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3D Generalist Jobs in Quebec (NOW HIRING)

Do you consider yourself autonomous and a good team player? \n If on top of all this you have a degree in 3D animation, graphic design or any equivalent, worked in the field for at least 4 years ...

3D Generalist information

See Quebec salary details

$40K

$69.5K

$90K

How much do 3d generalist jobs pay per year?

As of Aug 12, 2026, the average yearly pay for 3d generalist in Quebec is $69,545.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,500.00 and $82,000.00 per year, depending on experience, location, and employer.

Does 3D Generalist modeling pay well?

3D Generalist modeling can offer competitive salaries, especially with experience, proficiency in industry-standard tools like Maya or Blender, and a strong portfolio. Salaries vary by location, industry, and company size but generally range from entry-level to senior roles with increasing pay as skills and expertise grow.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. 3D Generalists with skills in software like Maya, Blender, or 3ds Max are sought after for their versatility in creating detailed models and animations, especially as visual content continues to grow in importance.

What are some typical challenges a 3D generalist faces when working on multidisciplinary projects?

A 3D Generalist often juggles a wide range of tasks, from modeling and texturing to lighting and animation, which can make prioritizing workloads challenging, especially when collaborating with specialists in larger teams. Balancing creative vision with technical constraints, such as optimizing assets for different platforms, is a common hurdle. Additionally, staying up-to-date with evolving software and pipelines is essential for maintaining productivity and ensuring compatibility across departments. Strong communication skills and adaptability are key to overcoming these challenges and contributing effectively to multidisciplinary projects.

What are the key skills and qualifications needed to thrive as a 3D generalist, and why are they important?

To thrive as a 3D Generalist, you need a solid understanding of modeling, texturing, rigging, and animation, typically supported by a degree in digital art or related experience. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is essential, along with familiarity with rendering engines like Arnold or V-Ray. Creativity, problem-solving, and the ability to collaborate effectively with multidisciplinary teams are standout soft skills for this role. These skills ensure you can deliver high-quality, versatile 3D assets and adapt to a wide range of project needs in fast-paced creative environments.

What is a 3D generalist?

A 3D Generalist is a versatile artist who is skilled in various aspects of 3D production, such as modeling, texturing, rigging, animation, lighting, and rendering. They are able to handle multiple tasks within the 3D pipeline, making them valuable in smaller teams or studios that require flexibility. 3D Generalists often work in industries like film, gaming, advertising, and virtual reality, contributing to the overall creation of 3D assets and scenes.
What are popular job titles related to 3D Generalist jobs in Quebec? For 3D Generalist jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching 3D Generalist jobs in Quebec look for? The top searched job categories for 3D Generalist jobs in Quebec are:
Infographic showing various 3D Generalist job openings in Quebec as of August 2026, with employment types broken down into 86% Full Time, 10% Part Time, and 4% Nights. Highlights an 73% In-person, 6% Hybrid, and 21% Remote job distribution, with an average salary of $69,545 per year, or $33.4 per hour.

Artiste 3D Generaliste/3D Artist Generalist

Budge Studios Inc

Montreal, QC

Full-time

Re-posted 21 hours ago


Job description

Artiste 3D Generaliste



Nous recherchons une personne creative et passionnee pour combler le poste d'Artiste 3D Generaliste. Dans ce role, vous allez travailler avec les marques d'enfants les plus mediatisees sur le marche. En tant qu'artiste 3D generaliste, vous serez responsable de taches principalement 3D variees du developpement de nos jeux mobiles en creant des environnement, objets 3D, modele 3D ainsi que leurs animations et en les suivant de la phase conceptuelle a la realisation finale. Vous serez egalement appele a faire des illustrations / concept 2D lors de la phase conceptuelle/creative du projet. Vous travaillerez en etroite collaboration avec l'equipe de developpement, y compris le VP creatif, les concepteurs de jeux, les programmeurs et les producteurs.




Responsabilites :




  • Modeliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
  • Creation de personnages, rigging et animation 3D
  • Creation de sketchs et concept art pour le design d'objets dans le style de l'application
  • Creation de modeles pour les differents elements, le gameplay
  • Creation de UI 2D ou 3D, statique ou anime
  • Optimiser, revisiter, modifier des objets / modeles existant
  • Participer a des reunions / projets de developpement de la production




Qualifications :



  • Bac en art et/ou en technique de modelisation 3D ou equivalent
  • Un minimum de deux ans ou plus d'experience dans un role similaire dans le domaine du developpement des jeux video.
  • Maitrise de la conception et les principes de modelisation 3D pour le jeu video optimiser
  • Bonne maitrise de l'animation 3D
  • Bonne maitrise du dessin et illustration
  • Souci du detail
  • Sensibilite aux couleurs et a la composition des differents elements visuels
  • Connaissance experte de Maya
  • Connaissance experte de Photoshop
  • Connaissance experte de Substance Painter
  • Bonne connaissance 3ds max / Blender est un atout
  • Bonne connaissance de Substance Designer est un atout
  • Connaissance du logiciel After-Effects/Premier est un atout
  • Capacite a travailler dans une equipe multidisciplinaire
  • Bonne gestion du temps et respect des delais etablis par la production.
  • Faire preuve de creativite, de debrouillardise, d'organisation et de discipline.
  • Adaptabilite et flexibilite.



3D Artist Generalist



We are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.




Responsibilities:



  • Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
  • Create characters, rigging, and 3D animation.
  • Create sketches and concept art for object design in the style of the application.
  • Create models for various elements, including "gameplay."
  • Design 2D or 3D UI, both static and animated.
  • Optimize, revise, and modify existing objects/models.
  • Participate in meetings and development projects within the production team.
  • Design 3D environments



Qualifications:


  • Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
  • Minimum of two years or more of experience in a similar role within the video game development industry.
  • Strong knowledge of 3D modeling and design principles for optimized video game production.
  • Proficiency in 3D animation.
  • Proficiency in drawing and illustration.
  • Attention to detail.
  • Sensitivity to colors and composition of various visual elements.
  • Expert knowledge of Maya.
  • Expert knowledge of Photoshop.
  • Expert knowledge of Substance Painter.
  • Good knowledge of 3ds Max / Blender is a plus.
  • Good knowledge of Substance Designer is a plus.
  • Knowledge of After Effects/Premiere is a plus.
  • Ability to work in a multidisciplinary team.
  • Good time management and respect for production deadlines.
  • Demonstrates creativity, resourcefulness, organization, and discipline.
  • Adaptability and flexibility.