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3D Rendering Assistant Jobs in California (NOW HIRING)

Pipeline Engineer (Graphics/3D)

San Francisco, CA ยท On-site

$164K - $203K/yr

... * Assist in integrations across the 3D ecosystem, including asset import/export and format ... Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines . * Hands ...

... rendering with NeRF, 3D Gaussian Splatting, diffusion models, etc. - Collaborate with Waabi ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

... rendering with NeRF, 3D Gaussian Splatting, diffusion models, etc. - Collaborate with Waabi ... These tools assist our recruitment team but do not replace human judgment. Final hiring decisions ...

Associate 3D Artist

San Rafael, CA ยท On-site

$31 - $46/hr

What We Need We are looking for a motivated Associate 3D Artist to join us and assist with scan ... and rendering * Build expertise with 2KGO tools and follow best practices for character art ...

Associate 3D Artist

San Rafael, CA ยท On-site

$31 - $46/hr

What We Need We are looking for a motivated Associate 3D Artist to join us and assist with scan ... and rendering * Build expertise with 2KGO tools and follow best practices for character art ...

Associate 3D Artist

San Rafael, CA ยท On-site

$31 - $46/hr

What We Need We are looking for a motivated Associate 3D Artist to join us and assist with scan ... and rendering * Build expertise with 2KGO tools and follow best practices for character art ...

3D Artist

San Rafael, CA ยท On-site

$37 - $56/hr

Build expertise with internal tools and follow best practices for character rigs * Assist the lead ... rendering * Produce animation ROM playblast movies for client asset review What Will Make You A ...

Architect

San Diego, CA ยท Hybrid

$78K - $120K/yr

... * Assist with technical planning and execution of projects from inception through completion on ... Experience with AutoCAD, 3D rendering software, Grasshopper, Dynamo, and Adobe Creative Suite ...

Project Designer IV

Los Angeles, CA ยท On-site

$97K - $121K/yr

You will assist in nurturing an environment that exemplifies collaboration, experimentation ... Experience with one or more real-time rendering and 3D rendering software such as Enscape ...

Project Designer IV

Los Angeles, CA ยท On-site +1

$97K - $121K/yr

You will assist in nurturing an environment that exemplifies collaboration, experimentation ... Experience with one or more real-time rendering and 3D rendering software such as Enscape ...

Architect

San Diego, CA ยท On-site

$78K - $120K/yr

How will your days be spent * Assist with technical planning and execution of projects from ... Experience with AutoCAD, 3D rendering software, Grasshopper, Dynamo, and Adobe Creative Suite ...

Create, edit, and resize videos for social, ads and offline displays * Assist on-site during photo ... Familiarity with 3D rendering tools for packaging visualization is preferred Benefits and Perks ...

Digital Designer

Los Angeles, CA ยท On-site

$26 - $35/hr

Create, edit, and resize videos for social, ads and offline displays * Assist on-site during photo ... Familiarity with 3D rendering tools for packaging visualization is preferred Benefits and Perks ...

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Showing results 1-20

3D Rendering Assistant information

How does a 3D Rendering Assistant typically collaborate with designers and project managers on visualization projects?

A 3D Rendering Assistant works closely with designers to interpret concepts and translate them into detailed models and renders, often participating in meetings to discuss feedback and revisions. They also communicate regularly with project managers to understand deadlines, project requirements, and expected deliverables. This collaboration ensures that the visual assets produced align with the client's vision and project goals, and may involve sharing progress updates, incorporating stakeholder feedback, and troubleshooting technical or artistic challenges together.

What are the key skills and qualifications needed to thrive as a 3D Rendering Assistant, and why are they important?

To thrive as a 3D Rendering Assistant, you need a strong understanding of 3D modeling, rendering principles, and a relevant background in design or architecture. Proficiency with industry-standard software such as Autodesk 3ds Max, Blender, SketchUp, and rendering engines like V-Ray or Lumion is typically required. Attention to detail, creativity, and effective communication help you collaborate with design teams and translate concepts into compelling visuals. These skills are essential for producing high-quality, accurate renderings that support project visualization and client presentations.

What does a 3D Rendering Assistant do?

