in Figma and interactive prototyping
  • Understanding of UI/UX fundamentals, information architecture, and visual design systems
  • Passion for automotive, mobility, consumer technology, or industrial design
  • Ability to think both creatively and systematically
  • Comfortable working in a fast-moving startup environment
  • Strong communication and collaboration skills

Bonus Experience

  • Android Automotive (AAOS)
  • Unity or 3D visualization tools
  • Motion graphics or animation
  • Blender, 3ds Max, or other 3D tools
  • Interest in automotive HMI or embedded interfaces
  • Experience building portfolio-quality prototype work

Why Join Oi

  • Work on real vehicle programs, not mock exercises
  • Design interfaces that could appear in production vehicles
  • Collaborate with experienced automotive UI/UX leaders
  • Join a startup moving at high speed while solving OEM-scale challenges
  • Work from Detroits innovation hub inside Newlab at Michigan Central
  • Help shape the future of software-defined vehicles and intelligent mobility