Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture
Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
Quick apply
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... 3D software, such as Maya or Blender. * Solid understanding of anatomy, kinematics, and character ...
Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture
Principles of animation * 3D modelling and sculpting * Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site
$140K - $155K/yr
The will lead 3D photography and 4D video capturing of talents by ensuring efficient communication ... Familiarity with character animation workflow such as blendshapes, rigging and simulation (hair ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D Animation: Introduction to Virtual Reality Minimum ...
2026/2027 - Associate Faculty - Engineering Tech/Multimedia (3D Modeling and Animation Program)
Santa Rosa, CA · On-site
$60.76 - $154.09/hr
Modeling and Rigging APTECH 64: 3D Animation: Character Animation APTECH 162: 3D Animation: Visual Effects and Compositing APTECH 168: 3D Animation: Introduction to Virtual Reality Minimum ...
Character rigging and animation. * Post-production of animations including graphics, sound and ... Required Software Skills * 3D package (Maya, Blender, Vray); Compositing & Video editing (Photoshop ...
Character rigging and animation. * Post-production of animations including graphics, sound and ... Required Software Skills * 3D package (Maya, Blender, Vray); Compositing & Video editing (Photoshop ...
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Motion Graphic Designer
Washington, DC · On-site
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Motion Graphic Designer
Washington, DC · On-site
... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...
Tecnicas avanzadas de Surfacing & Look Dev * Character FX y Grooming * Tecnicas avanzadas en 3D: modelado, animacion, rigging, layout * Unreal Engine e IA aplicada * Taller de proyectos y Trabajo Fin ...
Tecnicas avanzadas de Surfacing & Look Dev * Character FX y Grooming * Tecnicas avanzadas en 3D: modelado, animacion, rigging, layout * Unreal Engine e IA aplicada * Taller de proyectos y Trabajo Fin ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Quick apply
Help with props, vehicles, basic character or environment animation * Collaborate with designers ... Basic drawing, 3D modeling, or rigging skills * Interest in immersive, educational, or interactive ...
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
Autodesk Maya - focus on 3D polygonal character animation for beginners * Basic beginning character rigging in Maya * Keyframing and curve editing in the Maya Graph Editor * Ability to convey emotion ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
... 3D animation is a plus. * Comfortable with character rigging and has a strong comprehension of animation principles. * A creative with a strong online presence or portfolio. Bonus if you've already ...
3D Character Rigger information
See salary details
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
How much do 3d character rigger jobs pay per hour?
What is the difference between 3D Character Rigger vs 3D Modeler?
| Aspect | 3D Character Rigger | 3D Modeler |
|---|---|---|
| Primary Role | Creates skeletal structures and controls for character animation | Builds detailed 3D models of characters, objects, or environments |
| Skills & Tools | Rigging software (Maya, Blender), anatomy knowledge | Modeling software (Maya, ZBrush), topology, texturing |
| Work Environment | Animation studios, game development, VFX | Modeling studios, game design, VFX |
| Credentials | Often requires knowledge of anatomy, rigging techniques | Requires strong modeling and texturing skills |
While both roles work closely in the 3D pipeline, a 3D Character Rigger focuses on creating the underlying skeleton and controls for animation, whereas a 3D Modeler builds the detailed character models. Understanding both roles helps in collaborative production environments.
What are some common challenges faced by 3D Character Riggers when working on diverse animation projects?
What are 3D Character Riggers?
What are the key skills and qualifications needed to thrive as a 3D Character Rigger, and why are they important?
Full-time
Posted 21 days ago
Job description
The Digital Media Design (B.A.) curriculum at FGCU focuses on the intersection of design and innovation. The Digital Media Design (DMD) Program is currently housed within the Daveler & Kauanui School of Entrepreneurship. Beginning with the 2026-27 academic year, DMD will transition to the Bower School of Music & the Arts, where it will become a fully integrated component of the FGCU Art & Design Program. Students of the DMD program are well prepared to begin careers in the creative industries.
The position of Assistant Professor, Digital Media Design should have a solid background in design and be able to teach the fundamentals of design to undergraduate design students. An ideal candidate would also have a record of accomplishment in the animation or games industries, specifically in 3D animation. Key skills would focus on modeling and texturing including proficiency in character rigging and modeling for animation and games, modeling for digital sets and environments, and digital sculpting and painting.
Candidates for this position must be able to demonstrate a strength in teaching design courses both practical and theoretical. The ideal candidate is expected to continue to develop their professional practice as a designer with research, exhibitions and/or client-based creative work. Additionally, the ideal candidate will be able to contribute to the development of the program by offering different perspectives and unique approaches to their practice and teaching methodologies.
