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3D Graphics Test Engineer Jobs (NOW HIRING)

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · Remote

$164K - $203K/yr

... engineering to product design - creating a tight feedback loop between our cutting-edge research ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

... test plans and driving them to closure Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation ... test plans and driving them to closureGraphics knowledge, 3D graphics pipeline, OGL/OCL ...

This position utilizes 3D graphics knowledge, C / C++ and scripting experience, as well as software ... running tests and filing defects. Additional Information All your information will be kept ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

... 3D transformations and lighting. • Proficiency with 3D graphics algorithms and their practical ... engineering methodologies. • Professional or significant academic experience in C++. • ...

Develop and optimize 3D graphics systems for web applications using ThreeJS * Implement advanced ... Collaborate with designers and other developers to turn visual concepts into technical ...

... and real-world test cases on those emulation models, debugging and resolving issues, reporting ... knowledge; 3D graphics pipeline, OGL/OCL programmingAbility to collaborate under tight ...

Graphics Engineer (Retro Studios)

Austin, TX · On-site

$138K - $171K/yr

... developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES ... Proficiency with 3D graphics algorithms and their practical application in real-time computer ...

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3D Graphics Test Engineer information

See salary details

$138.5K

$162.1K

$174.5K

How much do 3d graphics test engineer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for 3d graphics test engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Graphics Test Engineer, and why are they important?

To thrive as a 3D Graphics Test Engineer, you need a strong background in computer science, graphics programming, and software testing, often with a relevant degree and experience in graphics APIs like OpenGL or DirectX. Familiarity with test automation tools, GPU profiling/debugging utilities, and scripting languages such as Python or C++ is typically required. Attention to detail, problem-solving skills, and effective communication help you identify, report, and resolve complex graphical issues. These qualifications ensure the reliability and performance of 3D graphics systems, which are critical for delivering high-quality visual experiences.

What are 3D Graphics Test Engineers?

3D Graphics Test Engineers are professionals who design, develop, and execute tests to ensure the quality and performance of 3D graphics software and hardware. They work with graphics drivers, rendering engines, and graphics APIs to identify bugs, performance issues, and compatibility problems. Their role is critical in industries such as video gaming, animation, virtual reality, and computer-aided design (CAD), where high-quality 3D graphics are essential. They often collaborate with developers and designers to resolve issues and improve the overall user experience.

What are the typical challenges faced by a 3D Graphics Test Engineer when validating new graphics features?

3D Graphics Test Engineers often encounter challenges related to the complexity and performance of graphics drivers and hardware. Testing new features requires designing tests that accurately simulate real-world usage across various devices and platforms, which can be time-consuming. Additionally, diagnosing and reproducing rendering issues or performance regressions demands strong problem-solving skills and collaboration with software developers and hardware teams. Staying updated with the latest graphics APIs and tools is also essential to ensure comprehensive test coverage.
Infographic showing various 3D Graphics Test Engineer job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 96% Full Time, 1% Part Time, and 2% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.
Senior Research Engineer - 3D Graphics Compression

Senior Research Engineer - 3D Graphics Compression

Sony Electronics

San Jose, CA • On-site, Remote

$164K - $202K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 17 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

POSITION SUMMARY

Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center in San Jose, CA to drive research in 3D image processing, computer graphics, and 3D image compression by creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations (e.g., NeRF and Gaussian splats), delivering reproducible results and efficient solutions for product integration.

JOB RESPONSIBILITIES

  • Ensure technical relevance by evaluating current and emerging 3D compression technologies.
  • Deliver new 3D imaging concepts by taking them from initial design through product integration and market release.
  • Validate capability and quality by performing feasibility studies and experimental evaluations.
  • Deliver robust implementations by designing algorithm architectures and applying advanced engineering and mathematical principles.
  • Achieve cross-platform performance targets by optimizing algorithm performance across a variety of platforms.
  • Ensure consistent evaluation by defining test procedures and evaluation methodologies.
  • Sustain high-quality algorithms and software applications by providing advanced technical expertise across design, development, and maintenance.
  • Increase capability by writing code that improves or extends existing solutions.
  • Restore reliability by diagnosing, debugging, and resolving complex application issues.
  • Improve outcomes by developing new technical and domain expertise and applying it to products and research problems.
  • Ensure reproducibility by documenting all phases of research and development.
  • Secure intellectual property by drafting and filing invention disclosures and collaborating with patent attorneys.
  • Influence international standards by contributing technical proposals and participating in standards meetings.
  • Disseminate results by drafting professional articles for technical journals as required.
  • Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above

QUALIFICATIONS FOR POSITION

Your qualifications and experience should include:

  • PhD (or MS with a minimum of 3 years of related experience) in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field.
  • Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression and computer graphics (e.g., publications, patents, open-source contributions, or shipped features).
  • Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression (e.g., peer-reviewed work, prototypes, or standards-related experimentation).
  • Strong programming skills in C/C++ and Python (e.g., production-quality code, performance profiling/optimization, and reproducible experimentation).
  • Experience with machine learning libraries such as TensorFlow and/or PyTorch (e.g., experimentation, training/inference pipelines, or integrating learned components).
  • Excellent communication and presentation skills (e.g., clear technical writing, conference or internal talks, and cross-functional collaboration).
  • Proficiency in Linux-based development environments.

Work Arrangement

Remote work can be considered after an extensive period of on-site training and may require monthly business trips to the head office.

We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology."

Benefits:

SCA offers benefits-eligible employees (generally regularemployees scheduled to work 20 or more hours a week) a comprehensive benefits program that offers coverage and support for employees and their family's physical, emotional, and financial well-being.

What we offer you:

  • Comprehensive medical, prescription drug, dental, and vision coveragewith coverage for spouses/domestic partners and child dependents, including access to a Health Savings Account (HSA) and Flexible Spending Account (FSA)

  • Employeeassistanceplan and comprehensive behavioral health benefits

  • Fertility benefits, including, surrogacy, and adoptionassistanceprograms

  • Basic and supplemental life insurance for employees as well as supplemental life insurance coverage for their spouses/domestic partners and children

  • Voluntary benefits such as group legal, identity theft protection, accident, and hospital indemnity insurance

  • Short-term & long-term disability plans

  • Up to12 weeksof paid parental and caregiver leave

  • 401(k) Plan with pre-tax, Roth, and after-tax options and company match with immediate vesting

  • Educationassistanceand student loan programs

Other Programs:

  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)

  • Referral bonuses (subject to eligibility)

  • Matching gift program

  • A wide variety of employee business resource groups (EBRGs)

  • Special discountson Sony products, offered exclusively to Sony employees

  • Employee stock purchase plan (Sony covers commissions and fees for your Sony stock purchases made through after-tax payroll deductions)

Theanticipatedannual base salary for this position is $150,000 to $160,000In addition to the annual base salary, this role has an annual bonus target of10%.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

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SCA will consider qualified applicants with arrest or conviction recordsin accordance withapplicable law.

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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