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3D Max Jobs (NOW HIRING)

Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender. * 4+ years of on-the-job experience. * Experience building ...

Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender. * 4+ years of on-the-job experience. * Experience building ...

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Expertise in 3D model software such as 3ds Max; Adobe Creative Suites (Illustrator, InDesign, Photoshop); and experience in working with and rendering from CAD engineering files. * Ability to work ...

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How much do 3d max jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for 3d max in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are some common challenges faced by 3D Max artists when working on collaborative projects?

3D Max artists often collaborate with other designers, animators, and engineers, which can present challenges such as ensuring file compatibility, maintaining consistent asset naming conventions, and synchronizing workflows across different software platforms. Effective communication and clear version control are crucial to avoid overwriting or misplacing files. Additionally, artists need to be adaptable and responsive to feedback, as project requirements may evolve rapidly during production.

What kind of jobs use 3ds Max?

3ds Max is commonly used in roles such as 3D modeler, visualizer, animator, and game artist. These jobs involve creating 3D models, animations, and visual effects for industries like gaming, film, architecture, and product design, often requiring proficiency in rendering and modeling tools within 3ds Max.

What is the salary of 3D Max?

The salary for a 3D Max artist varies depending on experience, location, and industry, but typically ranges from $40,000 to $80,000 annually. Skilled professionals with advanced knowledge of modeling, rendering, and animation tools can earn higher salaries, especially in competitive markets or specialized fields like gaming or film production.

Is 3D Max still used?

3D Max remains a widely used software in the 3D modeling, animation, and rendering industry, especially for game design, film, and architectural visualization. Professionals often use it alongside other tools like Maya or Blender, and staying updated with the latest versions and features is important for job relevance.

What is the highest paid 3D artist job?

The highest paid 3D artist roles are typically senior positions such as Lead 3D Artist, 3D Art Director, or VFX Supervisor, often found in the gaming, film, and advertising industries. These roles require extensive experience, advanced skills in software like 3ds Max, and strong project management abilities, with salaries reaching six figures in some cases.

What are the key skills and qualifications needed to thrive as a 3ds Max Artist, and why are they important?

To thrive as a 3ds Max Artist, you need proficiency in 3D modeling, texturing, rendering, and animation, usually supported by a relevant degree or portfolio. Expertise with Autodesk 3ds Max, along with knowledge of plugins like V-Ray or Corona Renderer, is typically required. Creativity, attention to detail, and strong problem-solving abilities help artists stand out in producing visually compelling content. These skills ensure high-quality, realistic visualizations that meet client and project specifications in industries like gaming, architecture, and film.

What is a 3D Max artist?

A 3D Max artist is a professional who uses Autodesk 3ds Max, a powerful 3D modeling, animation, and rendering software, to create visual content. They design and build 3D models, animations, and visual effects for industries such as gaming, film, architecture, and advertising. Their work often involves creating realistic environments, objects, and characters, bringing imagination to life through digital art. 3D Max artists collaborate with other designers, animators, and clients to meet project requirements and deadlines. Proficiency in 3ds Max software and a strong sense of creativity and attention to detail are essential for this role.
More about 3D Max jobs
What cities are hiring for 3D Max jobs? Cities with the most 3D Max job openings:
What are the most commonly searched types of 3D Max jobs? The most popular types of 3D Max jobs are:
What states have the most 3D Max jobs? States with the most job openings for 3D Max jobs include:
Infographic showing various 3D Max job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.
Intermediate 3D Artist

Intermediate 3D Artist

Akima, LLC

Huntsville, AL • On-site

Full-time

Retirement

Re-posted 4 days ago


Akima rating

7.3

Company rating: 7.3 out of 10

Based on 34 frontline employees who took The Breakroom Quiz

258th of 369 rated engineering


Job description

Pinnacle Solutions is looking for a passionate and motivated Intermediate 3D Artist to join our virtual development team. The ideal candidate will be a self-starter, have a can-do attitude, and be willing to take ownership and help grow the capabilities of our growing engineering team.
This position will provide an opportunity to apply academic and professional experience to the creation of serious games. Must be able to work in a highly collaborative and fast-paced production environment with other artists and software designers and developers. Models will be used in Unity 3D and Unreal game engines for virtual training applications. Candidate must have the ability to take guidance and direction from project leadership, technical leads and Subject Matter Experts and be able to adapt to changes in direction or switch projects rather quickly. The artist will primarily be responsible for modeling and texturing photo realistic, low poly mechanical/environmental assets using photographs, schematics, sketches, and input from Subject Matter Experts.
Responsibilities
  • Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials (photos, technical drawings, etc.).
  • Implement art assets into Unity or Unreal.
  • Collaborate with other artists to develop and maintain a strong 3D, photo-realistic pipeline.
  • Use your knowledge of materials, lighting, composition, and color theory to produce visually accurate assets.
  • Work collaboratively with a cross-disciplinary team of art, programming, and production to produce applications for training purposes.
  • Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed our visual standards.
  • Set-up scenes in Unity or Unreal, dictated by the storyboard, and render high-quality sequences based on the level of interactivity.

Qualifications
  • Bachelor's Degree Digital Art, Game Art, Animation, or related technical discipline. Coursework should include classes in traditional drawing and painting, as well as the use of 3D tools like Maya, 3D Studio Max and Blender.
  • 4+ years of on-the-job experience.
  • Experience building 3D models, UV unwrapping, and packing UV's using Autodesk Maya.
  • Experience texturing 3D models in a realistic PBR style using Adobe Substance Painter.
  • Experience working in Unity 3D, Unreal or other game engines.
  • Must have experience using Adobe Photoshop & Illustrator.
  • Must present portfolio of past game-related or real-time modeling experience.

Job ID
2026-24001
Work Type
Hybrid
Company Description
Work Where it Matters
Pinnacle Solutions, an Akima company, is not just another federal contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our exciting federal projects as we support our shareholder communities in Alaska.
At Pinnacle Solutions, the work you do every day makes a difference in the lives of our 15,000 Iñupiat shareholders, a group of Alaska natives from one of the most remote and harshest environments in the United States.
For our shareholders, Pinnacle Solutions provides support and employment opportunities and contributes to the survival of a culture that has thrived above the Arctic Circle for more than 10,000 years.
For our government customers, Pinnacle Solutions delivers comprehensive services for general construction and renovation, as well as civil and marine construction.
As a Pinnacle Solutions employee, you will be surrounded by a challenging, yet supportive work environment that is committed to innovation and diversity, two of our most important values. You will also have access to our comprehensive benefits and competitive pay in addition to growth opportunities and excellent retirement options.

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About Akima

Sourced by ZipRecruiter

As an Alaska Native Corporation headquartered in Herndon, Virginia, Akima is dedicated to delivering superior outcomes for our customers’ missions while simultaneously creating a long-lived asset for our Iñupiat shareholders. Akima maintains a portfolio of small businesses, 8(a) companies, and operating companies that deliver simplified and accelerated access to the products and services agencies need to ensure mission success.

Industry

Specialty trade contractors

Company size

5,001 - 10,000 Employees

Headquarters location

Herndon, VA, US

Year founded

1995

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