A 3D Rendering Assistant supports the creation of high-quality visual images using specialized 3D software. They assist in preparing models, applying textures, setting up lighting, and rendering scenes for various industries like architecture, gaming, and advertising. Their responsibilities often include collaborating with designers, making revisions based on feedback, and ensuring final images meet project specifications. This role requires attention to detail, technical proficiency, and the ability to work within tight deadlines.
What are the most commonly searched types of 3D Rendering jobs in California? The most popular types of 3D Rendering jobs in California are:
What are popular job titles related to 3D Rendering Assistant jobs in California? For 3D Rendering Assistant jobs in California, the most frequently searched job titles are:
What job categories do people searching 3D Rendering Assistant jobs in California look for? The top searched job categories for 3D Rendering Assistant jobs in California are:
What cities in California are hiring for 3D Rendering Assistant jobs? Cities in California with the most 3D Rendering Assistant job openings:

Pipeline Engineer (Graphics/3D)

World Labs

San Francisco, CA โ€ข On-site

$164K - $203K/yr

Full-time

Posted 19 days ago


Job description

We build foundational world models that can perceive, generate, reason, and interact with the 3D world - unlocking AI's full potential through spatial intelligence by transforming seeing into doing, perceiving into reasoning, and imagining into creating.
We believe spatial intelligence will unlock new forms of storytelling, creativity, design, simulation, and immersive experiences across both virtual and physical worlds.
We bring together a world-class team, united by a shared curiosity, passion, and deep backgrounds in technology - from AI research to systems engineering to product design - creating a tight feedback loop between our cutting-edge research and products that empower our users.
Role Overview
We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing, and we're looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.
This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend. You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI - turning proof-of-concepts into shipped features that users can rely on. The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.
Key Responsibilities
  • Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
  • Turn standalone Python scripts into clean, production-ready systems with clear inputs, outputs, validations, and failure modes.
  • Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
  • Assist in integrations across the 3D ecosystem, including asset import/export and format conversion with common DCC tools.
Ideal Candidate Profile
  • You have a strong pipeline mindset, with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes.
  • You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.
  • You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.
Minimum Qualifications
  • Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
  • Strong literacy in core 3D graphics and computer vision concepts, such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging.
  • Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
  • Solid backend fundamentals, including HTTP APIs, FastAPI (or similar frameworks), async/concurrency basics, cloud deployment, and service reliability.
Strongly Preferred / Nice-to-Haves
  • Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
  • Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity.
  • Familiarity with the GPU stack (CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).
  • Frontend adjacency, with comfort collaborating on React-based parameter plumbing and UX for technical controls.
  • Experience with production pipelines at VFX, animation, or gaming studios.
  • A production support mindset, including willingness to iterate on documentation, tutorials, and error messages to improve usability and reduce misuse.
Example Projects You Might Work On
  • Packaging ML and 3D Python pipelines into GPU-backed FastAPI services with request validation, reproducible outputs, and well-defined request/response schemas.
  • Designing parameter schemas and defaults that map cleanly from frontend controls to backend APIs and internal pipeline configurations.
  • Integrating import/export workflows with popular DCC tools (e.g., Blender, Maya, Houdini, Unity, Unreal, USD), identifying workflow friction, and producing lightweight documentation, tutorials, and example code/scripts to help users succeed.
Who You Are:
  • Fearless Innovator: We need people who thrive on challenges and aren't afraid to tackle the impossible.
  • Resilient Builder: Impacting Large World Models isn't a sprint; it's a marathon with hurdles. We're looking for builders who can weather the storms of groundbreaking research and come out stronger.
  • Mission-Driven Mindset: Everything we do is in service of creating the best spatially intelligent AI systems, and using them to empower people.
  • Collaborative Spirit: We're building something bigger than any one person. We need team players who can harness the power of collective intelligence.

We're hiring the brightest minds from around the globe to bring diverse perspectives to our cutting-edge work. If you're ready to work on technology that will reshape how machines perceive and interact with the world - then World Labs is your launchpad.
Join us, and let's make history together.
Equal Opportunity & Pay Transparency
Equal Employment Opportunity
World Labs is an equal opportunity employer. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, genetic information, veteran status, or any other characteristic protected under applicable law. We welcome all qualified applicants and are committed to providing reasonable accommodations throughout the hiring process upon request.
California Pay Transparency
In accordance with California law, we disclose the following:
Pay Range
$200-$325 base salary (good-faith estimate for San Francisco Bay Area upon hire; actual offer based on experience, skills, and qualifications)
Total Compensation
Base salary plus equity awards
Salary History
We do not request or consider prior compensation in making offers
Compliance: Cal. Lab. Code ยง432.3 (pay scale disclosure & salary history ban); Cal. Lab. Code ยง1197.5 (Equal Pay Act); Cal. Gov. Code ยง12940 (FEHA); 42 U.S.C. ยง2000e (Title VII); 29 U.S.C. ยง621 (ADEA); 42 U.S.C. ยง12101 (ADA)