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30 Hours Week Software Developer Jobs in Austin, TX

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Software Developer

Austin, TX · Remote

$100 - $150/hr

AI/Software Developer -- Nursing Simulation Platform (Part-Time Contract) A University School of Nursing | Remote-friendly | Part-time contract, 8-12 hrs/week About Project HAPINES Project HAPINES ...

New

Be Seen First

Software Developer

Austin, TX · Remote

$100 - $150/hr

AI/Software Developer -- Nursing Simulation Platform (Part-Time Contract) A University School of Nursing | Remote-friendly | Part-time contract, 8-12 hrs/week About Project HAPINES Project HAPINES ...

New

As a member of the software engineering division, you will assist in defining and developing ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ... software engineering or related experience.

For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ... software engineering or related experience.

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

As a member of the software engineering division, apply knowledge of software architecture to ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

Job Code - Software Developer Work Location - Remote Worker, from anywhere in the U.S ... Total Hours - 1 year contract initially Top 5 Skills * SQL Server * JavaScript * React & NodeJS

Contractor must be able to work a minimum of two (2) day s a week physically onsite at TDI ... Two software developers are being solicited by TDI to perform work on legacy modernization projects ...

Contractor must be able to work a minimum of two (2) day s a week physically onsite at TDI ... Two software developers are being solicited by TDI to perform work on legacy modernization projects ...

Building software solutions in an engineering environment using C, C++, Python, Java, Shell ... For employees working at least 35 hours per week, the vacation accrual rate is 13 days annually for ...

Few say per week Hybrid - On Site and Telework Visa: Any Experience: 10+ Years State client ... Total estimated hours per Candidate shall not exceed 700 hours. This service may be amended ...

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30 Hours Week Software Developer information

See Austin, TX salary details

$47.6K

$110.9K

$164.5K

How much do 30 hours week software developer jobs pay per year?

As of Aug 10, 2026, the average yearly pay for 30 hours week software developer in Austin, TX is $110,862.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,200.00 and $128,900.00 per year, depending on experience, location, and employer.

What is the difference between 30 Hours Week Software Developer vs Full-Time Software Developer?

Aspect30 Hours Week Software DeveloperFull-Time Software Developer
Work HoursApproximately 30 hours per weekTypically 40 hours per week
CredentialsSame as full-time, usually requiring a bachelor's degree in CS or related fieldSame as part-time, usually requiring a bachelor's degree in CS or related field
Work EnvironmentPart-time, flexible schedules, often remote or freelanceFull-time, standard office or remote work
Employer UsageUsed by companies offering flexible or reduced hoursStandard employment model in tech industry

The 30 Hours Week Software Developer typically works fewer hours than a full-time software developer, offering more flexibility. Both roles require similar skills and credentials, but the main difference lies in weekly hours and work schedule. This makes the 30 Hours Week role ideal for those seeking work-life balance or part-time opportunities while maintaining a career in software development.

What is a 30 hours week software developer?

A 30 hours week software developer is a professional who works in software development but has a reduced work schedule, typically working 30 hours per week instead of the traditional 40. This arrangement can provide better work-life balance, flexibility, and can be suitable for those managing other responsibilities or seeking reduced hours. These developers perform the same tasks as full-time developers, such as coding, debugging, and collaborating with teams, but within a shorter workweek.

How does working as a 30 hours per week software developer impact team collaboration and project delivery?

As a 30 hours per week Software Developer, you’ll often work in teams that include both full-time and part-time members. Clear communication is essential to ensure smooth collaboration, as your availability may differ from others on the team. Many organizations accommodate flexible schedules by leveraging asynchronous communication tools and setting well-defined expectations for deliverables. While you may need to be proactive about syncing up during overlapping hours, this structure can support a healthy work-life balance without compromising project outcomes.

What are the key skills and qualifications needed to thrive as a 30 hours week software developer?

