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3D Compositing Jobs (NOW HIRING)

The 3D Generalist is responsible for creating high-quality, photorealistic 3D product imagery and ... Knowledge of compositing workflows and post-production tools such as Adobe After Effects or Nuke.

The 3D Generalist is responsible for creating high-quality, photorealistic 3D product imagery and ... Knowledge of compositing workflows and post-production tools such as Adobe After Effects or Nuke.

Back to Careers Full-Time Chicago, IL / Remote 3D Generalist and Motion Designer Marketing & Design ... Experience compositing in After Effects, Davinci Resolve, Blender or equivalent * Hands-on ...

New

$73 - $135/hr

Utilize 2D, 3D, compositing, visual effects, and emerging technologies where appropriate * Ensure all motion deliverables meet the highest creative and technical standards Cross‑Functional ...

New

Utilize 2D, 3D, compositing, visual effects, and emerging technologies where appropriate * Ensure all motion deliverables meet the highest creative and technical standards Cross-Functional ...

A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process is a plus. * Strong communication skills. Additional Information All your ...

Utilize 2D, 3D, compositing, visual effects, and emerging technologies where appropriate * Ensure all motion deliverables meet the highest creative and technical standards Cross-Functional ...

Utilize 2D, 3D, compositing, visual effects, and emerging technologies where appropriate * Ensure all motion deliverables meet the highest creative and technical standards Cross-Functional ...

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... Compositing. * Create accurate rotomation of CG character rigs to match puppet and performer ...

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3D Compositing information

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$31K

$63.9K

$132.5K

How much do 3d compositing jobs pay per year?

As of Sep 3, 2026, the average yearly pay for 3d compositing in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is a 3d compositing?

A 3D Compositing job involves combining 3D-rendered elements with live-action footage or other visual components to create seamless final images for films, TV shows, commercials, and video games. Compositors adjust lighting, shadows, color grading, and effects to ensure all elements blend realistically. They use software like Nuke, After Effects, or Fusion to integrate layers and fix issues such as green screen keying, rotoscoping, and motion tracking. This role requires both technical skills and artistic insight to enhance the visual storytelling.

What does a 3d compositing do?

As a 3D Compositor, your daily tasks often include integrating rendered 3D elements with live-action footage, adjusting lighting and color to create a cohesive final image, and refining visual effects shots based on feedback from supervisors or directors. You'll collaborate regularly with 3D animators, VFX artists, and the editorial team to ensure your work aligns with the overall creative vision. Attention to detail and frequent revisions are common, as client notes and project requirements may change throughout production. This collaborative, multi-disciplinary environment offers opportunities to learn from others and develop specialized expertise in visual effects.

What skills and qualifications are needed for 3d compositing?

To excel in 3D Compositing, you need a strong understanding of visual effects principles, color grading, and layer-based compositing, typically supported by a background in digital media, animation, or a related field. Mastery of compositing software like Nuke, After Effects, or Fusion—as well as a solid grasp of 3D rendering engines—is essential, and relevant certifications can be an advantage. Excellent attention to detail, creative problem-solving, and effective collaboration make candidates stand out. These abilities ensure seamless integration of computer-generated elements with live-action footage, delivering high-quality visual effects that meet production standards.

Is 3D compositing a stressful job?

3D compositing can be stressful due to tight deadlines, high client expectations, and the need for precision in visual effects. The job often requires long hours and attention to detail, especially during project crunch times, but it also offers creative satisfaction and opportunities for skill development.
More about 3D Compositing jobs

What are the most commonly searched types of 3D Compositing jobs?

The most popular types of 3D Compositing jobs are:

What states have the most 3D Compositing jobs?

States with the most job openings for 3D Compositing jobs include:

Infographic showing various 3D Compositing job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Senior 3D Generalist, Product Visualization (Contract)

Booster

San Mateo, CA • On-site

$110 - $124/hr

Other

Posted 2 days ago

New


Job description

Skydio is the leading US drone company and the world leader in autonomous flight, the key technology for the future of drones and aerial mobility. The Skydio team combines deep expertise in artificial intelligence, best-in-class hardware and software product development, operational excellence, and customer obsession to empower a broader, more diverse audience of drone users, from utility inspectors to first responders, soldiers in battlefield scenarios, and beyond.

About the role:

Skydio is looking for a highly skilled Senior 3D Generalist to join our Brand Creative team for a full-time, three-month contract. This role will support the development of product imagery, illustrations, animations, and interactive 3D assets for our annual user conference keynote and other high-priority brand and product-launch initiatives. You will report to the Senior 3D Art Director and Creative Director and collaborate closely with designers, animators, product marketers, engineers, and other cross-functional partners. This is a hands‑on production role for someone who can take projects from prepared product CAD through final, polished visual deliverables. You should be equally comfortable cleaning and preparing complex product geometry, building physically accurate materials, lighting photorealistic scenes, animating product features, compositing final imagery, and optimizing assets for real‑time web experiences.

  • Employment Type: Full‑time, 3-month contract

  • Work Authorization: We welcome every qualified candidate who is eligible to work in The United States to apply. However, at this time, Skydio does not currently offer employment‑based work permits or visa sponsorship for this role.

  • Location: U.S. Remote or hybrid/onsite at our HQ in San Mateo, California.

What You'll Do:
  • Create highly photorealistic product renderings, illustrations, and animations for keynote presentations, product launches, marketing campaigns, web experiences, decks, manuals, and other brand communications.

