Universal Creative
Universal Creative

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What is it like to work at Universal Creative?

Universal Creative is a dynamic and innovative company that values creativity, collaboration, and guest experience, fostering a culture that encourages imagination and experimentation.

As a leading theme park and entertainment design company, Universal Creative employs a multidisciplinary team of experts, including architects, engineers, designers, and technologists, who work together to bring immersive and engaging experiences to life. The company's mission is to create unique and memorable experiences for guests, pushing the boundaries of what is possible in the entertainment industry.

Working at Universal Creative may appeal to individuals who are passionate about design, technology, and storytelling, as the company offers opportunities to work on high-profile projects, collaborate with talented professionals, and contribute to the creation of innovative and immersive experiences that captivate audiences worldwide.

What makes Universal Creative an attractive place to work?

Universal Creative is a renowned leader in the entertainment and theme park industry, known for its innovative and immersive experiences that captivate audiences worldwide. The company fosters a dynamic work environment that encourages collaboration, creativity, and continuous learning, with opportunities to work on cutting-edge projects and cutting-edge technologies. As a Universal Creative employee, you can expect to be part of a team that drives innovation, pushes boundaries, and makes a lasting impact on the entertainment industry.
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Infographic showing various job openings at Universal Creative in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.
Senior Director, Software Architect

Senior Director, Software Architect

Universal Creative

Orlando, FL โ€ข On-site

$120K - $164K/yr

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Job Summary:
Universal Creative is seeking a Senior Director, Software Architect to provide technical leadership for teams, focusing on innovation in product architecture and engineering projects. The role involves mentoring engineers, driving quality and reliability, and overseeing technical projects to enhance online gaming infrastructure.
Responsibilities:
โ€ข Work with project teams and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles
โ€ข Design recommendations and solutions for existing architecture to improve performance, security and reliability
โ€ข Architect, develop, maintain, and optimize the middleware, SDKs, internal libraries, and everything in between
โ€ข Contribute to the company standards for coding, reviews and documentation
โ€ข Support production teams to manage feature breakdown, estimates, technical risks and mitigation.
โ€ข Interface between Client partners, TLM Partners and other departments providing development, documentation, influence strategy and overall direction.
โ€ข Learning is one of our core values, as such, mentor others within your team and/or across departments. Lead from a place of mentorship, teaching, and career progression
โ€ข Where appropriate, guide and enforce alignment with software and networking security requirements. Software configuration control and immutable archiving/history
โ€ข Supervise Exempt and Non-Exempt Team Members
โ€ข Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.
โ€ข Performs other duties as assigned.
Qualifications:
Required:
โ€ข Experience engineering complex products that span multiple platforms.
โ€ข Experienced in building large deployments of consumer facing networked applications for PC, Mac, gaming consoles or mobile devices.
โ€ข Mentorship and the experience to grow engineers.
โ€ข Experience managing teams of software developers.
โ€ข Strong C/C++, optimization and debugging skills.
โ€ข Well-versed in PC and Mobile game development techniques and best practices.
โ€ข Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones.
โ€ข Ability to create and maintain technical documentation from the beginning of a project through completion.
โ€ข Dedication, teamwork, professionalism, and strong interpersonal skills.
โ€ข Bachelor's Degree in Computer Science or similar field required.
โ€ข 10+ years in building large deployments of consumer facing networked applications for PC, Mac, gaming consoles or mobile devices.
โ€ข Proven success guiding technical projects and accountability to the technical quality of your areas of ownership.
โ€ข Or equivalent combination of education and experience.
Preferred:
โ€ข Previous experience in the role of Technical Director, Director of Engineering, or similarly leveled positions.
โ€ข Systems and Network Engineering experience preferred.
โ€ข Familiarity with common game industry tools & middleware.
โ€ข Expertise in Artificial Intelligence, Analytics, Mathematics, Physics, Graphics, or Audio preferred.
โ€ข Preferred experience working within Microsoft, Sony, EA, Take Two, and utilizing publishers best practices.
Company:
At Universal Creative, we design, develop, and deliver the most compelling themed entertainment experiences imaginable to drive growth for Universal Destinations & Experiences around the globe. Founded in 1968, the company is headquartered in Orlando, Florida, US, , with a team of 10001+ employees. The company is currently Late Stage.