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3D Walkthrough Jobs (NOW HIRING)

Studio Lead

Sarasota, FL · On-site

$100K - $120K/yr

... 3D production experience * Proven experience managing and developing artist teams, required ... Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video or ...

Studio Lead

Sarasota, FL · On-site

$100K - $120K/yr

What We're Looking For: * 8+ years of professional 3D production experience. * Proven experience ... Portfolio Requirements: * Submit a real-time walkthrough reel demonstrating interactive ...

New

... and 3D printing processes. This role is responsible for ensuring high-quality finishes that meet ... Behavioral interview + facility walkthrough If you're interested in joining a growing manufacturing ...

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3D Walkthrough information

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$33K

$76.3K

$121.5K

How much do 3d walkthrough jobs pay per year?

As of May 31, 2026, the average yearly pay for 3d walkthrough in the United States is $76,256.00, according to ZipRecruiter salary data. Most workers in this role earn between $53,500.00 and $98,500.00 per year, depending on experience, location, and employer.

What is a 3D Walkthrough job?

A 3D Walkthrough job involves creating immersive, animated visualizations of architectural designs, real estate properties, or interior spaces. Professionals use 3D modeling and rendering software to generate virtual tours that showcase spaces before they are built or renovated. These walkthroughs help clients, architects, and developers visualize layouts, lighting, textures, and spatial arrangements realistically. The role requires expertise in 3D software like Autodesk 3ds Max, Blender, or Unreal Engine, along with attention to detail and creativity.

What are the key skills and qualifications needed to thrive in the 3D Walkthrough position, and why are they important?

To thrive as a 3D Walkthrough specialist, you need a strong background in 3D modeling, visualization, and animation, usually supported by a degree in architecture, design, or a related field. Expertise in industry-standard software such as Autodesk 3ds Max, SketchUp, Lumion, or Unreal Engine is essential, and familiarity with rendering engines and VR platforms can be advantageous. Attention to detail, creativity, effective communication, and the ability to interpret client needs are standout soft skills in this position. These skills are crucial for delivering visually compelling and accurate walkthroughs that meet project specifications and client expectations.

What are some typical challenges faced by 3D Walkthrough specialists in their daily work?

3D Walkthrough specialists often encounter tight deadlines and must balance high-quality output with rapid turnaround times, especially when working on multiple projects. Adapting to client feedback and changes in project scope is common, requiring flexibility and strong problem-solving skills. Collaboration with architects, designers, and project managers is frequent, so clear communication and teamwork are essential. By staying organized and proactively updating skills with evolving technology, 3D Walkthrough professionals can effectively manage these challenges while delivering outstanding visual experiences.
What are the most commonly searched types of 3D Walkthrough jobs? The most popular types of 3D Walkthrough jobs are:
Infographic showing various 3D Walkthrough job openings in the United States as of May 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% In-person job distribution, with an average salary of $76,256 per year, or $36.7 per hour.

$100K - $120K/yr

Full-time

Posted 3 days ago


Job description

Studio Lead
Department: Imerza
Employment Type: Full Time
Location: Imerza
Compensation: $100,000 - $120,000 / year
Description
Compensation: $100,000 to $120,000 annually, commensurate with experience.
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. Our work spans gigaproject-scale development programs, hospitality and mixed-use digital twins, and high-end sales center experiences.
This is a leadership role that requires hands-on production. You will split your time roughly equally between building and leading. That balance is intentional and permanent, not a transitional phase. You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own quality from brief through delivery, and stay technically engaged through pre-production, pipeline work, and R&D.
Key Responsibilities
What You'll Do:
  • Lead a studio of 3 to 4 artists across concurrent real-time production projects
  • Build alongside your team; you are a producing lead, not a pure manager
  • Own studio-level QA as the final gate before work advances, applying consistent standards across frame rate targets, asset budgets, naming conventions, and visual quality
  • Lead project kickoffs and distribute production context and knowledge across the team so it does not rest with any single person
  • Actively reduce specialist dependencies so studio output is not contingent on any one individual
  • Lead pre-production technical setup to define approach and visual language on new projects
  • Contribute UE5 pipeline improvements in collaboration with Principal Artists and the wider department
  • Mentor artists and provide direct, constructive performance feedback and career development support
  • Represent your studio's work in client and stakeholder contexts as that responsibility evolves
  • Recommend on hiring decisions and performance outcomes for studio personnel
  • Work within an art budget defined in collaboration with Production

Skills, Knowledge and Expertise
What We're Looking For
  • 8+ years of professional 3D production experience
  • Proven experience managing and developing artist teams, required
  • Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines
  • Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
  • Awareness of Pixel Streaming and its implications for real-time art production decisions
  • Familiarity with digital twin concepts and how real-time art decisions affect downstream data pipelines and platform performance
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a genuine advantage
  • Perforce required; Jira or equivalent project tracking
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial

Portfolio Requirements
  • Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video or still imagery will not be accepted as substitutes
  • Include project-level context for each piece: your specific role, the scale of the project, and the production constraints you were working within
  • Before submitting, review our work at Imerza.com

Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred. Relocation assistance is available for the right candidate.
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.