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60 Roblox Product Development Jobs Hiring Near You

... many Roblox teams rely on to create engaging and intuitive product experiences. You Have: * 1-3 ... A growth mindset and curiosity about automation and AI-assisted development You Will: * Build and ...

Collaborating with Product to define the roadmap for subscriptions on Roblox, building innovative ... Leadership and Tech Experience: * 8+ years of hands-on experience in software development, with a ...

Senior Software Engineer, Core UI

San Mateo, CA · On-site

$148K - $184K/yr

... product innovations. You'll work on systems and surfaces used by every Roblox user and creator in ... Design, build, and own end-to-end development of user-facing features and systems across mobile ...

... many Roblox teams rely on to create engaging and intuitive product experiences. You Have: * 1-3 ... A growth mindset and curiosity about automation and AI-assisted development You Will: * Build and ...

Senior Growth Data Engineer

San Mateo, CA · On-site

$243K - $295K/yr

... Product, and Engineering to collect requirements to define the data ontology for all of Roblox ... Developed or enhanced ETL orchestrations tools or frameworks * Worked within standard GitOps ...

Showing results 41-60

ROBLOX Jobs Information

What is it like to work at Roblox?

Roblox is a company that values creativity, innovation, and collaboration, fostering a dynamic and inclusive work environment where employees can share ideas and work together to achieve common goals.

The company has a flat organizational structure, allowing for open communication and flexibility, and its headquarters in San Mateo, California, features an open-concept workspace with amenities such as game rooms, fitness centers, and on-site cafes. Roblox's mission is to bring people together through play and creativity, with a focus on developing a platform that enables users to build, share, and play a wide variety of games and experiences.

Working at Roblox may appeal to candidates who are passionate about gaming, technology, and creativity, as the company offers opportunities to work on cutting-edge projects, collaborate with a diverse team of experts, and contribute to the development of a platform that has a significant impact on the lives of millions of users worldwide.

What makes Roblox an attractive place to work?

Roblox is a leading online platform for user-generated games and experiences, known for its innovative approach to interactive entertainment and its commitment to empowering creators and developers. The company's workplace is characterized by a culture of collaboration, innovation, and experimentation, with opportunities for employees to work on cutting-edge projects and contribute to the growth of a dynamic and rapidly evolving industry. Joining Roblox offers a chance to be part of a forward-thinking organization that values creativity, diversity, and professional development, with opportunities to make a meaningful impact on the lives of millions of users worldwide.

What are the most popular job types at Roblox?

    Infographic showing various Product Development job openings at Roblox in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 90% Physical, 6% Hybrid, and 4% Remote job distribution.

    Principal Engineer, Studio Builder Tools

    Roblox

    San Mateo, CA • On-site

    $345K - $399K/yr

    Full-time

    Re-posted 26 days ago


    Job description

    Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
    At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
    A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
    As a PrincipalEngineer in the Builder Toolsteam, you'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for making Roblox games.
    The Builder Tools team is in charge of Roblox Studio's content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more.
    In this role, you will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide!
    You will:
    • Work on various interactive tools for Roblox game developers
    • Define architecture and implement reusable tooling frameworks
    • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
    • Design and execute on the architecture and technical direction that will be the future of our application
    • Own and deliver complex technical projects from the planning stage through execution
    • Work cross functionally, across teams and technology platforms
    • Mentor team members helping them improve their professional skills and expertise
    • Design, develop, and implement technological practices, patterns, and strategies
    • Participate in building the world's best professional application for massively multiplayer game development

    You have:
    • 8+ years in developing and deploying top of the line user-facing applications
    • Bachelor's degree in Computer Science, or a similar technical field (or related work experience)
    • 3+ years of experience with C++ or another lower-level language
    • A passion for end-user experience
    • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
    • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools is a big plus.

    For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
    Annual Salary Range
    $345,040-$399,420 USD
    Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
    Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
    For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.