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2D 3D Artist Jobs (NOW HIRING)

Key Responsibilities: 2D/3D Integration * Seamlessly integrate multi-pass CGI renders (including ... Strong artistic eye for composition, lighting, color, and photographic realism. * Deep ...

... 2D/3D content, and XR workflows. Unlike tools that retrofit AI features onto legacy workflows, MetaBull builds AI-native infrastructure from the ground up, placing an artist-first philosophy at the ...

New

$120 - $160/hr

... 2D/3D content, and XR workflows. Unlike tools that retrofit AI features onto legacy workflows, MetaBull builds AI-native infrastructure from the ground up, placing an artist-first philosophy at the ...

New

... the artistic side (photoreal lighting, materials, and composition) is essential. What You'll Do ... A portfolio that shows photorealistic CGI product or packaging renders, not motion graphics or 2D ...

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're ...

New

You will be art directing and executing visual concepts across brand and technical narratives by leveraging both 2D and 3D elements. The ideal candidate is not only an impeccable artist, but also has ...

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2D 3D Artist information

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How much do 2d 3d artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for 2d 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 2D 3D artist?

2D 3D Artists are creative professionals who specialize in producing both two-dimensional (2D) and three-dimensional (3D) visual content. In 2D art, they create illustrations, character designs, backgrounds, and textures, often for video games, animation, or graphic novels. In 3D art, they model, texture, and render objects or environments for use in digital media such as games, films, and simulations. Their skills bridge both traditional and digital art, allowing them to contribute to a wide range of creative projects.

What are the key skills and qualifications needed to thrive as a 2D 3D artist?

To thrive as a 2D/3D Artist, you need strong artistic fundamentals, proficiency in drawing or modeling, and a portfolio demonstrating your creative and technical abilities, often supported by a degree in art, design, or a related field. Expertise with industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is typically required, and knowledge of rendering engines or digital sculpting tools is advantageous. Outstanding attention to detail, creativity, collaboration, and time management skills help you stand out in this role. These abilities are crucial for producing high-quality visual content, meeting project deadlines, and effectively contributing to creative teams.

How do 2D 3D artists typically collaborate with other departments during a game development project?

2D/3D Artists work closely with game designers, animators, programmers, and project managers throughout the development cycle. They often receive concepts or briefs from designers, create visual assets, and then collaborate with programmers to ensure assets are properly integrated into the game engine. Regular team meetings and feedback sessions are common, allowing artists to refine their work based on technical constraints and gameplay requirements. This collaborative environment helps ensure visual consistency and high-quality player experiences.

What is the difference between 2D 3D Artist vs 3D Modeler?

Aspect2D 3D Artist3D Modeler
Primary FocusCreating 2D artwork, concept art, textures, and visual assetsBuilding 3D models, meshes, and detailed objects
Skills & ToolsPhotoshop, Illustrator, 2D animation softwareBlender, Maya, 3ds Max, ZBrush
Work EnvironmentDesign studios, game development, animationGame studios, film, product visualization
CredentialsArt or design degree often preferred3D modeling courses or certifications

While both roles involve 3D work, a 2D 3D Artist primarily focuses on creating 2D assets and textures, whereas a 3D Modeler specializes in building detailed 3D models. The roles often overlap but serve different stages of the creative process in industries like gaming and animation.

How much do 2D 3D artists get paid?

2D and 3D artists' salaries vary based on experience, location, and industry, but typically range from $40,000 to $85,000 annually. Entry-level artists may earn less, while experienced professionals with specialized skills in software like Photoshop, Blender, or Maya can earn higher salaries, especially in competitive markets or with freelance work.

How much do 2D 3D artists make?

2D and 3D artists' salaries vary based on experience, location, and industry, but entry-level artists typically earn between $40,000 and $60,000 annually, while experienced professionals can make $70,000 to over $100,000. Skilled artists proficient in tools like Photoshop, Blender, or Maya and with a strong portfolio tend to earn higher salaries.

What jobs can I do as a 2D 3D Artist?

A 2D 3D Artist can work in various fields such as video game development, animation, film production, advertising, and product design. They create visual assets using software like Photoshop, Blender, or Maya and may work as concept artists, character designers, environment artists, or modelers. These roles often require a strong portfolio and proficiency in relevant tools and techniques.
More about 2D 3D Artist jobs

What states have the most 2D 3D Artist jobs?

States with the most job openings for 2D 3D Artist jobs include:

Infographic showing various 2D 3D Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Compositing Artist

TheLab

Manhattan, NY • On-site

Full-time

Posted 19 days ago


Job description

Position Summary:

The Compositing Artist is responsible for creating the final seamless image by integrating live-action footage with computer-generated (CG) elements, matte paintings, visual effects, and digital enhancements. As the final stage of the CGI production pipeline, this role combines artistic vision with technical precision to produce photorealistic, high-quality visuals that meet creative and client expectations.

