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3D Lighting Artist Jobs (NOW HIRING)

... the artistic side (photoreal lighting, materials, and composition) is essential. What You'll Do ... Create photorealistic 3D renders of packaging, product kits, and occasionally apparel or wearable ...

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ...

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Lighting, and Compositing. * Create accurate rotomation of CG character rigs to match puppet and ...

... lighting, rendering, and composition. * Leverage Gen AI and prompt-driven workflows to rapidly ... Collaborate cross-functionally with technical artists, merchandising, marketing, digital teams, and ...

... lighting, rendering, and composition. * Leverage Gen AI and prompt-driven workflows to rapidly ... Collaborate cross-functionally with technical artists, merchandising, marketing, digital teams, and ...

... Arts & Culture * Develop concepts and strategies for lighting projects (Architectural and ... InDesign, Photoshop, 3D Studio max, Rhino * Work on projects using 3D AutoCAD and Revit * Lighting ...

... Arts & Culture * Develop concepts and strategies for lighting projects (Architectural and ... InDesign, Photoshop, 3D Studio max, Rhino * Work on projects using 3D AutoCAD and Revit * Lighting ...

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How much do 3d lighting artist jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for 3d lighting artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D lighting artist do?

A 3D Lighting Artist is responsible for creating and implementing lighting in 3D environments to enhance mood, realism, and storytelling. They work with rendering engines, shaders, and lighting techniques to achieve the desired visual quality in films, video games, and animations. Their role involves adjusting light sources, shadows, and reflections to ensure scenes look natural or stylized according to the project’s needs.

What are some typical daily responsibilities of a 3D lighting artist within a production team?

As a 3D Lighting Artist, your typical day involves collaborating with animators, modelers, and compositors to design and implement lighting setups that enhance the mood and realism of scenes. You will adjust lighting rigs, tweak material properties, and render test images, ensuring the final visuals meet the project’s artistic direction and technical requirements. Regularly reviewing feedback from art directors and supervisors, you'll iterate on your work and help address technical challenges related to rendering and scene optimization. Working closely with other departments helps maintain visual consistency and ensures deadlines are met throughout the production pipeline.

What are the key skills and qualifications needed to thrive in the 3D lighting artist position, and why are they important?

To thrive as a 3D Lighting Artist, you need a strong background in computer graphics, an understanding of lighting theory, color, and composition, often supported by a degree in art, animation, or related fields. Proficiency with industry-standard software such as Autodesk Maya, Blender, Houdini, and rendering engines like Arnold or V-Ray is essential, and knowledge of scripting languages or real-time engines like Unreal Engine is a plus. Creativity, attention to detail, and effective communication are vital soft skills for collaborating with artists and meeting visual storytelling goals. These competencies ensure visually compelling scenes and seamless integration within production pipelines, resulting in high-quality animations or games.

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Infographic showing various 3D Lighting Artist job openings in the United States as of September 2026, with employment types broken down into 2% Internship, 64% Full Time, 16% Part Time, 2% Temporary, and 16% Contract. Highlights an 83% In-person, 5% Hybrid, and 12% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Real-Time Visualization Artist (Unreal Engine)

Philadelphia, PA • Hybrid

Designblendz
Specialized Design Services • 11 - 50 employees

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 29 days ago


Job description

Position Overview

Designblendz is seeking a Real-Time Visualization Artist to join our growing visualization team. This role focuses on creating high-quality, interactive 3D environments using Unreal Engine, supporting both client-facing experiences and internal product development initiatives.

This position bridges traditional architectural visualization with real-time technology, requiring a strong eye for design, attention to detail, and an understanding of performance-driven workflows.


Key Responsibilities

  • Develop high-quality real-time environments in Unreal Engine for architectural projects
  • Translate 3D models (Revit, 3ds Max, etc.) into optimized real-time scenes
  • Apply lighting, materials, and post-processing to achieve photorealistic results
  • Optimize scenes for performance across desktop, mobile, and web-based platforms
  • Collaborate with visualization, architecture, and innovation teams
  • Support development of interactive experiences, including walkthroughs and client presentations
  • Maintain consistency with Designblendz visual standards and workflows
  • Stay current with emerging real-time rendering tools and techniques


Required Qualifications

  • 2-5+ years of experience in architectural visualization or real-time 3D production
  • Strong proficiency in Unreal Engine (Blueprints, lighting, materials, scene setup)
  • Experience with 3ds Max, V-Ray, or similar rendering tools
  • Understanding of real-time optimization techniques (LOD, textures, lighting, draw calls)
  • Strong composition, lighting, and material sensibility
  • Ability to work both independently and collaboratively in a fast-paced environment


Preferred Qualifications

  • Experience with interactive elements and basic Blueprint scripting
  • Familiarity with Twinmotion, Enscape, or other real-time tools
  • Experience with VR/AR or pixel streaming workflows
  • Understanding of architectural drawings and design intent
  • Experience working in an architecture or AEC environment


What Success Looks Like

  • Real-time environments that match or exceed the quality of traditional renderings
  • Efficient conversion of models into optimized Unreal scenes
  • Consistent delivery of high-quality, client-ready interactive experiences
  • Contribution to evolving Designblendz real-time workflows and standards


About Designblendz

Designblendz is an architecture, interiors, and 3D visualization firm focused on bringing the built and virtual world together. We work across multiple markets and leverage emerging technologies to deliver high-impact design and visualization solutions.


Benefits and Perks

  • 9 paid company holidays
  • 11 vacation days annually (pro-rated based on start date)
  • 5 sick days annually (pro-rated), including care for family members
  • Partially subsidized medical, dental, and vision insurance ($300/month employer contribution)
  • Company-paid long-term disability insurance
  • Company-paid short-term disability insurance
  • Company-paid life insurance
  • 401(k) with up to 3% company match (eligibility after 6 months)
  • Maternity and paternity leave policy
  • Professional development and growth opportunities
  • Hybrid work schedule. In-office Monday through Thursday, with flexibility to work remotely on Fridays


Equal Opportunity Employer

Designblendz is an equal opportunity employer and is committed to creating an inclusive environment for all employees. All employment decisions are based on qualifications, merit, and business needs.

We do not discriminate on the basis of race, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, disability, veteran status, or any other protected characteristic in accordance with applicable federal, state, and local laws.