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3D Graphics Programmer Jobs in Virginia (NOW HIRING)

Apply Southland standard VDC, Detailing, and Engineering workflows to drive project success and ... and 2D/3D graphics for presentations and marketing. * Assist in developing virtual design ...

Apply Southland standard VDC, Detailing, and Engineering workflows to drive project success and ... and 2D/3D graphics for presentations and marketing. * Assist in developing virtual design ...

Bachelor's degree in Construction Management, Computer Graphics, Engineering, Architecture, or ... Knowledge of 3D modeling and coordination tools such as Revit, AutoCAD, and Navisworks * Ability to ...

... web development, programming, graphic design, animation, videography, photography and audio ... Demonstrated experience with graphic design including animation and 3D animation. * Degree(s)

Understands industry standard construction techniques, building regulations and engineering ... Produces graphic presentations, 3D renderings and implementation documents * Collaborates on the ...

... engineers and software developers to solution architects, technical subject matter experts, and ... Key Responsibilities: • Utilize 3D tools to create detailed models and apply product model ...

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3D Graphics Programmer information

See Virginia salary details

$109.6K

$133.8K

$155.2K

How much do 3d graphics programmer jobs pay per year?

As of Jun 10, 2026, the average yearly pay for 3d graphics programmer in Virginia is $133,842.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,900.00 and $143,800.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a 3D Graphics Programmer?

A 3D Graphics Programmer typically spends their day writing and optimizing shaders, implementing rendering pipelines, troubleshooting graphics bugs, and collaborating with artists and designers to ensure visual fidelity aligns with creative vision. Tasks often include profiling and debugging rendering code, staying updated on industry advancements, and integrating new rendering techniques into the project. Teamwork and communication are essential, as you’ll work closely with other engineers and creative staff to ensure technical and artistic goals are met. Some roles may also involve documenting workflows and conducting code reviews to maintain high standards across the team.

What are the key skills and qualifications needed to thrive in the 3D Graphics Programmer position, and why are they important?

Succeeding as a 3D Graphics Programmer requires strong proficiency in C++ or similar programming languages, a solid understanding of computer graphics concepts, and a degree in computer science or related field. Familiarity with graphics APIs like DirectX, OpenGL, or Vulkan, and experience with game engines such as Unreal or Unity are typically needed, while certifications in graphics programming can be advantageous. Attention to detail, problem-solving ability, and effective communication are important soft skills for working both independently and collaboratively. These skills ensure the ability to develop optimized, visually impressive graphics solutions that meet project requirements and work smoothly across platforms.

What is a 3D Graphics Programmer job?

A 3D Graphics Programmer develops software and algorithms for rendering 3D visuals in applications like video games, simulations, and virtual reality. They work with graphics APIs such as DirectX and OpenGL, optimize performance, and implement visual effects. Their role requires strong programming skills in languages like C++ and knowledge of 3D mathematics.

What are the most commonly searched types of 3D Graphics Programmer jobs in Virginia? The most popular types of 3D Graphics Programmer jobs in Virginia are:
What are popular job titles related to 3D Graphics Programmer jobs in Virginia? For 3D Graphics Programmer jobs in Virginia, the most frequently searched job titles are:
Infographic showing various 3D Graphics Programmer job openings in Virginia as of June 2026, with employment types broken down into 91% Full Time, 8% Part Time, and 1% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $133,842 per year, or $64.3 per hour.
Summer Research Intern, 3D Gaussian Splatting

Summer Research Intern, 3D Gaussian Splatting

Ofinno

Reston, VA • On-site

Internship

Retirement, PTO

Posted 20 days ago


Job description

About Ofinno:
Ofinno is a leading research and development lab headquartered in Reston, Virginia, specializing in advancing communication and media standards. Our team's innovative work has led to significant contributions to technologies such as 5G cellular, Wi-Fi, and media compression. Ofinno holds strategic partnerships and licensing agreements with several of the world's leading technology companies that use such technologies. At Ofinno, we foster an environment of collaboration and excellence, where researchers can focus on delivering breakthroughs that shape the future of technology.
Position Overview:
As a Summer Research Intern in the Advanced Media Lab, you will work alongside two senior engineers to jump-start Ofinno's 3DSDK software stack around 3D Gaussian Splatting (3DGS) coding. The 10-week, on-site summer internship is software-integration-first, with research-flavored work layered on top as time allows. You will integrate V-PCC and 3DGS preprocessing into ffmpeg, contribute to an initial encoder-plus-decoder tool chain, and ship reproducible code that the AML team can iterate on after you leave.
Key Responsibilities:
As a Summer Research Intern in 3D Gaussian Splatting, you will:
  • Integrate MPEG V-PCC into ffmpeg - encoder-side wrapper / filter / codec module, build-system integration, and test fixtures against reference content.
  • Implement a basic 3DGS preprocessing path in ffmpeg - a clean preprocessing utility that takes a reference Gaussian Splat asset and produces the input expected by the encoder.
  • Contribute to an initial encoder-plus-decoder tool chain - the decoder-side counterpart and the glue needed to run an end-to-end encode → decode round-trip on at least one reference asset.
  • Make integration-level design and trade-off calls - parameter defaults, container choices, color and colorspace handling, basic profiling and optimization.
  • Document and hand off the work - deliver a week-3 integration plan, a week-6 mid-program demo, and a final technical report plus handoff doc supporting FTE follow-on at week 10.
  • If time allows, pursue a scoped research-flavored exploration informed by integration learnings - e.g., a preprocessing variation, an RD trade-off study, or a profiling-driven optimization.

Qualifications:
Minimum:
  • Currently enrolled Ph.D. student (post-qualifying-exam) in EE / CS or related field - graphics, computer vision, signal processing, or systems.
  • Strong C / C++ - comfortable reading and modifying a non-trivial production codebase (ffmpeg, V-PCC reference implementation, or equivalent).
  • Python proficiency for tooling, scripting, and tests.
  • Familiarity with at least one of: video / point-cloud / 3DGS coding stacks; ffmpeg internals (libavcodec, libavformat, the filter API); build systems for large C / C++ projects.
  • Engineering judgment - willing to choose pragmatic integration paths over open-ended research detours, and to scope work to fit a 10-week window.
  • Strong written and verbal communication, including the ability to document design decisions, write a clear technical report, and present results to the team.
Preferred:
  • Prior experience touching a real codec or media pipeline - school project, open-source contribution, prior internship, or thesis work.
  • Exposure to 3D Gaussian Splatting, point-cloud compression, neural rendering, or learned image / video compression.
  • Comfortable with profiling tools (perf, VTune, gprof, or equivalent) and basic performance work on C / C++ codebases.
  • Familiarity with rate-distortion methodology and standard quality metrics.

What else you should know
Our people are our business. We know you have to see it to believe it, but here are some of the perks you can count on:
  • 401(K) matching - We help you plan and save for retirement with a 401(K) matching program that's available on day one.
  • Free healthcare plans - Ofinno covers full premiums for you and your family on select healthcare plans, including employer HSA contributions if applicable.
  • Free Food - Our kitchen is always fully stocked, including lunch, protein bars, fruit, sodas, coffee, and tea.
  • Unlimited Paid Time Off - Our lives are enriched by family time, vacations, and personal time. We offer unlimited paid time off and sick leave.
  • On-campus gym - Unwind, reduce stress and feel great - even when you're at work.
  • Other benefits, too long to list - Please discuss with our great People Ops team about additional benefits offered.

What Now?
What are you waiting for? We hope you will click on the link and forward your credentials to us today. All your information will be kept confidential according to EEO guidelines.