Model and texture 3D models in accordance with design documents, art direction and technical guidelines. * Integrate 3D models and textures in Unreal Engine 5. * Create appropriate collision objects ...
Model and texture 3D models in accordance with design documents, art direction and technical guidelines. * Integrate 3D models and textures in Unreal Engine 5. * Create appropriate collision objects ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model buildings, land, vegetation, projected infrastructure (pylons, wind turbines, etc.) and other elements using reference documents, such as engineering, development and architectural plans as ...
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction. * Create characters, rigging, and 3D animation. * Create sketches and concept art ...
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction. * Create characters, rigging, and 3D animation. * Create sketches and concept art ...
Participer activement la cration dassets 3D de haute qualit, incluant personnages, environnements ... Excellente matrise des workflows de modeling, sculpting, texturing et rendering * Bonne ...
Quick apply
Participer activement la cration dassets 3D de haute qualit, incluant personnages, environnements ... Excellente matrise des workflows de modeling, sculpting, texturing et rendering * Bonne ...
Participer activement a la creation d'assets 3D de haute qualite, incluant personnages ... Excellente maitrise des workflows de modeling, sculpting, texturing et rendering * Bonne ...
Participer activement a la creation d'assets 3D de haute qualite, incluant personnages ... Excellente maitrise des workflows de modeling, sculpting, texturing et rendering * Bonne ...
Généraliste 3D (IA Focus)
Montreal, QC · On-site
Nous recherchons un profil hybride de Généraliste 3D / Artiste technique ayant de l'expérience ... Potentially fine-tune or deploy machine learning models for internal use Qualifications : * 3+ ...
Quick apply
Généraliste 3D (IA Focus)
Montreal, QC · On-site
Nous recherchons un profil hybride de Généraliste 3D / Artiste technique ayant de l'expérience ... Potentially fine-tune or deploy machine learning models for internal use Qualifications : * 3+ ...
Dessinateur.trice 3D
Quebec, QC · On-site
Réaliserez des modèles 3D de prothèses et orthèses à l'aide de notre logiciel maison; * Participerez à la conception personnalisée de dispositifs médicaux pour améliorer la qualité de vie ...
Dessinateur.trice 3D
Quebec, QC · On-site
Réaliserez des modèles 3D de prothèses et orthèses à l'aide de notre logiciel maison; * Participerez à la conception personnalisée de dispositifs médicaux pour améliorer la qualité de vie ...
TEHORA est presentement a la recherche d' un(e) Specialiste 3D / SIG / BIM afin de contribuer a la conception et a l'integration des representations spatiales et modeles 3D dans le cadre de projets ...
TEHORA est presentement a la recherche d' un(e) Specialiste 3D / SIG / BIM afin de contribuer a la conception et a l'integration des representations spatiales et modeles 3D dans le cadre de projets ...
TEHORA est présentement à la recherche d' un(e) Spécialiste 3D / SIG / BIM afin de contribuer à la conception et à l'intégration des représentations spatiales et modèles 3D dans le cadre de ...
Quick apply
TEHORA est présentement à la recherche d' un(e) Spécialiste 3D / SIG / BIM afin de contribuer à la conception et à l'intégration des représentations spatiales et modèles 3D dans le cadre de ...
Le maquettiste, spécialiste en impression 3D joue un rôle essentiel au sein de l'équipe de développement de produits. Cette personne est responsable des opérations quotidiennes du département ...
Le maquettiste, spécialiste en impression 3D joue un rôle essentiel au sein de l'équipe de développement de produits. Cette personne est responsable des opérations quotidiennes du département ...
The Model Maker 3D Printing Specialist plays a key role within the Product Development team. This position is responsible for the day-to-day operations of the 3D printing department, which is at the ...
The Model Maker 3D Printing Specialist plays a key role within the Product Development team. This position is responsible for the day-to-day operations of the 3D printing department, which is at the ...
Frima est à la recherche d'un.e animateur.trice 3D senior pour rejoindre une équipe sur l'un de nos plus récents projets en co-développement! Nous sommes Frima, un studio de développement de ...
Quick apply
Frima est à la recherche d'un.e animateur.trice 3D senior pour rejoindre une équipe sur l'un de nos plus récents projets en co-développement! Nous sommes Frima, un studio de développement de ...