To thrive as a 30 Hours Week Software Developer, you need strong programming skills, problem-solving abilities, and a relevant degree or coding bootcamp experience. Familiarity with development tools such as Git, integrated development environments (IDEs), and collaboration platforms like Jira or Slack is typically required. Time management, effective communication, and self-motivation are essential soft skills for success in a reduced-hour, flexible role. These skills ensure that developers can produce high-quality code, meet project goals efficiently, and collaborate well within teams despite a part-time schedule.
What are popular job titles related to 30 Hours Week Software Developer jobs in Austin, TX? For 30 Hours Week Software Developer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching 30 Hours Week Software Developer jobs in Austin, TX look for? The top searched job categories for 30 Hours Week Software Developer jobs in Austin, TX are:
What cities near Austin, TX are hiring for 30 Hours Week Software Developer jobs? Cities near Austin, TX with the most 30 Hours Week Software Developer job openings:
Infographic showing various 30 Hours Week Software Developer job openings in Austin, TX as of August 2026, with employment types broken down into 62% Full Time, and 38% Part Time. Highlights an 100% In-person job distribution, with an average salary of $110,862 per year, or $53.3 per hour.

Software Developer

Project HAPINES

Austin, TX • Remote

$100 - $150/hr

Contractor

Posted yesterday

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Job description

AI/Software Developer — Nursing Simulation Platform (Part-Time Contract)

A University School of Nursing | Remote-friendly | Part-time contract, 8-12 hrs/week


About Project HAPINES

Project HAPINES (History and Physicals in Nursing Education Systems) is an AI-powered clinical simulation platform that teaches nurse practitioner students how to take a patient history, reason through differential diagnoses, and write competency-mapped assessments and plans — aligned to the AACN/NONPF Essentials. Built at a university and already in use with students.

This position is funded through a federal grant — a real, active project already in use with students. Contract renewal beyond each initial 3-month term is contingent on performance and continued project needs.


The Role

We're looking for a coding expert to work directly with our small research team to optimize and extend the HAPINES platform — someone who's comfortable with both traditional software engineering and applied AI/LLM work, and who wants to build something real that's already in use with students.

What You'll Do

  • Optimize performance, reliability, and cost-efficiency of the existing AI patient-simulation and grading engine
  • Work with LLM APIs (e.g., Claude, OpenAI) to improve conversational realism, scoring consistency, and prompt reliability
  • Improve and extend the faculty dashboard and competency-mapping/analytics features
  • Debug, refactor, and document existing code as the platform scales to more students and institutions
  • Collaborate closely with the PI and the technical team, and other developers on architecture and feature decisions
  • Help evaluate hosting/infrastructure choices (AWS) for cost and performance
  • Create avatars to interact with

What We're Looking For

  • Strong software engineering fundamentals — comfortable across backend, frontend, and databases
  • Real experience working with LLM/AI APIs and prompt design, not just theoretical familiarity
  • Ability to read and improve an existing codebase, not just build from scratch
  • Self-directed — this is a small team; you'll need to work well with limited day-to-day oversight
  • Comfortable working within an academic/research environment and timeline

Nice to Have

  • Experience with healthcare, EdTech, or simulation/training platforms
  • Familiarity with FERPA or other student-data privacy considerations
  • Experience with LMS integrations (Canvas, LTI) or SSO
  • Interest in health professions education or nursing/clinical workflows

Contract Details

  • Hours: 8-12 hours/week
  • Structure: Initial 3-month contract, with the option to renew in 3-month increments for up to 24 months total, contingent on performance and project needs
  • Start date: September 15, 2026
  • Compensation: $100-150/hour x 8-12 hours/week
  • Location: Remote-friendly; occasional availability for team check-ins with university-based collaborators preferred
  • Work product/IP: This is a work-for-hire arrangement — code and materials developed under this contract are owned by the university, consistent with standard university and state-grant IP terms. In most cases contractors will be able to reference this work in a portfolio; exact terms will be confirmed in the contract itself.

How to Apply

Complete the short application form: https://docs.google.com/forms/d/e/1FAIpQLSfGZpGumdGNlp1ieZF3-53W3eJhFoLB5SzKDwPKjfISxHBREQ/viewform


The form asks for your name, email, resume, a GitHub/code portfolio link, a short statement of interest, your experience with LLM/AI APIs, and confirmation of availability starting September 15.