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Xr Creative Director Jobs (NOW HIRING)

You'll work closely with our tech team, tech directors, designers and producers to build ... AR/VR/XR or spatial computing project experience Growth Areas We're Actively Investing In

You'll work closely with our tech team, tech directors, designers and producers to build ... AR/VR/XR or spatial computing project experience Growth Areas We're Actively Investing In

Monks is building a talent pool for an AI Craft Director to pioneer AI-enabled creative workflows ... VR/AR/XR * Portfolio showcasing innovative, boundary-pushing creative work * Exceptional ...

Creative / Art Director

Justin, TX · On-site

$142K - $150K/yr

Job Title Creative / Art Director About Canoo Canoo's mission is to bring EVs to Everyone and build ... Experience with Unreal Engine (AR, VR, XR) is a bonus Travel Requirements * Limited Travel might be ...

Student Lab Assistants work closely with the Senior Director, Innovation Center team, faculty, and ... Research new tools, platforms, creative practices, and developments in AI, XR, emerging media, and ...

Student Lab Assistant

Manhattan, NY · On-site

$16.75 - $21/hr

Student Lab Assistants work closely with the Senior Director, Innovation Center team, faculty, and ... Research new tools, platforms, creative practices, and developments in AI, XR, emerging media, and ...

... XR workflows. Beyond creating exceptional designs, they should be comfortable using AI-assisted ... Collaborate closely with creative directors, strategists, producers, developers, 3D artists, and ...

$150 - $200/hr

Join the creative revolution at XR! XR is on a mission to transform how the world creates, connects ... Acting as a direct extension of both the Enterprise Sales and Product teams, you will serve as the ...

New

Join the creative revolution at XR! XR is on a mission to transform how the world creates, connects ... Acting as a direct extension of both the Enterprise Sales and Product teams, you will serve as the ...

Senior Concept Artist

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

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Xr Creative Director information

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$43K

$129.3K

$216.5K

How much do xr creative director jobs pay per year?

As of Sep 9, 2026, the average yearly pay for xr creative director in the United States is $129,330.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What is an XR Creative Director?

An XR Creative Director is a professional responsible for overseeing the creative vision and execution of extended reality (XR) projects, which may include virtual reality (VR), augmented reality (AR), and mixed reality (MR) experiences. They lead multidisciplinary teams to develop immersive content, ensuring that design, storytelling, and technology work together seamlessly. The XR Creative Director collaborates with artists, developers, and producers to deliver innovative and engaging digital experiences. Their role often involves setting creative direction, guiding prototyping, and maintaining a consistent vision throughout the project's lifecycle.

What are the key skills and qualifications needed to thrive as an XR Creative Director?

To thrive as an XR Creative Director, you need a strong background in design, storytelling, and immersive technologies, often supported by a degree in design, media, or a related field and experience in XR (AR/VR/MR) projects. Familiarity with 3D modeling software (such as Unity or Unreal Engine), prototyping tools, and industry-standard creative suites is essential. Visionary leadership, collaboration, and strong communication skills help drive creative teams and foster innovation. These skills are vital for delivering engaging and cutting-edge XR experiences that meet strategic goals and captivate audiences.

How does an XR Creative Director typically collaborate with technical teams to bring immersive experiences to life?

An XR Creative Director works closely with developers, 3D artists, and UX/UI designers to ensure creative vision aligns with technical capabilities. This collaboration often involves regular brainstorming sessions, feedback loops, and iterative prototyping to address challenges unique to XR, such as optimizing user interaction and performance. The XR Creative Director translates creative concepts into actionable tasks for the technical team, bridging artistic vision with practical implementation while ensuring the final product delivers an engaging and seamless user experience.

What are popular job titles related to Xr Creative Director jobs?

For Xr Creative Director jobs, the most frequently searched job titles are:

Infographic showing various Xr Creative Director job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $129,330 per year, or $62.2 per hour.

Creative Technologist (Freelance)

Remote

Hovercraft
11 - 50 employees

Full-time

Re-posted 23 days ago


Job description

About Us

Hovercraft is a dynamic and innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology. We specialize in creating standout visuals, interactive digital content, and impactful branding solutions that push the boundaries of creativity.

Overview

We're looking for freelance Creative Technologists to help push the studio's work forward across a growing range of mediums. You'll work closely with our tech team, tech directors, designers and producers to build interactive experiences, real-time graphics systems, web projects, video games, and physical installations. We often carry projects from inception through completion - prototype, develop, deliver, and support our custom-built technology solutions. The tech team's work is centered around software but includes hardware integration, travel, client-facing interactions, and being embedded in the larger creative and problem-solving process.

Core Technical Skills

We're open to collaborating with generalists and specialists alike.

Software:

  • Strong generative / creative coding background - WebGL, Three.js, react-three-fiber, GLSL, or comparable real-time graphics experience
  • Experience with TouchDesigner for interactive systems, hardware integration, and high-performance graphics
  • Proficiency in JavaScript/TypeScript and modern web development (React or similar frameworks)
  • Solid backend fundamentals and comfort with REST APIs, content management systems, and cloud services for data-driven applications
  • Game development experience via WebGL, Unity, Unreal, or similar
  • Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide variety of media assets (image/video/audio/3d) in interactive contexts
  • Source control and deployment fluency: Git, GitHub, basic cloud/server workflows
  • A solid grasp of software engineering practices - you think about stability, edge cases, version control, and QA
  • A commitment to staying current with modern development tools and workflows, including build tools, AI-assisted coding & agents, and automation
  • Working knowledge of current AI tools for creative pipelines: Computer vision, generative media, etc.
  • Experience with Windows scripting, tooling, and troubleshooting, as most of our projects run on Windows PCs
  • Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects, Cavalry)

Hardware:

  • Familiarity with physical computing: depth cameras, LIDAR, Arduino, Raspberry Pi, custom electronics, RFID, sensor arrays, computer vision, and novel HCI technologies
  • Experience with physical lighting systems - DMX/ArtNet/etc., spatial mapping, electrical systems & power distribution
  • Familiarity with AV systems integration and industry standards (projectors, LED walls, sound systems, media servers, etc.)
  • Electrical engineering or fabrication fundamentals
  • AR/VR/XR or spatial computing project experience

Growth Areas We're Actively Investing In:

  • Unreal Engine / Notch - real-time 3D, XR production, high-resolution environments
  • Media server experience (Disguise, Pixera, or similar)
  • Deeper electrical & mechanical engineering expertise
  • Small-scale fabrication and material prototyping skills

Soft Skills That Matter Here:

  • Design & Quality Mindset: Strong design and craft sensibilities; understands what "Hovercraft quality" means, both visually and technically.
  • Ownership & Accountability: Takes initiative, makes decisions autonomously, estimates and manages work effectively, and advocates for timelines, testing, and quality.
  • Communication & Collaboration: Proactively shares progress, flags blockers early, keeps stakeholders informed, and works effectively within cross-functional teams and production pipelines.
  • Adaptability & Resilience: Maintains a positive, solutions-oriented attitude while navigating changing scope, creative direction, technical constraints, and tight deadlines across multiple projects.
  • Curiosity & Continuous Learning: Demonstrates a genuine passion for learning, experimentation, R&D, prototyping, and exploring new tools and creative technologies.