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60 2K Engineers Jobs Hiring Near You

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports ...

Who We Are 2K publishes some of the most popular video game franchises on the planet including ... Mentor engineers on the team-raise the technical ceiling without becoming a bottleneck. * Represent ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports ...

Who We Are 2K publishes some of the most popular video game franchises on the planet including ... Mentor engineers on the team-raise the technical ceiling without becoming a bottleneck. * Represent ...

Lead Security Architect

Austin, TX · On-site

$54.75 - $75/hr

What We Need 2K is looking for an experienced Lead Security Architect to grow our Security Engineering team. The ideal candidate has hands-on experience designing and operating medium to large ...

... 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists ...

Who We Are Founded in 2023, Small Axe Studios is 2K's newest stand-alone studio, built to push the ... We are looking for engineers with strong C++ fundamentals, production Unreal experience, and the ...

Familiar with 2K IPs, including NBA and WWE among others. * Experience working with developers and licensors. * Travel required for Development Studio relationship & planning (Seattle). The pay range ...

... 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists ...

Familiar with 2K IPs, including NBA and WWE among others. * Experience working with developers and licensors. * Travel required for Development Studio relationship & planning (Seattle). The pay range ...

Senior Gameplay Online Engineer

Burnaby, BC · On-site

CA$96K - CA$142K/yr

Who We Are Founded in 2023, Small Axe Studios is 2K's newest stand-alone studio, built to push the ... What We Need We're looking for a Senior Online Software Engineer to help build the multiplayer ...

Who We Are Founded in 2023, Small Axe Studios is 2K's newest stand-alone studio, built to push the ... engineering culture Conduct code reviews to uphold quality and consistency What Will Make You A ...

... 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists ...

... 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists ...

... 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playig, strategy, casual, and family entertainment. Our team of engineers, marketers, artists ...

Gameplay Design Director

Burnaby, BC · Hybrid

CA$153K - CA$229K/yr

Who We Are Founded in 2023, Small Axe Studios is 2K's newest stand-alone studio, built to push the ... You will partner closely with Engineers, Animators, Designers, and Producers to help lay the ...

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    Infographic showing various Engineers job openings at 2K in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

    Technical Stage Manager

    2K

    Petaluma, CA • On-site

    Full-time

    Medical, Dental, Vision, Life, Retirement, PTO

    Re-posted 23 days ago


    Job description

    Who We Are
    2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
    Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA® 2K, renowned BioShock®, Borderlands®, Mafia, Sid Meier's Civilization® and XCOM® brands; popular WWE® 2K and WWE® SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR® 2K
    At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
    The 2K Mocap team - an efficient workhorse that produces motion capture, audio, and video assets for our developers and clients. We work in a world-class 50,000 square foot facility with 4 stages, a head scanner, and a body scanner. We take great pride in our ability to capture, clean, solve, retarget, and deliver truly remarkable amounts of data at the highest quality. We love the art and technology of motion capture and have a lot of fun, all while having a true team spirit.
    We foster an environment based on honesty and integrity; being capable in oneself as well as having the ability to pick one another up. Succeeding together is the source of our strength.
    What We NeedA dynamic individual dedicated to solving technical problems on our mocap stages and leading all teams at 2k Mocap in technical development. 2k Mocap Tech is a small and agile team which covers a very broad area of knowledge, ranging from QCing and processing mocap data to software development. Our bread and butter is QT based Python programs for automation, but we also write C++ video tools specific tools for various Autodesk software APIs, manage a MSSQL database, maintain a fleet of Audio/Video/Mocap hardware and software, and the list goes on. Seasoned professionals of the mocap industry will understand.
    This role requires you to work onsite in our Petaluma, CA Mocap studio office location.
    What You'll DoAs the Technical Stage Manager you will be tasked with leading in the development of the latest in Motion Capture technology, but also continuously expanding your knowledge of programing, audio/video production, automation technology, etc. You will also be tasked with leading a team of talented and motivated individuals passionate about the technical art of mocap and tool development. Needless to say, you will learn a lot from us, and we hope to learn a lot from you. You will also work closely with our production, shop, stage, and operations at 2k Mocap, ensuring that all hardware and software is functional and up to date and the studio is smoothly humming along.|
    What Will Make You A Great Fit
    • Experience leading and organizing a technical team of 5 or more people.
    • Experience solving complex technical problems under pressure.
    • Experience designing large mocap camera layouts, focusing and aiming cameras, and troubleshooting mocap systems.
    • Experience using Motionbuilder, Maya, Shogun, Motive, and Unreal Engine, as well as their associated APIs.
    • Basic understanding of Python application development.
    • The ability and desire to learn things you probably have never even thought you would ever need to know or care about.
    • The ability and desire to work well with a team that loves to share ideas, debate, and innovate at a furious pace.

    What Would Be Nice
    • Experience using Giant Mocap System and Nuance.
    • Experience with hardware development or low level C programming for hardware/software interfaces.
    • Knowledge of Python and C++ based QT applications.
    • Basic understanding of a game production pipeline.
    • Basic SQL query writing and understanding of database functionality.
    • Basic understanding of audio/video formats and frame accurate audio/video processing.

    The successful candidate will oversee positions that are subject to a collective bargaining agreement between 2K and IATSE.
    As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
    Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
    The pay range for this position in California at the start of employment is expected to be between $123,000 and $160,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
    Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
    Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates.
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