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3D Engineering Jobs in Baltimore, MD (NOW HIRING)

Mechanical Engineer

Columbia, MD · On-site

$100K - $140K/yr

... Engineering or a related discipline * 1-5 years of relevant experience (internships, co-ops, or academic projects accepted) * Working knowledge of SolidWorks or similar 3D CAD software * Basic ...

Mechanical Engineer

Columbia, MD · On-site

$100K - $140K/yr

... Engineering or a related discipline * 1-5 years of relevant experience (internships, co-ops, or academic projects accepted) * Working knowledge of SolidWorks or similar 3D CAD software * Basic ...

Mechanical Engineer II

Columbia, MD · On-site

$130K - $200K/yr

Hands-on experience with thermal engineering for electronic systems * Strong background in mechanical design and product development * Proficiency with SolidWorks or equivalent 3D CAD software

Mechanical Engineer II

Columbia, MD · On-site

$130K - $200K/yr

Hands-on experience with thermal engineering for electronic systems * Strong background in mechanical design and product development * Proficiency with SolidWorks or equivalent 3D CAD software

ENGINEERING INTERN

Belcamp, MD · On-site

$20 - $29/hr

Performs engineering and technical assignments using manufacturing engineering practices and ... Prepares product and tool drawings, using AutoCAD (2D) and Inventor (3D), from concepts provided by ...

ENGINEERING INTERN

Belcamp, MD · On-site

$20 - $29/hr

Performs engineering and technical assignments using manufacturing engineering practices and ... Prepares product and tool drawings, using AutoCAD (2D) and Inventor (3D), from concepts provided by ...

Transportation Engineer

Laurel, MD · On-site

$75K - $100K/yr

Prepare roadway alignments, 3D models, intersection layouts, drainage systems, utility designs, and other transportation-related facilities using industry-standard engineering software. * Perform ...

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3D Engineering information

See Baltimore, MD salary details

$32.3K

$62.6K

$94.9K

How much do 3d engineering jobs pay per year?

As of Sep 3, 2026, the average yearly pay for 3d engineering in Baltimore, MD is $62,576.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,700.00 and $71,500.00 per year, depending on experience, location, and employer.

What is 3D engineering?

3D engineering is a multidisciplinary field that involves designing, creating, and analyzing three-dimensional objects or models using computer-aided design (CAD) software and other digital tools. It is widely used in industries such as manufacturing, architecture, automotive, aerospace, and entertainment for product development, prototyping, and visualization. 3D engineers work on both the technical and creative aspects of projects, collaborating closely with other professionals to bring ideas from concept to reality.

What are the key skills and qualifications needed to thrive as a 3D engineer?

To thrive as a 3D Engineer, you need strong skills in spatial reasoning, CAD modeling, and a background in engineering or a related technical field. Proficiency with industry-standard software like AutoCAD, SolidWorks, or CATIA, and relevant certifications such as Certified SOLIDWORKS Professional (CSWP), are typically required. Creativity, problem-solving abilities, and effective teamwork are standout soft skills for this position. These skills are crucial for designing accurate models, collaborating with multidisciplinary teams, and delivering innovative engineering solutions.

What are some typical challenges faced by 3D engineers when working on cross-functional project teams?

3D Engineers often collaborate with designers, product managers, and manufacturing teams, which can present challenges such as aligning differing priorities, managing tight deadlines, and ensuring that 3D models meet both aesthetic and functional requirements. Effective communication is crucial to translate technical details for non-engineering colleagues and to incorporate feedback efficiently. Additionally, adapting to rapidly evolving 3D software tools and maintaining model accuracy under changing project scopes are common hurdles faced in this role.

What is the difference between 3D Engineering vs 3D Modeling?

Aspect3D Engineering3D Modeling
Required SkillsEngineering principles, CAD software, technical analysisArtistic design, creativity, modeling software proficiency
Work EnvironmentEngineering firms, manufacturing, product developmentAnimation studios, game design, visual effects
CertificationsEngineering degrees, CAD certificationsPortfolio, software certifications

While both roles involve 3D software, 3D Engineering focuses on technical design, functionality, and engineering analysis, often requiring engineering credentials. 3D Modeling emphasizes artistic creation and visual aesthetics, typically used in entertainment and design industries. Understanding these differences helps professionals choose the right career path or project focus.

Are 3D engineering jobs in demand?

3D engineering jobs are in demand across industries such as manufacturing, automotive, aerospace, and entertainment, driven by advancements in CAD software, 3D modeling, and additive manufacturing. Professionals with skills in 3D design, simulation, and proficiency in tools like SolidWorks or AutoCAD are sought after, especially as companies adopt new technologies for product development and prototyping.

