The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
Quick apply
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D Animation: Introduction to Virtual Reality Minimum ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D Animation: Introduction to Virtual Reality Minimum ...
Senior 3D Artist, Technical
San Mateo, CA · On-site
$163K - $200K/yr
Partner with engineers to prototype and guide the development of our movement and rigging systems ... Familiarity with scripting languages and node-based character controllers (i.e. Unreal Blueprints ...
Senior 3D Artist, Technical
San Mateo, CA · On-site
$163K - $200K/yr
Partner with engineers to prototype and guide the development of our movement and rigging systems ... Familiarity with scripting languages and node-based character controllers (i.e. Unreal Blueprints ...
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Motion Graphic Designer
Washington, DC · On-site
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Motion Graphic Designer
Washington, DC · On-site
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Senior 3D Artist, Technical
$144K - $173K/yr
Partner with engineers to prototype and guide the development of our movement and rigging systems ... Familiarity with scripting languages and node-based character controllers (i.e. Unreal Blueprints ...
Senior 3D Artist, Technical
$144K - $173K/yr
Partner with engineers to prototype and guide the development of our movement and rigging systems ... Familiarity with scripting languages and node-based character controllers (i.e. Unreal Blueprints ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Quick apply
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... Use character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare animations and video clips for use on social media, campaigns, and events Add ...
... Use character design, rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare animations and video clips for use on social media, campaigns, and events Add ...
Technical Artist
Chicago, IL · On-site
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...
Technical Artist
Chicago, IL · On-site
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...
Senior Animator - Temp (SFD / Cinematics)
Irvine, CA · On-site
$113K - $129K/yr
Technical skills: rigging, scripting, and understanding of pipeline * Physical skills: acting ... to a character's performance and other facets of both 2D and 3D animation is essential Your ...
Senior Animator - Temp (SFD / Cinematics)
Irvine, CA · On-site
$113K - $129K/yr
Technical skills: rigging, scripting, and understanding of pipeline * Physical skills: acting ... to a character's performance and other facets of both 2D and 3D animation is essential Your ...
Senior Animator - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Technical skills: rigging, scripting, and understanding of pipeline * Physical skills: acting ... to a character's performance and other facets of both 2D and 3D animation is essential Your ...
Senior Animator - Temp (SFD / Cinematics)
$39.54 - $73.16/hr
Technical skills: rigging, scripting, and understanding of pipeline * Physical skills: acting ... to a character's performance and other facets of both 2D and 3D animation is essential Your ...
3D Character Rigger information
See salary details
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
How much do 3d character rigger jobs pay per hour?
What is the difference between 3D Character Rigger vs 3D Modeler?
| Aspect | 3D Character Rigger | 3D Modeler |
|---|---|---|
| Primary Role | Creates skeletal structures and controls for character animation | Builds detailed 3D models of characters, objects, or environments |
| Skills & Tools | Rigging software (Maya, Blender), anatomy knowledge | Modeling software (Maya, ZBrush), topology, texturing |
| Work Environment | Animation studios, game development, VFX | Modeling studios, game design, VFX |
| Credentials | Often requires knowledge of anatomy, rigging techniques | Requires strong modeling and texturing skills |
While both roles work closely in the 3D pipeline, a 3D Character Rigger focuses on creating the underlying skeleton and controls for animation, whereas a 3D Modeler builds the detailed character models. Understanding both roles helps in collaborative production environments.
What are some common challenges faced by 3D Character Riggers when working on diverse animation projects?
What are 3D Character Riggers?
What are the key skills and qualifications needed to thrive as a 3D Character Rigger, and why are they important?

Temporary
Posted 22 days ago
Job description
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.