Human Factors And Ergonomics
Montreal, QC · On-site
Flight Deck / Human Machine Interface (HMI) * 3D Modeling (CATIA / Siemens NX / Jack / Rhinoceros) * Usability Testing, Validation & Verification * Aerospace / Aircraft Systems Knowledge Job Summary ...
New
Human Factors And Ergonomics
Montreal, QC · On-site
Flight Deck / Human Machine Interface (HMI) * 3D Modeling (CATIA / Siemens NX / Jack / Rhinoceros) * Usability Testing, Validation & Verification * Aerospace / Aircraft Systems Knowledge Job Summary ...
New
3D Modeler information
See Quebec salary details
$11.30 - $14.66
8% of jobs
$14.66 - $18.03
13% of jobs
$18.67 is the 25th percentile. Wages below this are outliers.
$18.03 - $21.39
22% of jobs
The median wage is $22.70 / hr.
$21.39 - $24.76
19% of jobs
$24.76 - $28.13
8% of jobs
$31.49 is the 75th percentile. Wages above this are outliers.
$28.13 - $31.49
5% of jobs
$31.49 - $34.86
2% of jobs
$34.86 - $38.22
4% of jobs
$38.22 - $41.59
5% of jobs
$41.59 - $44.95
6% of jobs
$44.95 - $48.32
7% of jobs
$11
$27
$48
How much do 3d modeler jobs pay per hour?
Are 3D modelers in demand?
Is 3D modeling a high paying job?
What are the key skills and qualifications needed to thrive as a 3D Modeler, and why are they important?
What are 3D Modelers?
What is the difference between 3D Modeler vs 3D Artist?
| Aspect | 3D Modeler | 3D Artist |
|---|---|---|
| Primary Focus | Creating 3D models and assets | Creating complete visual content, including models, textures, and scenes |
| Skills & Tools | Modeling software (Maya, Blender, 3ds Max) | Modeling, texturing, lighting, rendering, and compositing |
| Work Environment | Game studios, animation, product design | Games, movies, advertising, visual effects |
| Credentials | Often requires a portfolio, sometimes certifications in modeling software | Similar credentials, with broader skills in visual creation |
While both roles involve 3D creation, a 3D Modeler specializes in building detailed models, whereas a 3D Artist has a broader scope, including texturing, lighting, and rendering to produce complete visual scenes.
Will 3D modelers be replaced by AI?
What are some typical challenges 3D Modelers face when working on collaborative projects?
How do I become a 3D modeler?
What Does a 3D Modeler Do?
As a 3D Modeler, your primary responsibilities are to design and build 3D models based on the specifications of your clients. If you work in a shop, you will collaborate with other 3D Modelers and artists to create 3D characters, environments, and other items depending on your clientele. If you are self-employed, then you will work jobs for clients on a case-by-case basis. You will perform most of your 3D modeling work on a computer using software sculpting and texturing programs like ZBrush, Mudbox, and Polypainting. You may also use 3D printing technology to produce prototypes for your clients.

Other
Medical, Dental
Posted 12 days ago
Job description
MUST BE LEGALLY ABLE TO WORK IN CANADA AND BE BASED IN THE PROVINCE OF QUEBEC
English below.
A propos de KRAFTON Montreal :
Nous sommes un studio de developpement de jeux de premier plan compose de veterans de l'industrie du jeu. Nous travaillons sur un jeu base sur une propriete intellectuelle acclamee situee dans un monde fantastique medieval. Ce jeu AAA est une experience RPG d'action-aventure a la troisieme personne, avec un gameplay narratif et strategique. Chez KRAFTON Montreal, nous croyons qu'il est important de s'amuser tout en creant des experiences memorables, en etant fiers de notre travail et en respectant les contributions de chacun.
Description du poste :
En tant que modeleur.euse 3D travaillant sur des objets d'environnement, vous travaillerez en etroite collaboration avec l'equipe artistique pour realiser pleinement leur vision en modelisant et en texturant les objets se retrouvant dans le world.
Responsabilites:
- Modeliser et texturer des modeles 3D conformement a des documents de design, une direction artistique et des directives techniques.
