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3D Graphics Developer Jobs in California (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... 3D approaches • Collaborate across teams to move ideas from concept to production • Contribute ... graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler ...

iOS Game Developer

Los Angeles, CA

$55.75 - $76.75/hr

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games ... OpenGL, 3D graphics experience * Keen eye for pixel perfect UI * Familiar with art asset pipelines ...

3D Visualization Specialist

Irvine, CA · On-site

$77K - $112K/yr

Bachelor's degree in 3D Visualization, Computer Graphics, Engineering, Digital Media, or a related field. * Minimum of 3 years of professional experience in 3D visualization, preferably in the AEC ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

We reach millions of developers and creators through products like Alpasim, open platforms like ... Prototype neural rendering, differentiable graphics, and generative 3D approaches * Collaborate ...

GPU Software Engineer Location: San Jose, CA Duration: 6+ months contract (Long Term) Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

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3D Graphics Developer information

See California salary details

$14

$36

$67

How much do 3d graphics developer jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for 3d graphics developer in California is $36.36, according to ZipRecruiter salary data. Most workers in this role earn between $27.50 and $41.97 per hour, depending on experience, location, and employer.

What is the difference between 3D Graphics Developer vs 3D Artist?

Aspect3D Graphics Developer3D Artist
Primary FocusCreating interactive 3D graphics, tools, and enginesDesigning and modeling 3D assets and visualizations
Skills & CertificationsProgramming, software development, graphics APIs (OpenGL, DirectX)Art, design, 3D modeling software (Maya, Blender)
Work EnvironmentGame studios, software companies, simulation firmsAnimation studios, game development, advertising
Common UsageDeveloping graphics engines, real-time renderingCreating visual assets, character modeling

While both roles involve 3D graphics, 3D Graphics Developers focus on programming and building graphics systems, whereas 3D Artists specialize in creating visual assets and models. Understanding these differences helps in choosing the right career path or job search focus.

What are popular job titles related to 3D Graphics Developer jobs in California? For 3D Graphics Developer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for 3D Graphics Developer jobs? Cities in California with the most 3D Graphics Developer job openings:
Neural Graphics Engineer

Neural Graphics Engineer

NVIDIA

Santa Clara, CA • On-site

$164K - $203K/yr

Full-time

Posted 20 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

Job Summary:
NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype new approaches, and contribute to their graphics software stack.
Responsibilities:
• Implement and optimize neural graphics techniques within real-time rendering pipelines
• Prototype neural rendering, differentiable graphics, and generative 3D approaches
• Collaborate across teams to move ideas from concept to production
• Contribute to our graphics software stack, including compilers, shaders, and runtime tools
Qualifications:
Required:
• BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
• At least 2-4 years of practical experience and demonstrated ability in C++ and Python
• Coursework or project experience in computer graphics, machine learning, or computer vision
• A drive to learn, grow, and take on challenging problems
Preferred:
• Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content
• Experience with PyTorch and real-time rendering engines
• Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993