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3D Rigger Jobs in Seattle, WA (NOW HIRING)

CAD Drafter III

Seattle, WA

$25.50 - $34.50/hr

Experience with Model-Based Definition (MBD) implementation and 3D annotation per ASME Y14.41 ... rigging, assembly, inspection) * Launch component Ground Support Equipment (GSE) experience

CAD Drafter III

Seattle, WA

$25.50 - $34.50/hr

Experience with Model-Based Definition (MBD) implementation and 3D annotation per ASME Y14.41 ... rigging, assembly, inspection) * Launch component Ground Support Equipment (GSE) experience

Develop disassembly procedures including tooling and rigging designs for rotating machinery Develop ... 3D design software, and Matlab Please note this job advertisement is not designed to cover or ...

3D Rigger information

See Seattle, WA salary details

$16

$29

$41

How much do 3d rigger jobs pay per hour?

As of May 29, 2026, the average hourly pay for 3d rigger in Seattle, WA is $29.61, according to ZipRecruiter salary data. Most workers in this role earn between $26.25 and $33.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Rigger, and why are they important?

To thrive as a 3D Rigger, you need a strong understanding of anatomy, movement, and 3D modeling principles, often supported by a degree in animation, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Excellent problem-solving, attention to detail, and strong communication skills help in collaborating with animators and technical artists. These skills ensure the creation of efficient, realistic rigs that enable smooth animation and enhance overall production quality.

What are some common challenges 3D Riggers face when working on animated projects?

3D Riggers often encounter challenges such as creating rigs that are both flexible and stable enough to handle a wide range of character movements without deformation or technical issues. Balancing the needs of animators for control and simplicity, while ensuring the rig performs efficiently in production, can be demanding. Additionally, adapting rigs for different software pipelines and collaborating closely with modelers and animators to troubleshoot problems are frequent parts of the job. Overcoming these challenges requires strong technical skills, creativity, and effective communication within the team.

What are 3D Riggers?

3D Riggers are professionals in the animation, film, and gaming industries who create digital skeletons for 3D models. Their work involves designing and building the underlying structures that allow 3D characters or objects to move realistically when animated. Riggers use specialized software to set up controls and deformers, enabling animators to pose and animate models efficiently. Their expertise ensures that characters can express a wide range of movements and emotions, which is essential for believable animation.

How much do 3d riggers get paid?

3D riggers typically earn between $50,000 and $80,000 annually, depending on experience, location, and industry. Skilled riggers proficient in tools like Maya or Blender and with a strong portfolio can command higher salaries, especially in competitive markets.
What are popular job titles related to 3D Rigger jobs in Seattle, WA? For 3D Rigger jobs in Seattle, WA, the most frequently searched job titles are:
Infographic showing various 3D Rigger job openings in Seattle, WA as of May 2026, with employment types broken down into 25% Internship, 50% Full Time, and 25% Temporary. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $61,583 per year, or $29.6 per hour.
Technical Animator - Remote or On Site

Technical Animator - Remote or On Site

Studio Wildcard

Redmond, WA • Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

Salary: $50,000 - $70,000

About Studio Wildcard

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.


Responsibilities

  • Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints
  • Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation
  • Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5
  • Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics
  • Develop physics-based animation systems including active ragdoll blending
  • Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation, procedural merging of skeletons)
  • Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams
  • Perform quality checks, optimization (including LOD behavior), and seamless engine integration
  • Create clear technical documentation and help evolve the animation & rigging pipeline


Requirements

  • 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title
  • Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows
  • Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation)
  • Ability to quickly adapt to new pipelines, tools, and evolving engine features
  • Excellent problem-solving skills and strong communication
  • Maya rigging experience


Pluses

  • Previous work on creature animation
  • Programming experience
  • Rigging pipelines from Maya UE5
  • Motion capture experience
  • Familiarity with performance optimization
  • Houdini experience


If youre passionate about breathing life into characters and solving technical challenges then this is your opportunity to help define the future of ARK.


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options