- Integrer les modeles 3D et les textures dans Unreal Engine 5.
- Creer des modeles de collision appropries pour les modeles 3D.
- Optimiser et regler des problemes sur les modeles 3D.
- Collaborer avec les designers de jeu, les animateurs, les artistes et les directeurs pour donner vie aux objets de jouabilite.
Connaissances / Competences :
- Solide connaissance d'un logiciel de modelisation 3D (3Ds Max, Maya, Blender).
- Connaissance de ZBrush et comprehension des techniques de "baking" de modeles haute-resolution a basse-resolution.
- Solides competences en matiere de textures et comprehension de Substance Painter.
- Comprehension approfondie des fondamentaux de l'art ; langage des formes, theorie des couleurs, etc.
- Capacite a suivre a la fois une direction artistique donnee et des directives techniques.
- Capacite a creer du visuels AAA epoustouflant.
- Competence en texture dans Painter.
- Debrouillardise, adaptabilite, travail d'equipe.
- Bilingue (anglais et francais)
- La connaissance d'Unreal Engine 5 et de Nanite est consideree comme un atout.
Note : Un lien avec le portfolio doit etre inclus dans le CV afin d'etre considere.
Studio KRAFTON de Montreal s'engage a cultiver un environnement de travail qui respecte toutes les differences et qui encourage chacun.ne a se sentir inclus.e et valorise.e. Nous offrons des opportunites d'emploi egales a tous les employes et candidats a l'emploi et interdit toute discrimination et harcelement de quelque nature que ce soit, sans distinction d'age, de couleur, de religion, de sexe, d'origine nationale, de statut de handicap, d'orientation sexuelle, d'identite ou d'expression de genre ou toute autre caracteristique protegee par les lois applicables. Notre objectif est de fournir un lieu de travail respectueux qui vous permettra de vous epanouir tant dans au travail que dans la vie.
Chez Studio KRAFTON Montreal, nous souhaitons que nos membres soient aux commandes de leur travail, depuis la conception et a travers toutes les etapes de la production, tout en leur offrant les meilleures conditions de travail et des avantages qui ont un impact positif sur leur vie. Cela inclut:
- Le veritable travail hybride : vous choisissez si vous travaillez a distance tout le temps (dans la province de Quebec), si vous souhaitez venir au studio quelques jours ou tout le temps.
- Contribution genereuse de l'employeur au REER
- Couverture sante, dentaire et bien-etre incluant la telemedecine ;
- Des journees personnelles et de bien-etre ;
- Subvention OPUS
______________________________________________________________________________________________________________
About Krafton Montreal:
We are a leading game development studio composed of veterans of the game industry. We are working on a game based on an acclaimed intellectual property set in an enthralling medieval fantasy world. This game is an AAA third-person action-adventure RPG experience, with a rich narrative and strategic gameplay. At our company, we believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions.
Job Description:
As a 3D modeler, you will work closely with the art team to fully realise their vision by modeling and texturing environment assets.
Responsibilities:
- Model and texture 3D models in accordance with design documents, art direction and technical guidelines.
- Integrate 3D models and textures in Unreal Engine 5.
- Create appropriate collision objects for 3D models.
- Optimize and fix problems on 3D models.
- Collaborate with level artists, and art director to bring game assets in the world.
Knowledge/Skills:
- Strong knowledge of a 3D modeling software (3Ds Max, Maya, Blender).
- Knowledge of ZBrush and understanding of High-Poly to Low-Poly baking techniques.
- Strong texturing skills and understanding of Substance Painter.
- Deep understanding of art fundamentals; shape language, color theory, etc.
- Ability to follow both a given art direction and technical guidelines.
- Ability to create stunning AAA visuals.
- Texturing skills in Painter.
- Resourcefulness, adaptability, teamwork.
- Bilingual (French & English).
- Knowledge of Unreal Engine 5 and Nanite is considered an asset.
Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
At Studio KRAFTON Montreal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:
- Being truly hybrid: meaning you choose if you work remotely all the time (in the province of Quebec), if you wish to come to the studio a couple of days or all the time;
- Generous RRSP employer contributions;
- Health, dental & wellness coverage including telemedicine;
- Personal & wellness days;
- OPUS subsidy.