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3D Front End Developer Jobs (NOW HIRING)

You'll collaborate with construction veterans and world-class engineers to solve physical-world ... Background in 3D visualization, rendering, or scene-based interfaces using WebGL/WebGPU, Three.js ...

... internal developer tooling. Your decisions will directly shape how operators and customers ... 3D applications such as Maya or Blender - Experience building control interfaces or dashboards for ...

About the Role We're looking to add a front-end software engineer to our team to report directly to ... 3D design, e-commerce/channel selling systems, planning tools, and more. * Scope, design and lead ...

Role As a Frontend Robotics Engineer on our Customer Success team, you will act as the crucial ... 3D visualizations. We are looking for a "T-shaped" developer: an engineer with deep expertise in ...

Software Engineer, Frontend

New York, NY · On-site

$140K - $260K/yr

As a Frontend Engineer, you will play a key role in shaping high-performance, visually stunning ... Experience with Three.js, React Three Fiber (R3F), or immersive 3D experiences Location This is an ...

... 3D immersive digital experiences- all created by our global community of developers and creators ... In this Senior Frontend Engineering role, you will be a key contributor in shaping the future of ...

Role As a Frontend Robotics Engineer on our Customer Success team, you will act as the crucial ... 3D visualizations. We are looking for a "T-shaped" developer: an engineer with deep expertise in ...

... Frontend Engineer at Zoo, you'll play a crucial role in the development and enhancement of our ... Develop delightful CodeMirror extensions that bridge the gap between the user's code and the 3d ...

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3D Front End Developer information

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$42.5K

$110.4K

$155.5K

How much do 3d front end developer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for 3d front end developer in the United States is $110,412.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $121,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Front End Developer, and why are they important?

To thrive as a 3D Front End Developer, you need strong proficiency in JavaScript, HTML5, CSS3, and 3D graphics concepts, often supported by a degree in computer science or a related field. Familiarity with libraries and frameworks like Three.js, WebGL, and version control systems such as Git is essential. Creativity, problem-solving, and the ability to collaborate with designers and engineers make someone stand out in this role. These skills ensure you can build interactive, visually compelling web experiences that meet technical requirements and user expectations.

What are some common challenges faced by 3D Front End Developers when integrating interactive 3D elements into web applications?

3D Front End Developers often encounter challenges related to performance optimization and cross-browser compatibility when adding interactive 3D features to web applications. Ensuring smooth rendering and quick load times requires a strong understanding of WebGL, efficient asset management, and minimizing resource usage. Collaborating closely with designers and back-end developers is also crucial to align technical feasibility with design vision and data flow. Staying current with evolving libraries like Three.js and Babylon.js helps in overcoming these challenges and delivering high-quality user experiences.

What are 3D Front End Developers?

3D Front End Developers are software professionals who specialize in creating interactive and visually engaging three-dimensional content for websites and web applications. They use web technologies like HTML, CSS, JavaScript, and libraries such as Three.js or Babylon.js to build immersive 3D experiences that run in a browser. Their work often includes developing animations, simulations, games, product visualizations, and virtual or augmented reality interfaces, while ensuring compatibility and performance across devices. These developers collaborate closely with designers and back-end developers to deliver seamless user experiences.

What is the difference between 3D Front End Developer vs 3D UI Designer?

Aspect3D Front End Developer3D UI Designer
Primary FocusImplementing interactive 3D features on websites using coding and development skillsDesigning visual 3D interfaces and user experiences for digital products
Skills & CertificationsHTML, CSS, JavaScript, WebGL, Three.js, coding proficiency3D modeling, UI/UX design, graphic design, Adobe Creative Suite
Work EnvironmentWeb development teams, tech companies, digital agenciesDesign studios, creative agencies, tech firms

The main difference is that 3D Front End Developers focus on coding and implementing interactive 3D features on websites, while 3D UI Designers concentrate on creating the visual and user experience aspects of 3D interfaces. Both roles often collaborate but serve distinct functions in digital product development.

Infographic showing various 3D Front End Developer job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 65% Full Time, 33% Part Time, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $110,412 per year, or $53.1 per hour.

3D Character & Creature Artist - Remote - Revenue Share

3METAD

San Jose, CA • On-site, Remote

Part-time

Posted 26 days ago


Job description

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and experience, we will find the most suitable role within our team. Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front-end developers, and blockchain developers worldwide.

We banded together to bring high-quality 3D content to the Metaverse and NFT space and self-publish our collections, games, and items. WHO ARE WE LOOKING FOR? You have a few years of work experience working with 3D models.

You have projects or a portfolio demonstrating skill in modeling props and environments, with competency in lighting, UV mapping, and texturing abilities utilizing shaders. Sounds like you? Then this job is for you!

OUR VALUES We get better every day. Our technical abilities should never limit our ideas but guide our attention to the challenge. We question the status quo and do not accept yesterday's answers to tomorrow's challenges.

We follow our moral compass; our values guide our decisions. We surround ourselves with people who believe in our mission. We fail, learn, and grow, contributing to the collective wisdom of our profession.

WORKING HOURS You are expected to work 18 hours a week, with one day per weekend. The times are flexible and built around your availability and our team's hours. COMPENSATION Revenue-based / Percentage-based model: You will receive a percentage of the company's profits, aligning your success with the company's performance.

Department Allocation: Your share will be based on your contribution within the marketing department. Commission Structure: Rewards based on sales obtained from projects you contribute to and contribution/output on a per collection/project basis. Equity We offer company equity as part of our long-term compensation package, providing a stake in the company's success.

REQUIREMENTS 2+ years of proficiency in Maya/Blender, with experience in character and creature modeling, creating detailed, textured models, and translating 2D concepts into 3D models. Experience with Photoshop and texturing tools like Substance or Quixel. Knowledge of creating 2D textures, UV unwrapping, and developing materials and shaders for in-game use.

Familiarity with Unreal Engine's blueprints and experience developing game assets and characters. Attention to detail, quality, and art; good file management and communication skills. English proficiency; self-motivated with the ability to work iteratively within a small team.

Relevant degree or professional experience, with a portfolio demonstrating previous work. Experience with Unreal or Unity game engines is preferred. RESPONSIBILITIES Create optimized low-poly and high-poly 3D models for production.

Maintain clear communication, update ticketing systems, and coordinate with team members to meet deadlines. Troubleshoot modeling issues, create high-quality models with clean UVs, and understand low/high poly geometry for baking and LOD creation. Research and assist with PBR textures and materials, and document solutions.

Take ownership of tasks, determine project timelines, and contribute concept art and cohesive environment assets. Work on 3D solid modeling, design theory, and game design principles. Communicate effectively, prioritize workloads, and work independently when needed.

We review resumes within two weeks and may assign a small challenge if your profile matches our requirements. Final decisions are made within two weeks after interviews. Additional Details Seniority level: Entry level Employment type: Part-time Job function: Design, Art/Creative, IT Industry: Computer Games Referrals increase your chances of interviewing at 3METAD by 2x.

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