Working within HOME, Wellcom's AI-enabled production ecosystem, the Compositing Artist collaborates closely with CGI artists, lighting artists, supervisors, and production teams to ensure consistency across every deliverable. This role leverages emerging technologies and efficient production workflows while maintaining the highest standards of visual quality and technical accuracy.



Key Responsibilities:

2D/3D Integration

  • Seamlessly integrate multi-pass CGI renders (including AOVs such as beauty, specular, reflection, depth, shadow, and utility passes) with live-action footage.
  • Ensure continuity in lighting, shadows, reflections, perspective, and atmosphere to create photorealistic final imagery.
  • Blend CGI, matte paintings, and practical elements into cohesive visual compositions.

Keying & Extraction

  • Extract high-quality mattes from green screen and blue screen footage while preserving fine details such as hair, motion blur, transparency, and edge fidelity.
  • Refine keys and composites to achieve clean, production-ready results.

Digital Prep & Clean-Up

  • Perform advanced paint work including wire removal, rig removal, marker cleanup, clean plate generation, and image restoration.
  • Utilize tracking, cloning, and paint techniques to remove production artifacts while maintaining image integrity.

Tracking & Matchmoving

  • Apply 2D, planar, and 3D tracking techniques to accurately integrate digital assets into moving footage.
  • Utilize industry-standard tracking tools, including Mocha and Nuke's built-in tracking systems, to support stable and accurate composites.
  • Collaborate with tracking teams to resolve complex camera movement challenges.

Atmospheric & Visual Effects Enhancement

  • Enhance shots through the integration of atmospheric effects including dust, smoke, haze, depth cues, lens flares, light wraps, grain, and environmental effects.
  • Ensure all enhancements support the realism and creative direction of each project.

Color & Technical Consistency

  • Maintain strict adherence to color management pipelines, including ACES and OCIO workflows.
  • Match color, exposure, white balance, grain, and overall image characteristics across multiple sources.
  • Ensure technical consistency throughout production while delivering photorealistic imagery.

Cross-Department Collaboration

  • Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to optimize the compositing process.
  • Communicate rendering requirements, AOV needs, and technical adjustments that improve downstream production efficiency.
  • Support the continued evolution of HOME by identifying opportunities where AI-assisted workflows and automation can improve compositing efficiency while maintaining creative and technical excellence.



Required Qualifications:

  • Bachelor's degree in Visual Effects, Computer Graphics, Animation, Digital Arts, or equivalent professional experience.
  • 3+ years of professional compositing experience in advertising, VFX, animation, or digital production.
  • Strong artistic eye for composition, lighting, color, and photographic realism.
  • Deep understanding of digital photography, lens behavior, perspective, and visual continuity.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to manage multiple projects while meeting production deadlines.



Preferred Qualifications:

  • Experience working within commercial advertising, retail, e-commerce, or creative production environments.
  • Familiarity with AI-assisted production workflows and emerging visual effects technologies.
  • Experience with advanced color management workflows (ACES, OCIO).
  • Knowledge of scripting or workflow automation (Python preferred).
  • Experience working alongside CGI, lighting, and pipeline development teams.



Technical Skills:

Compositing Software

  • Foundry Nuke
  • Adobe After Effects
  • Blackmagic Fusion (preferred)

Tracking & Matchmoving

  • Mocha Pro
  • Nuke Tracking
  • 3D Camera Tracking
  • Planar Tracking

CGI & Production

  • Multi-pass compositing (AOVs)
  • Keying
  • Rotoscoping
  • Paint & cleanup
  • Matte extraction
  • Color grading
  • Digital photography principles
  • Render pass integration

Color Management

  • ACES
  • OCIO
  • Linear workflow
  • HDR imaging

Emerging Technologies

  • AI-assisted compositing workflows
  • Workflow automation
  • Familiarity with HOME AI production tools



Success in This Role:

A successful Compositing Artist will:

  • Deliver seamless, photorealistic composites that combine live-action footage and CGI into compelling final imagery.
  • Maintain exceptional technical accuracy while preserving the creative vision of each project.
  • Collaborate effectively across CGI, lighting, production, and creative teams to ensure efficient project delivery.
  • Continuously refine workflows by embracing emerging technologies and production innovations.
  • Contribute to the ongoing evolution of HOME by supporting scalable, AI-enabled production processes that enhance efficiency while maintaining the highest standards of visual quality.