  • Work from engineering and industrial‑design CAD models to create production‑ready visualization assets in Blender.

  • Prepare complex CAD-derived geometry through tessellation, topology cleanup, normal correction, mesh organization, material separation, UV creation, and scene optimization.

  • Preserve the accuracy, construction, proportions, materials, and fit and finish of Skydio hardware throughout the visualization process.

  • Build realistic, physically based materials using Blender and Adobe Substance 3D Painter.

  • Create studio‑quality lighting that accurately communicates product form, surface finish, scale, and industrial‑design details.

  • Produce both clean studio imagery and environmental or conceptual scenes showing Skydio products in use.

  • Create product animations that demonstrate assembly, operation, movement, workflows, features, and product interactions.

  • Composite and finish rendered imagery primarily in Adobe Photoshop, with occasional motion graphics and compositing work in Adobe After Effects.

  • Adapt product assets for multiple output formats, resolutions, aspect ratios, and campaign needs.

  • Prepare optimized real‑time 3D assets for interactive product viewers, web experiences, and augmented‑reality applications.

  • Export and validate assets in formats such as glTF and GLB for implementation in three.js and related browser‑based experiences.

  • Optimize real‑time assets through efficient topology, UV layouts, texture atlases, baked maps, level‑of‑detail strategies, texture compression, and thoughtful polygon and material budgets.

  • Maintain organized scenes, materials, textures, naming conventions, and file structures that can be shared and reused across the broader creative team.

  • Collaborate closely with creative leadership, incorporate feedback quickly, and deliver polished work on compressed production timelines.

Types of Deliverables:
  • Photorealistic product renderings

  • Product‑launch and keynote imagery

  • Technical and illustrative product visuals

  • Product feature and assembly animations

  • Conceptual product artwork

  • Environmental and in‑situ product visualizations

  • Product UI and hardware interaction visuals

  • Web‑optimized glTF and GLB assets

  • Interactive 3D product‑viewer assets

  • Augmented‑reality‑ready product assets

  • Presentation, campaign, manual, and website graphics

What Makes You a Good Fit:

  • A portfolio demonstrating exceptional photorealistic visualization of consumer electronics, industrial products, automotive products, robotics, or other hard‑surface products.

  • Advanced proficiency in Blender, including modeling, scene organization, shading, lighting, rendering, and animation.

  • Strong experience creating realistic hard‑surface materials in Adobe Substance 3D Painter.

  • Excellent command of product lighting, composition, color, materials, and visual storytelling.

  • Experience converting engineering or industrial‑design CAD data into clean, efficient, production‑ready 3D assets.

  • A strong understanding of common CAD‑to‑DCC challenges, including dense tessellation, poor topology, shading artifacts, duplicate geometry, inconsistent normals, complex assemblies, and large datasets.

  • Strong compositing and image‑finishing skills in Adobe Photoshop.

  • Working knowledge of Adobe After Effects for animation finishing, compositing, and motion‑graphics integration.

  • Ability to match real‑world product materials and finishes accurately, including plastics, coated metals, machined components, glass, optical surfaces, fabrics, and soft goods.

  • Experience balancing physical accuracy with the visual clarity required for marketing and brand communication.

  • Ability to work efficiently across multiple deliverable types while maintaining a consistently high level of craft.

  • Strong organizational skills and experience working with shared production assets, versioning, naming standards, and structured file systems.

  • Ability to receive direction from creative leadership, communicate progress clearly, and respond constructively to feedback.

  • Comfort working in a fast‑paced environment with evolving priorities and deadline‑driven launch work.

Primary Tools:
  • Blender

  • Adobe Substance 3D Painter

  • Adobe Photoshop

  • Adobe After Effects

  • Adobe Creative Cloud

  • glTF and GLB asset workflows

  • Photogrammetry capture and asset creation workflows

  • three.js familiarity or equivalent web‑based 3D experience

Portfolio Requirements:

Please include a portfolio or reel demonstrating:

  • Photorealistic hard‑surface product rendering

  • Lighting and material‑development skills

  • CAD‑derived product visualization

  • Product animation or motion work

  • Examples of real‑time, interactive, or web‑optimized 3D assets, when available

  • A brief description of your individual responsibilities for collaborative projects

Compensation: This is a temporary independent contractor (1099) position with an initial contract duration of three (3) months, with the potential to extend or evolve based on business needs and mutual fit. The hourly rate range for this contract is $80.00–$90.00* per hour and will vary based on factors including skill level, relevant experience, proficiencies, transferable knowledge, and geographic location. This position is not eligible for company‑sponsored benefits. As an independent contractor, the individual is solely responsible for maintaining any required liability insurance, other applicable insurance coverage, benefits, and for the payment of all applicable federal, state, and local taxes. We consider qualified applicants consistent with applicable law. Background checks will be conducted in accordance with legal requirements. This contract position is subject to applicable federal, state, and local laws, as well as the terms of the contractor agreement.

*Compensation for certain positions may vary based on location.

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At Skydio we believe that diversity drives innovation. We have created a multidisciplinary environment that embraces the power of diverse perspectives to create elegant solutions for complex problems. We are committed to growing our network of people, programs, and resources to nurture an inclusive culture.

Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or other characteristics protected by federal, state or local anti‑discrimination laws.

For positions located in the United States of America, Skydio, Inc. uses E-Verify to confirm employment eligibility. To learn more about E-Verify, including your rights and responsibilities, please visit https://www.e-verify.gov/

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