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2D Rigging Artist Jobs (NOW HIRING)

Mechanical Design Engineer III

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

Mechanical Design Engineer III

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

Mechanical Design Engineer III

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

Mechanical Design Engineer III

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

Mechanical Design Engineer II

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

Mechanical Design Engineer III

Lititz, PA · On-site

$70K - $95K/yr

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Communicate effectively through hand sketches, 2D CAD drawings and cross sections. * Efficiently ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

You are an artist with a strong technical background. Problem solving is your passion. You are able ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

You are an artist with a strong technical background. Problem solving is your passion. You are able ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

You are an artist with a strong technical background. Problem solving is your passion. You are able ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

Watermark Technician Trainee

Dalton, GA · On-site

$27.20 - $37.98/hr

Work in this area will require mechanical skills, some creative/artistic ability, the ability to ... Basic knowledge of rigging techniques. Working knowledge and/or the ability to learn to read blue ...

Watermark Technician Trainee

Dalton, MA · On-site

$27.20 - $37.98/hr

Work in this area will require mechanical skills, some creative/artistic ability, the ability to ... Preferred CNC experience (a plus but not required) • Preferred AutoCad 2D/3D computerized CAD ...

Watermark Technician Trainee

Dalton, MA · On-site

$27.20 - $37.98/hr

Work in this area will require mechanical skills, some creative/artistic ability, the ability to ... Preferred CNC experience (a plus but not required) • Preferred AutoCad 2D/3D computerized CAD ...

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2d Rigging Artist information

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How much do 2d rigging artist jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for 2d rigging artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What is a 2d rigging artist?

2D Rigging Artists are professionals who create digital skeletons and movement controls for 2D characters and objects in animation or video games. Their work enables animators to move characters smoothly and efficiently by defining how different parts of the character bend, stretch, and interact. They use specialized software to build rigs, ensuring that the animation process is both flexible and realistic. 2D Rigging Artists collaborate closely with animators, character designers, and technical directors to achieve expressive and dynamic movement.

What are the key skills and qualifications needed to thrive as a 2d rigging artist, and why are they important?

To thrive as a 2D Rigging Artist, you need strong drawing fundamentals, a solid understanding of animation principles, and experience with rigging processes, typically demonstrated through a relevant degree or portfolio. Proficiency in industry-standard software such as Toon Boom Harmony, Adobe Animate, or Spine is essential, as is familiarity with digital asset management systems. Attention to detail, problem-solving, and effective collaboration with animators and designers are crucial soft skills for this role. These skills ensure that character rigs are functional, efficient, and adaptable, enabling smooth animation workflows and high-quality final output.

What are common challenges faced by 2d rigging artists when working on animated productions?

2D Rigging Artists often encounter challenges such as creating rigs that balance flexibility with simplicity, ensuring that character movements appear natural while remaining easy for animators to use. They must adapt rigs to accommodate changes in character design or animation style throughout a project, which can require iterative problem-solving. Additionally, collaborating closely with animators and designers is essential to address feedback quickly and maintain workflow efficiency. Staying updated with the latest rigging tools and software is also important for meeting production demands.

What are popular job titles related to 2D Rigging Artist jobs?

For 2D Rigging Artist jobs, the most frequently searched job titles are:

Infographic showing various 2D Rigging Artist job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $51,785 per year, or $24.9 per hour.

Mechanical Design Engineer III

Lititz, PA • On-site

Tait
Arts, Entertainment, and Recreation • 501 - 1,000 employees

$70K - $95K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 4 days ago


Key responsibilities

  • Collaborate with project teams to develop technical solutions that meet project objectives and client expectations.

  • Plan and execute technical solutions within scope, schedule, and budget, ensuring design quality and efficiency.

  • Produce and review drawings, models, and supporting documentation to support fabrication, testing, and commissioning processes.


Job description

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never-before-seen experiences to life. With a legacy of innovation spanning over 45 years, TAIT has grown from pioneering in rock ‘n’ roll concert staging to setting the global standard for extraordinary live events and experiences through cutting-edge technology, precision engineering, and creative design. TAIT’s 20 global offices have developed iconic productions and experiences in over 30 countries, all seven continents, and even outer space for renowned performers, theme parks, exhibits, and venues across the globe, including partnerships with Taylor Swift, Cirque Du Soleil, Royal Opera House, Nike, NASA, Bloomberg, Google, Beyoncé, and The Olympics

Position Purpose:
Mechanical Design Engineers (MDE) at TAIT are responsible for project-based mechanical design work that focuses on specialized machinery, structures, and rigging systems for the entertainment technology industry. MDEs drive innovative technical solutions, while working within TAIT safety and quality processes, as well as leveraging TAIT standard design principles and practices.
As part of the wider mechanical design and engineering team, this role will focus on owning specific subsections of projects, which we call elements. This role is a bridge between associate/entry-level roles (which focus on part-level drawings) and senior/experienced roles (which focus on project-level solutions). The MDE team collaborates across departments (project management, fabrication, procurement, field teams) to ensure project success, from “initial concept” through “opening night.”

