Absurd Ventures

29 Absurd Ventures Jobs Hiring Near You

Character Technical Artist

Santa Monica, CA ยท On-site

$130K - $165K/yr

As a Character Technical Artist at Absurd Ventures, you will collaborate closely with Character Artists, Riggers, Animators, and Engineers to develop and maintain character pipelines, solve complex ...

About Absurd Ventures Absurd Ventures is a media company creating new IP across all platforms and for all formats.Absurd Ventures is building narrative worlds, creating characters, and writing ...

Publishing Manager (Books)

Santa Monica, CA ยท On-site

$80K - $105K/yr

We are seeking an experienced Publishing Manager to help build and lead the overall strategy and performance of our books publishing imprint, Absurd Ventures Press . In conjunction with an external ...

Publishing Manager (Books)

Santa Monica, CA ยท On-site

$80K - $105K/yr

We are seeking an experienced Publishing Manager to help build and lead the overall strategy and performance of our books publishing imprint, Absurd Ventures Press . In conjunction with an external ...

Software Engineer, Audio

Santa Monica, CA ยท On-site

$115K - $140K/yr

Apply now and contribute to our innovative projects as a Software Engineer with Absurd Ventures. The base pay range for this position is $115,000 to $140,000 per year. Actual compensation is based on ...

Art Director

Santa Monica, CA ยท On-site

$185K - $225K/yr

Summary Absurd Ventures is seeking an Art Director to lead the artistic vision of our new, highly original AAA game universe. This role is central to realizing the existing visual identity of the ...

Summary Absurd Ventures is seeking an Art Director to lead the artistic vision of our new, highly original AAA game universe. This role is central to realizing the existing visual identity of the ...

Campaign Design Lead

Santa Monica, CA ยท On-site

$160K - $190K/yr

Summary As Campaign Design Lead, you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical ...

Campaign Design Lead

Santa Monica, CA ยท On-site

$160K - $190K/yr

Summary As Campaign Design Lead, you will be the primary vision holder and a hands-on contributor for story missions and single-player campaigns. Lead a multi-disciplinary team to deliver critical ...

Senior AI Engineer

San Rafael, CA ยท On-site +1

$160K - $190K/yr

Summary We are looking for an experienced AI Engineer to join our early stage team. In this role you will build systems and features that support a rich open world in Unreal Engine 5. We are looking ...

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

Summary We are seeking a highly skilled and experienced Lead Character Artist to join our dynamic team. As Lead Character Artist, you will be responsible for creating and overseeing the production of ...

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Absurd Ventures Jobs Information

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Infographic showing various job openings at Absurd Ventures in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.

Character Technical Artist

Absurd Ventures

Santa Monica, CA โ€ข On-site

$130K - $165K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 25 days ago


Job description

Summary
We are seeking a skilled Character Technical Artist to join our team and support the development of high-quality, performant characters for an all-new IP. This role sits at the intersection of art, animation, and engineering, ensuring that character assets are built, optimized, and implemented to the highest technical standards.
As a Character Technical Artist at Absurd Ventures, you will collaborate closely with Character Artists, Riggers, Animators, and Engineers to develop and maintain character pipelines, solve complex technical challenges, and help push the visual fidelity and performance of our characters in Unreal Engine.
Core Responsibilities
  • Partner with Character Artists to ensure character models meet technical, performance, and pipeline requirements.
  • Support and maintain character pipelines spanning modeling, rigging, skinning, deformation, and engine implementation.
  • Diagnose and resolve character-related technical issues, including geometry, skinning, deformation, LODs, and performance constraints.
  • Collaborate closely with rigging and animation to ensure characters are animation-ready and behave correctly in-game.
  • Implement and validate characters in Unreal Engine, ensuring correct setup for materials, LODs, cloth, and physics.
  • Develop tools, scripts, and workflows to improve efficiency and consistency in character production.
  • Create and maintain technical documentation for character pipelines, workflows, and best practices.
  • Proactively identify risks related to character production, performance, or pipeline bottlenecks and communicate them clearly to Production and leadership.
  • Provide technical guidance and mentorship to Character Artists and other content creators.

Core Qualifications
  • 5+ years of experience as a Character Technical Artist, Technical Artist, or similar role in the video game industry. Experience supporting character pipelines on at least one shipped AAA title.
  • Experience with character rigging, facial rigs, or motion systems.
  • Strong understanding of character modeling, topology, UVs, skinning, and deformation principles.
  • Significant experience working in Unreal Engine (preferably UE5), including character setup, LODs, physics, Control Rig and optimization.
  • Proficiency with industry-standard tools such as Maya and familiarity with Motion Builder, ZBrush and Substance Painter.
  • Solid scripting or tool development experience (Python, MEL, Blueprint, or similar).
  • Strong problem-solving skills with the ability to debug complex, cross-disciplinary issues.
  • Excellent communication skills and a collaborative mindset.

Plus if...
  • Familiarity with cloth, hair, or physics simulation workflows in Unreal Engine.
  • Experience with performance profiling and optimization on console hardware.
  • Previous experience establishing or evolving character pipelines on a large production.
  • Familiarity with proprietary or custom engine pipelines.

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.
  • Office is located near downtown Santa Monica - near metro and freeways.

The base pay range for this position is $130,000 to $165,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Absurd Ventures
Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts.