Cloud Chamber

31 Cloud Chamber Jobs Hiring Near You

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Gameplay Engineer

Novato, CA ยท On-site

$85K - $126K/yr

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Engine Programmer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. You have extensive Unreal ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

Senior Level Artist

Novato, CA ยท On-site

$149K - $178K/yr

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate ...

Senior Combat Designer (AI archetype)

Novato, CA ยท On-site

$119K - $128K/yr

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will ...

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will ...

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. You have extensive Unreal ...

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate ...

Senior Rendering Engineer

Novato, CA ยท On-site

$122K - $168K/yr

Cloud Chamber is dedicated to creating evocative and immersive BioShock games. As a Senior Rendering Engineer, you will collaborate with a talented team to develop rendering technologies, modify ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

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Cloud Chamber Jobs Information

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Infographic showing various job openings at Cloud Chamber in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.

Senior Rendering Programmer

Cloud Chamber

Montreal, QC โ€ข Hybrid

Other

Posted 2 days ago


Job description

As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.

What You'll Do:

  • Execute creative technical solutions based on concept art and art direction.ย 
  • Translate Art direction into rendering code, shaders and systems.ย 
  • Create new tools and efficient pipelines for content production.ย 
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions.ย 
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Bachelor's degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

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