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3D Rendering Manager Jobs in Mountain View, CA (NOW HIRING)

... 3D rendering platforms and/or the ability to hand render is a plus Knowledge of Quickbooks Online, Studio Designer or Basecamp is a plus Having access to a vehicle is a plus Responsibilities: Manage ...

... 3D rendering tool such as Keyshot and Blender, or Maya Helpful Qualifications * Structured authoring tool experience such as oXygen, XMetaL, structured FrameMaker. * Content Management System (CMS ...

... 3D rendering tool such as Keyshot and Blender, or Maya Helpful Qualifications * Structured authoring tool experience such as oXygen, XMetaL, structured FrameMaker. * Content Management System (CMS ...

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3D Rendering Manager information

See Mountain View, CA salary details

$27.1K

$72.4K

$120.9K

How much do 3d rendering manager jobs pay per year?

As of Aug 23, 2026, the average yearly pay for 3d rendering manager in Mountain View, CA is $72,374.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,900.00 and $81,400.00 per year, depending on experience, location, and employer.

What does a 3D Rendering Manager do?

A 3D Rendering Manager oversees the creation of high-quality visual renderings, typically for industries like architecture, gaming, film, or product design. They lead teams of 3D artists and technical specialists, coordinating workflows, ensuring project deadlines are met, and maintaining visual consistency across projects. Additionally, they may interact with clients to understand project requirements and provide creative direction. Their role often involves both technical expertise in rendering software and strong leadership skills to manage teams effectively.

What are the typical challenges a 3D Rendering Manager faces when coordinating large visualization projects?

A 3D Rendering Manager often encounters challenges such as balancing tight deadlines with high-quality output, managing a diverse team of artists and technical staff, and ensuring clear communication across departments. Overseeing multiple projects simultaneously requires strong organizational skills and the ability to prioritize tasks effectively. Additionally, keeping up with rapidly evolving rendering software and hardware technologies is crucial to maintain a competitive edge and deliver innovative solutions.

What are the key skills and qualifications needed to thrive as a 3D Rendering Manager, and why are they important?

To thrive as a 3D Rendering Manager, you need expertise in 3D modeling, rendering techniques, and a background in architecture, design, or visual arts, often supported by a relevant degree. Mastery of industry-standard software such as 3ds Max, V-Ray, Blender, and project management tools is typically required. Strong leadership, time management, and communication skills help effectively coordinate teams and translate client visions into final deliverables. These skills are crucial for delivering high-quality visuals on time and ensuring client satisfaction in a competitive field.

What job categories do people searching 3D Rendering Manager jobs in Mountain View, CA look for?

The top searched job categories for 3D Rendering Manager jobs in Mountain View, CA are:

What cities near Mountain View, CA are hiring for 3D Rendering Manager jobs?

Cities near Mountain View, CA with the most 3D Rendering Manager job openings:

Infographic showing various 3D Rendering Manager job openings in Mountain View, CA as of August 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 87% In-person, and 13% Hybrid job distribution, with an average salary of $72,374 per year, or $34.8 per hour.

Senior Staff Engineer: 3D Reconstruction

Aechelon Technology Inc.

South San Francisco, CA • On-site

$280K - $310K/yr

Other

Medical, Dental, Vision, Life, Retirement

Re-posted 22 days ago


Job description

Aechelon Technology, Inc. is a leading producer of 3D simulator content, including Geospecific visual/sensor databases and realistic 3D models. We seek people who share our passion for real-time computer graphics and commitment to our mission of helping make our Nation's pilots safer. We will give you a chance to work with some of the most talented people in the graphics industry.
The Senior Staff Engineer: 3D Reconstruction will lead Aechelon's engineering efforts at reconstructing 3D models from photographic and video sources, including extracting point clouds, Gaussian splats, and polygonal meshes, for both content production and realtime imagery exploitation.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
  • Design and develop tools for automated creation of 3D models from photogrammetric sources such as satellite imagery and aerial photography
  • Design and develop software for registering imagery and videos to align with Aechelon's 3D global terrain
  • Design and develop tools for automated creation of 3D models from video sources
  • Develop tools for modeling and exploitation of Gaussian splats, including relighting.
  • Design and develop processes and tools for validating reconstructed data for use in specific digital twin and/or AI training applications.

EXPERIENCE REQUIRED FOR THIS POSITION:
  • Passion for real time computer graphics and solid software engineering principles
  • 7+ years of experience in design and architecture of software for 3D reconstruction from 2D image sources.
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPENTENCIES:
  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
  • Experience scripting in Python.

REQUIRED EDUCATION, ELIGIBILITY AND EXPERIENCE:
  • BS in Engineering, Computer Science or similar technical field

Salary Range: $280,000 - $310,000 USD per year
The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $280,000 - $310,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.
We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std, ltd, and life insurance plans).
No relocation reimbursement provided.
This position description is not intended to be a complete listing of activities, duties or responsibilities that are required of the employee holding this position. Duties, responsibilities and activities may be changed or others may be assigned at any time by the Company with notice to the employee.
Aechelon Technology is an equal opportunity employer. We are committed to providing access and opportunities to individuals with disabilities. If you are an applicant who is unable to fully utilize/access our application process because of a disability, Aechelon Technology will provide a reasonable accommodation. Please send an email to to request that accommodation, and please be sure to include a detailed description of your requested accommodation, your name and preferred method of contact.