Is a 3D engineering job a good career?

A 3D engineering job involves designing and developing three-dimensional models and prototypes using CAD software and 3D printing tools. It is a growing field with opportunities in industries such as manufacturing, aerospace, and entertainment, often requiring technical skills and certifications. The career offers potential for advancement and specialization, depending on experience and industry demand.

What does a 3D engineer do?

A 3D engineer designs, develops, and tests three-dimensional models and prototypes for products, structures, or systems using CAD software and 3D modeling tools. They often collaborate with engineers, designers, and manufacturers to ensure accuracy and functionality in their designs, and may work in industries such as aerospace, automotive, or architecture.

What cities near Baltimore, MD are hiring for 3D Engineering jobs?

Cities near Baltimore, MD with the most 3D Engineering job openings:

Infographic showing various 3D Engineering job openings in Baltimore, MD as of June 2026, with employment types broken down into 74% Full Time, 22% Part Time, and 4% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $62,576 per year, or $30.1 per hour.

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 12 days ago


Johns Hopkins Applied Physics Laboratory rating

9.6

Company rating: 9.6 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

2nd of 75 rated research


Job description

Description
Do you love creating accurate and compelling real-time 3D assets from reference?
Are you an artist who can generate and optimize 3D models for real-time engines, and use code to streamline or expand the asset pipeline?
If so, we're looking for someone like you to join our team at APL.
We are seeking a Real-Time 3D Asset Engineer with technical art skills to help us create modern training systems, compelling visual tools, and real-time content pipelines for critical national security challenges. You'll join a multidisciplinary team that creates interactive training and visualization tools grounded in real-world form, function, and engineering detail. In this role, you'll pair production-art judgment with the technical curiosity to build tools, write shaders, and solve pipeline problems.
As a Real-Time 3D Asset Engineer...
  • Your primary responsibility will be to create, optimize, and integrate real-time 3D assets, materials, and scenes for training systems, engineering visualizations, interactive tools, and mission-focused applications.
  • You will build production-ready models, textures, and materials from reference photos, CAD, 3D scans, photogrammetry, engineering drawings, and other source material, with an emphasis on equipment, environments, facilities, and other hard-surface assets.
  • You will optimize 3D assets for real-time performance, including polycount, draw calls, texture memory, levels of detail, colliders, materials, and scene organization.
  • You will develop and maintain source-to-engine asset pipelines that help artists and engineers move content from reference material and 3D tools into Unity, Unreal, or other real-time engines.
  • You will create tools, scripts, shaders, import/export workflows, and asset-processing utilities that streamline real-time content production.
  • You will work with artists, engineers, and software developers to troubleshoot asset, rendering, shader, lighting, source control, and build issues across production pipelines.
  • You will help shape practical technical art standards for reference gathering, asset quality, visual accuracy, optimization, source control, and repeatable workflows.

Qualifications
You meet our minimum qualifications for the job if you...
  • Have a bachelor's degree in game art, technical art, digital art, computer graphics, game development, engineering, architecture, a related field, or equivalent professional experience.
  • Have 3+ years of professional experience creating real-time 3D art for games, AR/VR, training systems, engineering visualization, simulation, or other interactive applications.
  • Have a portfolio, demo reel, or project examples that show finished 3D models, textures, materials, or scenes based on real-world source material.
  • Have experience with 3D content tools and real-time engine workflows, such as Blender, Maya, 3ds Max, Houdini, Substance tools, Unity, Unreal Engine, proprietary game engines, or similar tools.
  • Have used scripting, shader authoring, or programming to solve technical art problems, streamline workflows, improve materials, process assets, or support real-time content production.
  • Are able to obtain an Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.

You'll go above and beyond our minimum requirements if you...
  • Have experience as a technical artist, environment artist, hard-surface artist, material artist, real-time 3D artist, or in a related capacity on shipped games, AAA productions, training systems, simulations, or real-time visualization products.
  • Have experience writing shaders, tools, plugins, asset processors, or pipeline automation with HLSL, Slang, C++, C#, Python, Java, or similar languages.
  • Have experience with or interest in, 3D reconstruction, scan cleanup, CAD conversion, computer vision, image processing, procedural workflows, or real-world asset capture.
  • Have experience optimizing meshes, textures, materials, shaders, lighting, memory use, draw calls, load times, or frame rate for real-time applications.
  • Have experience with Unity, Unreal Engine, Git, GitLab, PlasticSCM, or source-controlled art and build pipelines in a production environment.

About Us
Why Work at APL?
The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates.
At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers.
All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact Accessibility@jhuapl.edu.
The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis.
Minimum Rate
$100,000 Annually
Maximum Rate
$245,000 Annually

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