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2D Character Designer Jobs (NOW HIRING)

... designs * Generate new 2D drawings from the newly created 3D models using Creo software * Develop ... At CACI, we place character and innovation at the center of everything we do. As a valued team ...

... and character. You will generate a wide range of visual development materials, including ... Working closely with Production Designer, art department, and creative leadership you will help ...

... and character. You will generate a wide range of visual development materials, including ... Working closely with Production Designer, art department, and creative leadership you will help ...

Prepare designs and drawings and ensure design drawings adhere to provided specifications with ... Working knowledge of 2D and 3D CAD and drafting. * Proficient in reading and producing engineering ...

Prepare designs and drawings and ensure design drawings adhere to provided specifications with ... Working knowledge of 2D and 3D CAD and drafting. * Proficient in reading and producing engineering ...

Transform initial conceptual designs and sketches into working drawings for manufacturability ... Have a strong understanding of 2D and 3D drawings. * Be proficient in the turbo machine part ...

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2d Character Designer information

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$58K

$83.2K

$130.5K

How much do 2d character designer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for 2d character designer in the United States is $83,176.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What does a 2D Character Designer do?

A 2D Character Designer creates visually appealing characters for games, animations, comics, and other media. They develop character concepts, silhouettes, expressions, and outfits while ensuring consistency with the project's artistic style. Using tools like Photoshop and Illustrator, they transform ideas into refined digital illustrations. Their work often involves collaborating with art directors, animators, and writers to bring characters to life.

What are the typical daily responsibilities of a 2D Character Designer?

As a 2D Character Designer, your daily tasks generally include sketching character concepts, refining designs based on feedback, and finalizing artwork for use in games, animations, or marketing materials. You will often work closely with art directors, animators, and other creative professionals to ensure your characters fit the project’s style and narrative. Attending team meetings, presenting design ideas, and making revisions based on input are also common parts of the role. This collaborative environment helps ensure that your character designs contribute effectively to the overall creative vision.

What are the key skills and qualifications needed to thrive in the 2D Character Designer position, and why are they important?

To thrive as a 2D Character Designer, you need strong drawing skills, creativity, and an understanding of anatomy, design principles, and visual storytelling, often supported by a relevant degree or portfolio. Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, or Clip Studio Paint is crucial, and many employers look for expertise in digital illustration tools. Collaboration, communication, and the ability to accept feedback are important soft skills for working effectively in multidisciplinary teams. These competencies are essential to create memorable and marketable characters that meet project goals and client expectations.

More about 2d Character Designer jobs
What cities are hiring for 2D Character Designer jobs? Cities with the most 2D Character Designer job openings:
What are the most commonly searched types of 2D Character Designer jobs? The most popular types of 2D Character Designer jobs are:
What states have the most 2D Character Designer jobs? States with the most job openings for 2D Character Designer jobs include:
Infographic showing various 2D Character Designer job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $83,176 per year, or $40 per hour.
Tutor and Teaching Assistant

$18.45 - $25/hr

Part-time

Posted 16 days ago


Job description

Position SummaryThe Tutor supports students primarily in Game Art/Design and Digital Arts and Animation courses, contributing to a creative, collaborative, and technically proficient learning environment. The role involves providing one-on-one and group tutoring sessions, offering feedback on assignments, helping students navigate tools used in game production and animation, and performing relevant administrative tasks.

Tutored courses include but are not limited to: Character Rigging, Environmental Art, Modeling, Level Design for Single Player Games, Senior Game Studio I & II, Full Game Pipeline and Production.

Key Responsibilities

  • Provide tutoring and technical guidance on 2D design, 3D modeling, rigging, texturing, level design, and production pipelines
  • Assist students with troubleshooting software (Windows required, Mac OS is a plus)
  • Maintain a professional and inclusive learning atmosphere that promotes collaboration and innovation
  • Contribute to the documentation and organizational needs of the tutoring program, perform tutoring-administrative duties as assigned
  • Other relevant tasks, as assigned

Qualifications

Education: 

  • Junior or Senior student or Graduate of University of Silicon Valley
  • Maintain a 3.00 GPA (if current student)
  • Has taken the classes to be tutored
  • Has recommendation from instructors of relevant courses

Skills:

  • Strong foundation in digital art, game art, game design
  • Familiarity with industry-standard tools such as Maya, Blender, Unreal Engine, Unity, Substance, or equivalent. Illustrator, After Effects are not required but are pluses.
  • Informative tutoring with expert knowledge of tutored subjects
  • Maintaining a booking schedule, which is based on self-declared availability on at least 4 days/week, between 10hrs-20hrs/week 
  • Maintaining regular and efficient communication with Tutoring Program Manager and tutored students

Desired Qualifications: All the above plus ability to tutor 2D Design & Animation, Math and English topics.

Working conditions

Tutoring work takes place on campus and virtually online. This tutoring position requires the use of writing materials and computer software.

Physical requirements

While performing the duties of this job, the employee is regularly required to communicate verbally and actively listen. The employee frequently must sit for prolonged periods and use hands and arms for activities such as typing and other computer-related tasks.

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.

Non-benefit Position