Pixelberry Studios
Pixelberry Studios

60 Pixelberry Studios Unity Developer Jobs Hiring Near You

Partner closely with Unity's Product, Marketing, and Partner Engineering teams to help shape future RMG solutions What We're Looking For * Experience working with slot development studios, and a ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

Promote strong communication channels across teams and studios to ensure consistency and cohesion ... Experience using Unity, Unreal, or proprietary engines, software, and tools. * Experience with ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

... developer relationships  * Creative Direction & Quality * Collaborate closely with Game Directors ... Promote strong communication channels across teams and studios to ensure consistency and ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

... game studio founded and led by game industry veterans, where game developers thrive on ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

Partner closely with UX, UI, Product Management, and Engineering to align motion direction with ... Able to work on-site at our Novi, MI studio as needed * Open to occasional travel for project ...

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AR/VR application developer (Unity Engine + AOSP + Firmware)

Vantage Point Consulting Inc.

Redmond, WA • On-site

Full-time

Re-posted 2 days ago


Job description

Job Summary:
Vantage Point Consulting Inc. is seeking an AR/VR Application Developer to work on innovative hardware prototypes. The role involves developing and debugging code, supporting user experience research studies, and collaborating with cross-functional teams to create flexible software user interfaces.
Responsibilities:
• Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
• Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
• Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
• Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
• Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
• Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
• Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
• Collaborating with H&S UXR team members to create flexible, reusable software user interfaces ("virtual labs”) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
• Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies
Qualifications:
Required:
• Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
• Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
• Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
• Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
• Willingness to occasionally travel to study sites
Preferred:
• Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
• Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
• Experience developing AR/VR applications
• Experience with Android Studio and/or Unity
• Experience with Python
Company:
Established in 2009, Vantage Point Consulting has provided Staffing and Software Solutions to the US market. Founded in 2009, the company is headquartered in Stroudsburg, USA, with a team of 51-200 employees. The company is currently Growth Stage.