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3D Graphics Engineer Jobs in Missouri (NOW HIRING)

Develop engineering documentation for Avionics and Electrical systems including Drawing Trees ... Mentor Graphics) Preferred Skills: * 3D CAD modeling experience - NX, CATIA, or Solidworks

... design team; develops 3D graphic representation of the physical, functional, and aesthetic ... Creates fully parametric 3D models of building structures. * Interprets engineer's sketches and ...

... design team; develops 3D graphic representation of the physical, functional, and aesthetic ... Creates fully parametric 3D models of building structures. * Interprets engineer's sketches and ...

... design team; develops 3D graphic representation of the physical, functional, and aesthetic ... Creates fully parametric 3D models of building structures. * Interprets engineer's sketches and ...

Work with Graphics teams to develop 3D renderings and prepare dielines for artwork setup * Create ... Packaging Engineering * 1-3 years of experience in packaging design * Experience using Esko ...

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3D Graphics Engineer information

See Missouri salary details

$97.7K

$145.2K

$157.4K

How much do 3d graphics engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for 3d graphics engineer in Missouri is $145,170.00, according to ZipRecruiter salary data. Most workers in this role earn between $126,600.00 and $156,500.00 per year, depending on experience, location, and employer.

What does a 3d graphics engineer do?

A 3D Graphics Engineer is responsible for designing, developing, and optimizing software that renders three-dimensional visuals in applications such as video games, virtual reality, simulations, and animation. They work with graphics APIs like OpenGL, DirectX, or Vulkan, and often collaborate closely with artists and designers to achieve visually appealing and performant results. Their work involves implementing shaders, managing asset pipelines, troubleshooting graphical issues, and ensuring smooth real-time rendering experiences.

What are some common challenges 3d graphics engineers face when optimizing real-time rendering performance?

3D Graphics Engineers often encounter challenges in balancing visual fidelity with real-time performance, especially when working on projects like games or interactive simulations. Optimizing shaders, managing memory efficiently, and reducing draw calls are frequent tasks that require a deep understanding of both hardware limitations and software algorithms. Collaboration with artists and other engineers is essential to ensure that assets and code are optimized without sacrificing quality. Staying current with evolving graphics APIs and hardware advancements is also crucial for maintaining optimal performance.

What are the key skills and qualifications needed to thrive as a 3d graphics engineer, and why are they important?

To thrive as a 3D Graphics Engineer, you need a solid background in computer science, mathematics, and 3D graphics programming, often supported by a relevant degree or equivalent experience. Expertise with graphics APIs such as OpenGL, DirectX, or Vulkan, and experience with shader languages and 3D engines, are typically required. Strong problem-solving, creativity, and collaboration skills help you design efficient visual solutions and work with multidisciplinary teams. These skills and qualities are crucial for creating high-performance, visually compelling graphics that enhance user experiences in applications and games.

What cities in Missouri are hiring for 3D Graphics Engineer jobs?

Cities in Missouri with the most 3D Graphics Engineer job openings:

Software Engineer, Senior

Hazelwood, MO • On-site

FlightSafety International
Aviation • 1 - 5K employees

$113K - $149K/yr

Full-time

Re-posted 12 days ago


FlightSafety International rating

8.8

Company rating: 8.8 out of 10

Based on 10 frontline employees who took The Breakroom Quiz


Job description

About FlightSafety International
FlightSafety International is the world's premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world's largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.
Purpose of Position
Create and maintain software tools for processing digital assets such as terrain, imagery, vectors, and 3D models to support FlightSafety's Modeling team. Improve workflow efficiency, reduce errors, and build technology for storing, transferring, converting, and optimizing large datasets used in simulation, aviation, and geospatial applications.
Work includes development in areas such as: • realistic terrain
• advanced animation
• high-resolution imagery
• procedural content generation
• 2D/3D content processing
Tasks and Responsibilities
  • Design, develop, and maintain geospatial content-processing software
    • Build tools for terrain, imagery, vector data, and 3D-model workflows
    • Create processes that improve Modeling team efficiency and reduce errors
    • Implement data storage, conversion, and optimization pipelines
    • Support large dataset handling across simulation and geospatial formats
    • Contribute to realistic terrain, high-resolution imagery, animation, and 2D/3D content processing
    • Participate in full development lifecycle: design, coding, testing, integration, documentation, and support
    • Work collaboratively within an agile, multi-disciplinary engineering team
  • Processing of satellite imagery, aerial photography, mapping data, or terrain elevation
  • Graphics programming: e.g. Unreal, Unity, OpenGL, Direct3D, HLSL, GLSL
  • Strong mathematics capability - matrix algebra, projective geometry, vector math, etc.
  • Design patterns and/or multi-threading experience
  • MS Visual Studio
  • Python or other scripting experience
  • Reading and using technical specifications
  • Lean/Agile software development
  • Atlassian products: e.g. Jira, Confluence

Minimum Education
  • Computer Science degree and 5+ years of industry experience
  • C++ / C# programming
  • Data structures, algorithms, and object-oriented design

Minimum Experience
• Bachelor's degree in Computer Science or related technical discipline
• 5+ years of professional industry experience
• Proficiency in C++ or C#
• Strong understanding of data structures, algorithms, and object-oriented programming
Knowledge, Skills, Abilities
• Geospatial software development and/or geospatial formats
• GIS tools: ArcGIS, QGIS, PostGIS
• Open geospatial standards: WMS, WCS, GeoPackage
• Experience with modeling or art pipelines in graphics-based industries
• Processing of satellite imagery, aerial photography, mapping data, terrain elevation
• Graphics programming: Unreal, Unity, OpenGL, Direct3D, HLSL, GLSL
• Strong mathematics: matrix algebra, projective geometry, vector math
• Design patterns and multi-threading
• MS Visual Studio
• Python or other scripting languages
• Ability to read and interpret technical specifications
• Lean/Agile software development
• Atlassian toolset: Jira, Confluence
Physical Demands and Work Environment
The physical demands and work environment described here are representative of those that must be met and or encountered by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The employee will be regularly required to sit, demonstrate dexterity to handle or feel, speak, and hear. The employee is occasionally required to stand, walk, and reach with hands and arms. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. While performing the duties of the job, the employee is occasionally exposed to moving mechanical parts and vibration. The noise level in the work environment is usually moderate.
FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.
Any offer of employment is contingent upon successful completion of required compliance reviews, including verification that the candidate is not prohibited from employment under U.S. economic sanctions programs administered by the U.S. Department of the Treasury's Office of Foreign Assets Control (OFAC).
This position may require access to export-controlled technology or services subject to the International Traffic in Arms Regulations (ITAR) and/or the Export Administration Regulations (EAR). Employment consideration and any offer of employment are contingent upon the applicant's ability to comply with these requirements, including qualifying as a "U.S. Person" under applicable regulations or otherwise eligible for export authorization within a timeframe consistent with business needs. A "U.S. Person" includes U.S. citizens, lawful permanent residents (holders of approved and unexpired green cards), and certain refugees or asylees with protected status under U.S. law.
This position may also require eligibility to obtain and maintain a U.S. Government security clearance for the duration of employment.
Cybersecurity Notice: All official recruiting communication from FlightSafety International will come from an @flightsafety.com email address. FlightSafety International will never ask for personal or financial information through social media or third-party email providers.

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