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39 Blizzard Entertainment Interface Designer Jobs Hiring Near You

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Blizzard Entertainment Jobs Information

Do workers at Blizzard Entertainment get paid breaks?

Yes. Most people get paid breaks.
83% of people say they get paid breaks.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Does Blizzard Entertainment pay people when they’re sick?

Yes. Most people get paid when they’re sick.
100% of people say they would get paid if they were sick but scheduled to work.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

At Blizzard Entertainment, are sick days and vacation days separate paid time off?

Sick days and vacation days are separate paid time off.
83% of people say they don’t have to use vacation days when they’re out sick.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Is the health insurance from Blizzard Entertainment affordable enough for their workers?

Most people say the health insurance costs are okay.
100% of people say the health insurance costs are okay
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people get paid time off at Blizzard Entertainment?

Most people get paid time off work.
100% of people say they get paid time off.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do workers at Blizzard Entertainment worry about hours?

Most people don’t worry about getting enough hours.
86% of people report they don’t worry about getting enough hours.
Based on data from 7 people who took the Breakroom Quiz between June 2025 and September 2025.

How easy is it to get time off at Blizzard Entertainment?

Most people find it easy to get time off.
100% of people report it’s easy to get time off.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do Blizzard Entertainment managers change schedules at the last minute?

Most managers don’t change people’s schedules at the last minute.
100% of people say their manager doesn’t change their shift schedule at the last minute.
Based on data from 7 people who took the Breakroom Quiz between June 2025 and September 2025.

Do jobs at Blizzard Entertainment spill into time workers aren’t paid for?

Rarely. The job doesn't usually spill into unpaid time.
14% of people report that their job takes up time that they don’t get paid for.
Based on data from 7 people who took the Breakroom Quiz between June 2025 and September 2025.

How easy is it to take sick days at Blizzard Entertainment?

Most people find it easy to take sick days.
100% of people report that it’s easy to take time off if they are sick.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people at Blizzard Entertainment feel treated with respect by their managers?

Most people feel treated with respect by their managers.
91% of people say they’re treated with respect by their managers.
Based on data from 11 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people at Blizzard Entertainment get to take their breaks without interruption?

Most people get breaks without interruption.
100% of people report that they get to take their breaks without interruption.
Based on data from 11 people who took the Breakroom Quiz between June 2025 and May 2026.

Is it stressful to work at Blizzard Entertainment?

Some people feel stressed here.
50% of people say they often feel stressed at work.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people at Blizzard Entertainment enjoy their jobs?

Most people enjoy their job.
90% of people report they enjoy their job.
Based on data from 10 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people at Blizzard Entertainment recommend working with their team?

Most people recommend working with their team.
67% of people report that they would recommend working with their immediate team to a friend.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people get enough training when they start at Blizzard Entertainment?

Most people got enough training when they started.
92% of people report they got enough training when they started working here.
Based on data from 12 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people get support to advance at Blizzard Entertainment?

Most people are given support to advance their career here.
In the last year, 91% of people report being given support to advance their career here.
Based on data from 11 people who took the Breakroom Quiz between June 2025 and May 2026.

Do people think Blizzard Entertainment’s headquarters understands what’s happening where they work?

Some people think headquarters doesn’t understand what’s happening where they work.
55% of people think that this employer’s headquarters or owners don’t have a good understanding of what’s really happening where they work.
Based on data from 11 people who took the Breakroom Quiz between June 2025 and May 2026.

Do workers feel well informed about how Blizzard Entertainment is doing?

Most people feel well informed about how the company is doing.
89% of people feel that they are kept well informed about how the company is doing as a whole.
Based on data from 9 people who took the Breakroom Quiz between June 2025 and March 2026.

What other companies are hiring for Interface Designer jobs?

What are the most popular categories at Blizzard Entertainment?

Infographic showing various Interface Designer job openings at Blizzard Entertainment in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 73% Physical, 7% Hybrid, and 20% Remote job distribution.

Associate Game Designer, Encounters - World of Warcraft

Irvine, CA • On-site

BLIZZARD ENTERTAINMENT, INC.
Arts, Entertainment, and Recreation • 1 - 5K employees

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz


Job description

Associate Game Designer, Encounters – World of Warcraft

Blizzard Entertainment.

Blizzard Entertainment is looking for a talented and enthusiastic Associate Game Designer for the World of Warcraft team. As an Associate Encounter Designer for the World of Warcraft team you will contribute to the development of raid, dungeon, delve, and outdoor world content by designing and implementing engaging creature combat. You must have a passion for telling compelling stories and excel at crafting them through the medium of gameplay mechanics.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this position is Irvine, CA.

Responsibilities
  • Populate the world of Azeroth with creatures and bring them to life through combat behaviors
  • Translate loose content ideas into formalized design pitches to be shared with design peers and collaborators across multiple disciplines
  • Iterate effectively while working on both short and long-term design projects using a modern game editor
  • Interpret and incorporate feedback on your content from a variety of sources, including players, peers, quantitative reports, and design leadership
  • Empathize with a broad spectrum of player types to build encounters that provide an appropriate amount of challenge for different audiences
  • Maintain a strong understanding of modern World of Warcraft combat and encounter design
  • Meet target dates and work proactively with production to prioritize and balance your workload
  • Communicate proactively across the development team to collaborate with peers in many other sub-disciplines
Minimum Requirements
  • Experience
  • Bachelor's degree or equivalent practical experience
  • Two years' experience working in a design role for live games or in an equivalent performance-driven professional setting
  • Significant experience playing World of Warcraft dungeon and raid content
  • Experience building games or mods in modern game engines e.g. Unreal, Unity, Godot, etc.
Knowledge & Skills
  • Demonstrated skill using at least one game editor for a modern game engine
  • Demonstrated ability to write scripts, code, or queries using at least one computer language (e.g. C#, Lua, Python)
  • Knowledge of professional game development best practices and development roles
  • A high standard of oral and written professional communication skills, including the ability to document work effectively and lead professional meetings/discussions
Application Materials
  • Resume
  • A cover letter that includes information about your professional/academic career and why you're interested in working on World of Warcraft
  • A list of games you've played in the last 90 days
Company Overview

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.

Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

Benefits
  • We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
  • Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
  • Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
  • In addition to a competitive base pay, employees in this role may be eligible for incentive compensation.
  • Incentive compensation is not guaranteed.
Compensation

In the U.S., the standard base pay range for this role is $24.43 - $45.19 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Equal Opportunity and Diversity

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.

General employment questions cannot be accepted or processed here. Thank you for your interest.

Company History

Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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