Essential Responsibilities:

  • Collaborate with project teams to develop innovative and effective technical solutions that align with project objectives and exceed client expectations.
  • Plan and execute technical solutions to work within scope, schedule, and budget.
  • Apply TAIT design best practices to design for fit and finish, manufacturing efficiency, onsite assembly + disassembly, and packaging.
  • Identify and understand the underlying physics of complex problems to create successful technical solutions.
  • Identify and prioritize project specific requirements and constraints to drive technical solutions.
  • Apply TAIT Project Delivery best practices and processes including design reviews, project team meetings, and use of planning systems/software.
  • Participate in client meetings and produce client-facing drawing packages as needed.
  • Communicate effectively through hand sketches, 2D CAD drawings and cross sections.
  • Efficiently generate robust and clean 3D models to support TAIT’s collaborative design process.
  • Produce pitch studies, schematics, storyboards, weight studies, and other supporting tasks to advance the design + engineering process.
  • Identify appropriate timing and scale of prototyping to support design + engineering process.
  • Recognize aspects of project work requiring engineering rigor to collaborate with internal and external engineering review on assigned project work.
  • Identify long lead time items and work with purchasing department to procure project specific components and materials.
  • Use custom TAIT CAD tools as appropriate in design and detailing processes.
  • Maintain project documentation including drawing redlines and operation manuals as required
  • Release assembly and part drawings to be manufactured internal to TAIT as well as through subcontracting vendors using appropriate dimensioning and tolerancing.
  • Efficiently solve technical issues as they may arise during fabrication, testing, and/or commissioning.
  • Support legacy TAIT equipment as required by project needs and/or support department requests.
  • Maintain awareness of standard of solutions within TAIT’s markets, product lines, and platforms.
  • Maintain awareness of TAIT’s markets and competition.

Minimum Qualifications:

  • BA/BS/BFA in technical theater, engineering, architecture, industrial design, product design, and 5+ years of experience working in a related technical field
  • Background in 3D CAD modeling
  • Experience with custom overhead rigging design, custom machinery design, custom structural design, and/or custom scenic/facade design
  • Working knowledge of live entertainment technology, strongly preferred
  • Experience working in a short-term, project-based environment
  • Success collaborating as part of a cross-functional team
  • Ability to be based in the Lititz, PA TAIT headquarters

Preferred Experience:

  • Parametric modeling, ideally using Autodesk Inventor
  • Building information modeling (BIM)
  • Design for manufacture (DFM), especially aluminum structures and electro-mechanical machines
  • Rigging, especially theatrical rigging, arena rigging, performer flying, or catenary systems
  • TAIT markets, especially concert touring and theme parks
  • TAIT technology, especially winches, trolleys, and other overhead machinery/structures

Working Conditions and Physical Effort:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job.
While performing the duties of this job, the employee is regularly required to sit and use hands to finger, handle, or feel objects, tools, or controls. The employee frequently is required to reach with hands and arms and talk or hear. Specific vision abilities required by this job include close vision, color vision, and peripheral vision. The employee regularly operates a computer, including typing, using a mouse or keyboard, and viewing the screen for extended periods.
While the role does not require regular lifting or physical exertion, there may be occasional onboarding programs or training opportunities that create opportunities for more exposure to physical tasks or new environments (sites, venues, etc.)

Work conditions of the role are:

  • Work conditions may involve moderate exposure to unusual elements such as dirt, dust, fumes, unpleasant odors, and/or loud noises.
  • Work environment involves some exposure to hazards or physical risks which require following basic safety precautions.
  • Must be able to wear and properly utilize appropriate personal protective equipment (PPE) to work within or visit areas where required. This includes, safety glasses, reflective vest, ear plugs, safety toed shoes, and other PPE as required by the location.

TAIT Benefits:

  • Competitive medical, dental, and vision insurance plans
  • Health Savings Account (HSA) with employer contributions (HDHP plans)
  • Flexible Spending Accounts (Medical & Dependent Care)
  • Employer-paid life insurance with optional supplemental coverage
  • Employer-paid Short-term with optional long-term disability insurance
  • 401(k) retirement plan with company match
  • Paid parental leave
  • Employee Assistance Program (EAP)
  • Wellness stipends
  • Voluntary benefits (e.g., accident, critical illness)
  • Paid vacation and 12 holidays 

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TAIT is an equal opportunity employer fully committed to diversity and inclusion in the workplace. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran or any other protected characteristic as outlined by international, national, state, or local laws.