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60 Daybreak Lead Game Designer. Jobs Hiring Near You

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... lead structured team brainstorms, providing creative direction and documentation to move the ...

Tabletop Game Designer

Seattle, WA · On-site

$176K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... lead structured team brainstorms, providing creative direction and documentation to move the ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable ... lead structured team brainstorms, providing creative direction and documentation to move the ...

As a Senior Game Designer, you'll own complex areas of the game, exercise strong creative judgment ... Lead rapid prototyping and iteration loops, using everything from early design pitches and paper ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... Key job responsibilities - Lead the definition, design, and delivery of innovative AI-powered ...

The Systems Designer will report to the Lead Designer (Core Fantasy) and collaborate regularly with feature teams across the studio. What You'll Do * Design Core Gameplay Systems * Support the ...

Lead Game UI/UX Designer

Santa Monica, CA · On-site

$150K - $190K/yr

As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. You will have a direct impact on how ...

$162K/yr

Game Designer (Puzzle) About us: Deep expertise. Personal and Industry evolution. Impeccable craft ... Lead continuous post-launch tuning efforts Analyze player data, win rates, and retention metrics to ...

Tabletop Game Designer

Dallas, TX · On-site

$60 - $80/hr

Position Summary We are seeking a highly creative, resourceful, and organized Game Designer to ... Plan and lead structured team brainstorms, providing creative direction and documentation to move ...

$150 - $200/hr

What You'll Do Epic Games is looking for an experienced Lead AI Designer to join our ... cross‑disciplinary development team, where you will own the vision and create innovative features.

As our first Games Designer, there's a path to Lead or Staff Games Designer as the portfolio and design needs grow. Key Responsibilities: * Design core game mechanics, paylines, reel sets, bonus ...

$150 - $200/hr

As our first Games Designer, there's a path to Lead or Staff Games Designer as the portfolio and design needs grow. Key Responsibilities: * Design core game mechanics, paylines, reel sets, bonus ...

Company Description Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original ...

Showing results 21-40

Tabletop Game Designer

Goliath

Seattle, WA • On-site

$176K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Key responsibilities

  • Invent and develop original tabletop games across multiple categories, creating prototypes and refining mechanics.

  • Manage multiple game development projects from concept through iteration, documentation, and final handoff.

  • Plan and facilitate playtesting sessions, analyze feedback, and translate observations into actionable improvements.


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development—creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities

· Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.

· Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.

· Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.

· Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.

· Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.

· Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.

· Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.

· Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.

· Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.

· Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.

· Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.

Requirements

Professional experience in board game development, game design, product development, toy development, or a closely related creative field.

· Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.

· Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.

· Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.

· Experience planning, conducting, and documenting structured playtests.

· Ability to turn qualitative consumer observations into specific, actionable improvements.

· Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.

· Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.

· Comfortable giving, receiving, evaluating, and incorporating constructive feedback.

· A portfolio of published games, prototypes, instructions, or other relevant game-development work.

Benefits

  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry—working with toys and games brings its own rewards