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3D Artists Jobs (NOW HIRING)

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... The successful candidate will work alongside experienced visualization artists, designers ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... The successful candidate will work alongside experienced visualization artists, designers ...

RS&H is seeking a talented and enthusiastic Junior 3D Visualization Artist to join our ... The successful candidate will work alongside experienced visualization artists, designers ...

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency with ZBrush, Autodesk Maya, and 3ds Max. * Strong capability in 3D modeling, rendering, texturing ...

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How much do 3d artists jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for 3d artists in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3d artist?

3D artists are creative professionals who use specialized software to create three-dimensional models, animations, and visual effects for a variety of industries, such as video games, film, advertising, and architecture. Their work involves designing and building digital objects, characters, environments, or simulations that appear realistic or stylized, depending on the project requirements. 3D artists collaborate with other team members like animators, designers, and developers to bring visual concepts to life and ensure they meet the technical and artistic standards of the project.

What are the key skills and qualifications needed to thrive as a 3d artist?

To thrive as a 3D Artist, you need strong artistic skills, a solid understanding of modeling, texturing, lighting, and animation, often backed by a degree in art, design, or a related field. Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, or 3ds Max, and familiarity with rendering engines and digital sculpting tools, is essential. Creativity, attention to detail, and effective communication are vital soft skills for collaborating on visual projects and meeting client expectations. These skills ensure the production of high-quality, visually compelling assets that align with project goals and industry standards.

What are some common challenges 3d artists face when working on collaborative projects?

3D artists often collaborate with animators, game developers, and designers, which can present challenges such as maintaining consistent visual styles, managing version control of assets, and meeting tight deadlines. Communication is key, as feedback cycles can be frequent and require adaptability to changing project needs. Many teams use tools like asset management systems and collaborative platforms to streamline workflow, but staying organized and receptive to feedback is essential for success in these environments.

What is the difference between 3D Artists vs 3D Modelers?

Aspect3D Artists3D Modelers
Primary FocusCreating detailed 3D assets, textures, and visual effects for various mediaBuilding accurate 3D models based on specifications or references
Skills & ToolsProficiency in software like Maya, Blender, Photoshop; artistic skills in texturing and lightingStrong modeling skills, knowledge of topology, and software like 3ds Max, ZBrush
Work EnvironmentGame studios, film production, advertising agenciesGame development, animation studios, product visualization
Common UsageDesigning complete assets and scenesCreating detailed 3D models for integration into projects

While 3D Artists focus on creating comprehensive visual assets, textures, and effects, 3D Modelers specialize in constructing accurate 3D models based on references. Both roles often overlap but serve different stages of the 3D production process.

How much can a 3D artist earn?

A 3D artist's salary varies based on experience, location, and skill level, with entry-level positions typically earning between $40,000 and $60,000 annually. Experienced 3D artists with specialized skills in software like Maya or Blender can earn over $80,000 per year, especially in high-demand industries such as gaming, film, and animation.

How much do 3D artists get paid?

3D artists' salaries vary based on experience, location, and industry, but the median annual pay in many regions ranges from $50,000 to $80,000. Skilled artists proficient in tools like Maya, Blender, or ZBrush and with a strong portfolio can earn higher salaries, especially in competitive markets or specialized fields such as gaming, film, or product design.

Is a 3D artist a good career?

A 3D artist is a viable career option in industries such as gaming, film, and animation, where skills in modeling, texturing, and software like Blender or Maya are valued. The profession offers opportunities for creative expression and can provide stable employment, especially with experience and a strong portfolio. However, it often requires continuous learning and adapting to new tools and industry standards.

What jobs can I get as a 3D artist?

As a 3D artist, you can work in industries such as video game development, film and animation, product design, architecture, and virtual reality. Common roles include 3D modeler, character artist, environment artist, and visual effects artist, often requiring proficiency in tools like Maya, Blender, or 3ds Max. Job opportunities may be found in studios, advertising agencies, or freelance work, with some positions requiring a portfolio and relevant experience.
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Cities with the most 3D Artists job openings:

What states have the most 3D Artists jobs?

States with the most job openings for 3D Artists jobs include:

Infographic showing various 3D Artists job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist- Environment and Props

Red Games Co.

Salt Lake City, UT • On-site

Full-time

Posted 20 days ago


Job description

Red Games Co. is looking for a 3D Artist. This hybrid role will work collaboratively with a cross-disciplinary team to concept, design, and build games for mobile and other platforms. We are looking for a proactive and self-motivated candidate with solid 3D capabilities including both modeling and texturing. Understanding code and game design is a big plus. This is a fast pace art output role.
Role and Responsibilities:
  • Participate in creative ideation, strategy, and brainstorming
  • Translate creative concepts into compelling designs and models
  • Willing to supplement knowledge of creative authoring tools
  • Collaborate with and inspire other artists
  • Work closely with producers to understand production plan, timing, and deliverables

Qualifications:
  • Experience working with Maya, preferably in a mobile gaming environment
  • Stellar portfolio demonstrating design and 3D modeling
  • Portfolio demonstrating concept art a plus
  • Familiarity with Unity
  • Environment and Props in portfolio is required
  • Desire to learn, grow, and contribute in a creative, collaborative environment
  • Ability to work autonomously and adapt quickly
  • Capable of articulating and presenting creative ideas
  • Authorized to work lawfully in the United States of America as Red Games Co. does not engage in immigration sponsorship at this time.
  • This position is in our Salt Lake City Office

Red Games Co. is an equal-opportunity employer and is committed to the full inclusion of all qualified individuals. No recruiters, please.