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3D Rigger Jobs in Florida (NOW HIRING)

... rigging design and vessel connections, vessel arrangements and site plans. * Develop 3D hull models for use in stability software for damage stability, salvage, and wreck removal operations. * Use ...

... rigging design and vessel connections, vessel arrangements and site plans. * Develop 3D hull models for use in stability software for damage stability, salvage and wreck removal operations. * Use ...

... rigging design and vessel connections, vessel arrangements and site plans. * Develop 3D hull models for use in stability software for damage stability, salvage, and wreck removal operations. * Use ...

Mechanical Design Engineer III

Orlando, FL · On-site

$70.90K - $96.20K/yr

Background in 3D CAD modeling * Experience with custom overhead rigging design, custom machinery design, custom structural design, and/or custom scenic/facade design * Working knowledge of live ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

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3D Rigger information

See Florida salary details

$10

$19

$27

How much do 3d rigger jobs pay per hour?

As of May 30, 2026, the average hourly pay for 3d rigger in Florida is $19.44, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $22.26 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Rigger, and why are they important?

To thrive as a 3D Rigger, you need a strong understanding of anatomy, movement, and 3D modeling principles, often supported by a degree in animation, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Excellent problem-solving, attention to detail, and strong communication skills help in collaborating with animators and technical artists. These skills ensure the creation of efficient, realistic rigs that enable smooth animation and enhance overall production quality.

What are some common challenges 3D Riggers face when working on animated projects?

3D Riggers often encounter challenges such as creating rigs that are both flexible and stable enough to handle a wide range of character movements without deformation or technical issues. Balancing the needs of animators for control and simplicity, while ensuring the rig performs efficiently in production, can be demanding. Additionally, adapting rigs for different software pipelines and collaborating closely with modelers and animators to troubleshoot problems are frequent parts of the job. Overcoming these challenges requires strong technical skills, creativity, and effective communication within the team.

What are 3D Riggers?

3D Riggers are professionals in the animation, film, and gaming industries who create digital skeletons for 3D models. Their work involves designing and building the underlying structures that allow 3D characters or objects to move realistically when animated. Riggers use specialized software to set up controls and deformers, enabling animators to pose and animate models efficiently. Their expertise ensures that characters can express a wide range of movements and emotions, which is essential for believable animation.

How much do 3d riggers get paid?

3D riggers typically earn between $50,000 and $80,000 annually, depending on experience, location, and industry. Skilled riggers proficient in tools like Maya or Blender and with a strong portfolio can command higher salaries, especially in competitive markets.
Naval Architect

Naval Architect

Resolve Marine

Fort Lauderdale, FL • On-site

Full-time

Posted 5 days ago


Job description

Description
The Salvage Naval Architect (SNA) reports to the Salvage Master while on project sites and to the Engineering Manager and the Director of Projects. This position supports Resolve Marine's global emergency response, salvage, and wreck removal operations. While supporting these operations, the position responsibilities range from development of emergency response and wreck removal technical plans, engineering support for field operations and fleet support, as well as onsite field Naval Architecture support.
Due to the nature of Resolve Marine's operational requirements, this position requires immediate travel if an emergency response or salvage operation is initiated. Our SNA's will potentially travel offsite of their home office for extended durations, with a maximum single deployment of approximately 12 weeks at any given time. Our SNA's travel the world supporting operations to save and salvage ships and marine vessels, conduct vessel wreck removal operations and emergency repairs, as such this is not primarily an office setting position.
Position Responsibilities:
  • Provide support to the Project Manager, Salvage Master and operations team as needed including the development of written technical plans, drawings and diagrams to support operations, preform initial emergency response surveys, towing plans and calculations, rigging design and vessel connections, vessel arrangements and site plans.
  • Develop 3D hull models for use in stability software for damage stability, salvage, and wreck removal operations.
  • Use stability software and hydrostatics information to develop ground reactions, ballast/cargo discharge requirement and estimate freeing force requirements.
  • Support various emergency response, salvage, and wreck removal jobs by developing the engineering plans, arrangements, and drawings to the satisfaction of the client and appropriate authorities. This includes both onsite and remote support for the salvage team.
  • Develop written technical plans to be submitted to the client and appropriate authorities for various emergency response, salvage, and wreck removal operations.
  • Work with classification societies and flag state's regarding maintenance and modifications to Resolve Marine's own floating assets.
  • Develop drawings and/or plans for modifications to Resolve Marine's own floating assets.
  • Maintain engineering reports and plans developed for Resolve Marine's emergency response, salvage, and wreck removal projects.
  • Develop structural design using first principle and advanced analysis calculations.
  • Develop detail design/drafting in CAD format for vessel modifications, vessel repairs, outfitting and site plans.
  • Develop and engineer heavy lift and rigging arrangements.
  • Develop and engineer vessel mooring system arrangements.
  • Support other engineering projects that are associated with Resolve Marine's other business units.
  • Ability to work both independently and as part of a team, providing technical support on-site or remotely.
  • Assist the project management team in other support roles as may be required
  • Other duties as assigned

Requirements
  • Bachelor's degree in Naval Architecture, Marine Engineering, or Ocean Engineering.
  • Minimum 4 years of engineering experience in a field or production setting (salvage industry strongly preferred).
  • 2-3 years of experience as a Junior Salvage Naval Architect (JSNA); advancing to SNA from the position of JSNA requires review and qualification, recommendation of the Engineering Manager and approval of the Director of Projects.
  • Experience with the development and completion of construction drawings using CAD drafting.
  • Experience with emergency ship repair procedures, salvage and wreck removal processes is strongly preferred.
  • Engineer in Training (EIT) or ability to obtain EIT certification in Florida (if not already PE licensed).
  • Professional Engineer license strongly preferred.
  • Ability to obtain a Professional Engineer license in Florida (if not already licensed).
  • Computer Skills:
    • GHS, AutoCad, Microsoft Office Suite Including Excel, Microsoft Project also desired
    • Proficient in hydrostatic calculations including the development of 3D hull models for using in stability software, with experience with GHS software strongly preferred.
    • Proficient in Autodesk AutoCAD software. Proficiency in a 3D CAD software such as Autodesk Inventor is also desired.

Supervisory Requirements:
  • Oversee and provide direction to junior engineering staff while working on the same project.
  • Provide onsite engineering supervision for Resolve Marine operations, including emergency response, salvage, and wreck removal projects.
  • Ensure Resolve Marine operations while onsite are conducted in a safe manner to avoid damage to people, property, and the environment.

Travel Requirement:
Up to 50 - 75% travel is required. If additional, travel is required beyond the specified amount, based on the operational demand, you will be notified accordingly so arrangements can be made.