Florida Gulf Coast University is a regional comprehensive university dedicated to quality education, research, and service. All faculty are expected to be excellent teachers, and responsive to changing professional needs; be committed to innovative delivery of instruction resulting in improved student learning; be committed to effective use of technology including distance learning; produce peer reviewed scholarship; and provide service to the College, University and Community. Teaching assignments may be on the main campus or at off-campus sites within our region.
Job Description
Typical duties may include but are not limited to:
- Teach 9 credit hours per semester of undergraduate courses or as assigned and adequately perform other duties/responsibilities as articulated on the annual assignment.
- Teach across a variety of design disciplines and media platforms such as:
- Principles of Design
- 3D Animation
- Digital Illustration
- Concept Art production
- Principles of animation
- 3D modelling and sculpting
- Character animation
- Rigging
- Lighting, and texturing
- Particle systems and motion graphics development
- Interface Design
- Motion capture
- Plans, prepares, and teaches assigned courses, including developing syllabi, instructional materials, and assessments.
- Delivers consistent, interactive, and engaging lectures aligned with curriculum goals and accreditation standards.
- Maintains the highest standards of classroom instruction and engages in reflective self-assessment to ensure continuous improvement.
- Holds regular office hours and provides academic advising and individual support to students.
- Utilizes the University's learning management system and other instructional technologies effectively.
- Collaborates with departmental faculty on curriculum development and program advancement.
- Ensures curriculum outcomes and accreditation standards are met.
- Establishes and maintains an active research program, including opportunities for undergraduate student involvement.
- Demonstrates evidence of scholarly publication and grantsmanship.
- Engages in continued professional development and maintains professional skills appropriate to rank and field.
- Actively participates in departmental, college, and university committees and meetings.
- Contributes to community, institutional, and professional service in support of the University's mission.
- Participates in faculty evaluation, student learning assessment, and required training activities.
- Communicates professionally and in a timely manner with students, colleagues, staff, and administrators.
- Upholds the highest standards of integrity, responsibility, and excellence in all professional activities.
- Complies with University policies, procedures, and the Collective Bargaining Agreement (CBA).
- Performs other duties as assigned.
Additional Job Description
Required Qualifications:
- Ph.D. or MFA in Digital Arts, Digital Media, Digital Design or closely related field or equivalent from a regionally accredited university institution.
- ABD will be considered if degree is conferred by August 7, 2026. If successful candidate is ABD, appointment will be made at a Lecturer level on a fixed contract.
- Experience with professional design/game/entertainment studios or non-profit organizations and build relationships for internships, funding and student careers.
Preferred Qualifications:
- Three years of teaching experience at BA, BFA or MFA level.
- Broad-based expertise in modern and contemporary issues in digital art.
Knowledge, Skills, and Abilities:
- Knowledge of major concepts, assumptions, debates, processes of inquiry, and ways of knowing that are central to the discipline(s).
- Understanding how to use digital and interactive technologies for efficiently and effectively achieving specific learning goals.
- Knowledge of critical thinking processes and understanding how to help learners develop high level questioning skills.
- Knowledge and skill in the use of inquiry-based instructional models and strategies.
- Knowledge and ability to use technology in various teaching modalities (e.g. Face-to-face, synchronous online or asynchronous online).
- Ability to collaborate with stakeholders both within and outside the University in the development and delivery of instruction, resulting in improved student learning.
Special Instructions to Applicants:
Appointment will be made on a 9-month multi-year appointment with an anticipated start date of August 2026.
Because applications and materials are subject to public review and retention under Florida's Public Records Law, please DO NOT send examples of your project/scholarship unless requested to do so. Therefore, all submitted materials, including articles, disks, slides, books, etc., become the property of FGCU and CANNOT BE RETURNED. As applicable, finalists will be notified of the need to submit specific additional materials. Such materials will become the property of FGCU. Under Florida's Public Records law, applications will be available for public review upon request.
Required Application Materials:
- Unofficial Transcripts
- Statement of Teaching Philosophy
- Curriculum Vitae
- Cover Letter
- Five (5) Professional References
- Provide a link in a Word Document to an online portfolio of your work and examples of student work - Place in Additional Documents Section
The position is listed as "open until filled", however applications received by December 30, 2025 will receive priority consideration.
FGCU is a State University System of Florida member and an Equal Opportunity and Equal Access employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, disability, or protected veteran status.
About Florida Gulf Coast University
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Industry
Colleges, universities, and professional schools
Company size
1,001 - 5,000 Employees
Headquarters location
Fort Myers, FL, US
Year founded
1991