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3D Game Animator Jobs (NOW HIRING)

Bachelor's degree in 3D Visualization, Digital Media, Architecture, Animation, Game Art, or a related field * Minimum of 1-2 years of experience working as a 3D visualization artist, including ...

Bachelor's degree in 3D Visualization, Digital Media, Architecture, Animation, Game Art, or a related field * Minimum of 1-2 years of experience working as a 3D visualization artist, including ...

You will combine strong animation fundamentals with technical fluency in Unreal Engine to build ... stunning games and 3D content that bring environments to life like never before. Epic's award ...

Requisition ID: 66669 Title: 3D Artist II Arthrex, Inc. is a global medical device company and a ... Bachelor's degree in Computer Science/Game Design/Computer Animation/Visual Effects or similar is ...

Portfolios centered on character animation, architectural visualization, automotive rendering, or gaming assets will not be considered. * Expert proficiency in industry-standard 3D software such as ...

Bachelor's degree in Computer Science/Game Design/Computer Animation/Visual Effects or similar is ... Job title: 3D Artist II Arthrex Location:

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3D Game Animator information

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$31K

$63.9K

$132.5K

How much do 3d game animator jobs pay per year?

As of Aug 15, 2026, the average yearly pay for 3d game animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are the common daily responsibilities of a 3d game animator on a game development team?

As a 3D Game Animator, your day-to-day responsibilities typically include creating and refining character, creature, and object animations to bring the game world to life. You’ll work closely with concept artists, modelers, programmers, and game designers to ensure animations align with gameplay requirements and artistic vision. Reviewing feedback, conducting animation tests within the game engine, and troubleshooting technical issues are also regular parts of the job. Collaboration and responsive communication are essential, as changes in design or technical constraints may require you to adjust animations to maintain both quality and performance.

What are the key skills and qualifications needed to thrive in the 3d game animator position, and why are they important?

To thrive as a 3D Game Animator, you need strong skills in animation principles, character rigging, and 3D modeling, typically supported by a degree in animation, game design, or a related field. Proficiency with industry-standard software like Autodesk Maya, Blender, and game engines such as Unity or Unreal Engine is essential, and having certifications in these tools can be advantageous. Excellent communication, creativity, and the ability to work collaboratively within a multidisciplinary team are key soft skills for success in this role. These combined abilities are crucial for producing engaging and fluid character animations that enhance the gaming experience and meet project goals.

What is a 3d game animator?

A 3D Game Animator is responsible for creating animated characters, objects, and environments in video games. They bring models to life by designing movements, facial expressions, and interactions based on the game's style and mechanics. Using software like Maya, Blender, or MotionBuilder, they work closely with designers and programmers to ensure animations are smooth and responsive. Their job often involves rigging characters, refining motion capture data, and optimizing animations for performance. A strong understanding of movement, physics, and storytelling is essential for this role.

What cities are hiring for 3D Game Animator jobs?

Cities with the most 3D Game Animator job openings:

What are the most commonly searched types of 3D Game Animator jobs?

The most popular types of 3D Game Animator jobs are:

What states have the most 3D Game Animator jobs?

States with the most job openings for 3D Game Animator jobs include:

Infographic showing various 3D Game Animator job openings in the United States as of August 2026, with employment types broken down into 14% Internship, 50% Full Time, 29% Part Time, and 7% Contract. Highlights an 79% In-person, and 21% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Engineer Software 2(Unity Developer)

PROLIM Global Corporation

El Segundo, CA • On-site

$120 - $140/hr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

PROLIM (www.prolim.com) is currently seeking Engineer Software 2 (Unity Developer) for one of our top Client for Location: El Segundo, CA (100% Onsite)
Qualified candidates can directly send your updated resume and contact info via email: sameer.mithaigar@prolim.com
JOB DESCRIPTION:
  • Designation : Engineer Software 2 (Unity Developer)
  • Location: El Segundo, CA (Onsite)
  • Pay Rate: $120-$140/hour (W2)
  • Job Type: Contract
  • Work Authorization: Must be authorized to work in the U.S.
  • US Citizenship is required.

Job Summary
We are seeking a talented and experienced Unity Developer to develop and maintain cutting-edge 2D and 3D games, simulations, and interactive applications.
The ideal candidate will have strong expertise in Unity, C#, game development, and simulation technologies, along with a passion for creating immersive user experiences.
Key Responsibilities
  • Develop and maintain 2D and 3D games and simulations using the Unity game engine.
  • Collaborate with artists, designers, and engineers to implement game assets and mechanics.
  • Optimize game performance across multiple platforms.
  • Debug, troubleshoot, and resolve software defects and gameplay issues.
  • Implement and test gameplay mechanics, user interactions, and simulation features.
  • Participate in code reviews and software development best practices.
  • Work closely with stakeholders to deliver high-quality solutions.

Required Qualifications
  • Bachelor's degree in Computer Science, Game Development, Software Engineering, or a related field.
  • 5-10 years of work experience required.
  • Proven experience developing applications using Unity.
  • Strong proficiency in C# programming.
  • Experience with 2D and 3D game development.
  • Strong understanding of Unity physics, rendering, animation, and AI systems.
  • Experience optimizing applications for PC, mobile, or console platforms.
  • Knowledge of software development lifecycle and game design principles.
  • Experience with version control systems such as Git.
  • Excellent problem-solving and collaboration skills.

Preferred Qualifications
  • Experience with DiSTI VE Studio.
  • Knowledge of Python and/or C++.
  • Experience with NVIDIA Omniverse.
  • Familiarity with CAD tools such as Dassault CATIA V5 or Siemens NX.
  • Experience with digital engineering, simulation, or visualization environments.
  • Familiarity with content creation tools such as:
  • Autodesk 3ds Max
  • Houdini
  • Blender
  • Unity Asset Transformer (formerly Pixyz)
  • Why Join?
  • Competitive pay rate: $120-$140/hour
  • Opportunity to work on advanced simulation and visualization projects
  • Collaborative and innovative engineering environment
  • Exposure to cutting-edge game engine and digital engineering technologies

Apply Now
  • Qualified candidates are encouraged to apply with their updated resume.
    About PROLIM Corporation
    PROLIM is a leading provider of end-to-end IT, PLM and Engineering Services and Solutions for Global 1000 companies. They understand business as much as technology, and help their customers improve their profitability and efficiency by providing high value technology consulting, staffing, and project management outsourcing services.
    Their IT and PLM consulting offerings include; Advisory, PLM Software/Services, Program Management, Solution Architecture Training/Staffing, Cloud Solutions, Servers/Networking, Infrastructure, ERP Practices and QA Services. Engineering services include Data Translation, CAD/CAM/CAE, Process & Product Engineering, Prototyping, and Testing/Validation within a wide range of markets and industries.