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Xbox Software Engineer Jobs (NOW HIRING)

... macOS, Windows, Xbox, Playstation and TV. We tackle the platform's most difficult technical ... software. * Exceptional communication skills to discuss technical trade-offs with both engineering ...

Senior Software Engineer - CTV

Manhattan, NY

$134K - $177K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Senior Software Engineer - CTV

Burbank, CA · On-site

$130K - $171K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Senior Software Engineer - CTV

Manhattan, NY

$134K - $177K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Senior Software Engineer - CTV

Burbank, CA · On-site

$130K - $171K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Senior Software Engineer - CTV

Burbank, CA · On-site

$130K - $171K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Senior Software Engineer - CTV

Burbank, CA · On-site

$130K - $171K/yr

Senior Software Engineer, Smart TV/CTV Location: New York / Los Angeles / San Francisco / Ft ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others)

Lead Software Engineer, Smart TV/CTV (New York / Los Angeles / San Francisco / Ft. Lauderdale ... Experience with multiple CTV platforms (Tizen, webOS, Vizio, Xbox, PlayStation, or others) You've ...

Lead Software Engineer, Smart TV/CTV (New York / Los Angeles / San Francisco / Ft. Lauderdale ... Xbox, PlayStation, or others) • You've built or maintained cross-platform CTV codebases that ...

... Xbox Live, Skype, OneDrive, and the Microsoft Azure platform globally with our server and data ... The Microsoft Silicon Engineering and Solutions Team is seeking a Senior CAD Software Engineer to ...

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Xbox Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do xbox software engineer jobs pay per year?

As of Jul 17, 2026, the average yearly pay for xbox software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Xbox Software Engineer position, and why are they important?

To thrive as an Xbox Software Engineer, you should possess strong programming abilities in languages such as C++, C#, or Java, backed by a degree in computer science or a related field. Familiarity with development environments like Visual Studio, version control systems like Git, and experience with Xbox SDKs or related certification is often expected. Excellent problem-solving, communication, and teamwork skills help you collaborate effectively and drive innovation. These competencies are crucial for creating high-performance gaming experiences and contributing to the success of Xbox platforms.

What are the main challenges an Xbox Software Engineer may face on the job?

As an Xbox Software Engineer, you may encounter challenges such as optimizing game performance across diverse hardware configurations, ensuring seamless user experiences, and troubleshooting complex interoperability issues. You'll work closely with designers, testers, and other engineers to resolve bugs, implement new features, and keep up with evolving technology standards. Adapting to rapid development cycles and consistently meeting high expectations for quality and innovation can also be demanding. However, these challenges offer valuable opportunities to grow your technical expertise and make a direct impact on gaming experiences enjoyed by millions.

Can you make $500,000 as a software engineer?

Xbox Software Engineers, especially those with extensive experience, specialized skills, or in senior roles, can potentially earn $500,000 or more annually through base salary, bonuses, and stock options. Such high compensation levels are typically achieved in senior or executive positions at large companies or through performance-based incentives. Entry-level or mid-level software engineers usually earn significantly less than this amount.

What engineer makes $500,000 a year?

Senior software engineers, including those working on high-demand platforms like gaming consoles, can earn $500,000 or more annually, especially with bonuses, stock options, and extensive experience. Achieving this level typically requires advanced skills, leadership roles, and working at large tech or gaming companies.

What is level 69 at Microsoft?

At Microsoft, level 69 typically corresponds to a senior or principal software engineer role, depending on the specific team and job function. Levels at Microsoft are part of a structured career ladder that includes defined responsibilities, compensation, and expectations, often requiring several years of experience and technical expertise. Advancement to higher levels involves demonstrated leadership, technical skill, and impact on projects or products.

What is an Xbox Software Engineer job?

An Xbox Software Engineer is responsible for developing, optimizing, and maintaining software for the Xbox platform, including games, system software, and related services. They work on various aspects such as graphics, networking, performance optimization, and gameplay mechanics. This role requires strong programming skills, typically in C++ or C#, and experience with game engines and debugging tools. Engineers collaborate with designers, artists, and other developers to create seamless gaming experiences.

Can you get a job at Xbox?

Xbox Software Engineers are employed by Microsoft, the company that develops Xbox gaming consoles and services. To work as an Xbox Software Engineer, candidates typically need a background in software development, experience with programming languages like C++ or C#, and familiarity with gaming or entertainment platforms. Job opportunities are available through Microsoft's careers website and often require a relevant degree and technical skills.
More about Xbox Software Engineer jobs
What cities are hiring for Xbox Software Engineer jobs? Cities with the most Xbox Software Engineer job openings:
What are the most commonly searched types of Xbox Software Engineer jobs? The most popular types of Xbox Software Engineer jobs are:
Senior Software Engineer, Production Technology

Senior Software Engineer, Production Technology

Blizzard Entertainment, Inc.

Irvine, CA • On-site

$131K - $173K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

Team Name:

Battle.net & Online ProductsJob Title:Senior Software Engineer, Production TechnologyRequisition ID:R027475Job Description:

Blizzard's game teams thrive when they can ride the wave of what's next: new platforms, new capabilities, and the services and features our shared technology provides to unlock them. Staying ahead of that curve takes legendary effort: scouting what's coming, adapting our durable shared services to deliver new capabilities, and making sure teams can adopt them without losing momentum. We're looking for a seasoned specialist with a multi-class mindset to join a small, high-impact team and help our teams keep pace as the world changes.
Whether it's battling the Zerg in the Koprulu sector or outplaying your opponents in the Nexus, great adventures are forged when the right foundations hold strong. Our teams need a versatile champion to maintain, shape, and advance shared services by evolving the features teams depend on, introducing new capabilities, and ensuring it all works reliably at scale. You should be spec'd into engineering talents, armed with a hunger to build sustainable solutions, and ready to take on challenges whose victories ripple across many teams at once.
So, if you like merging technology with player experience, working with a small team, and tackling problems where early exploration becomes long-term wins for the studio, we would love to hear from you.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore otherpossible options,including remote work arrangements.

Responsibilities:
  • Delivering shared platform capabilities that scale across multiple game teams, increasing leverage while minimizing duplicated engineering effort
  • Evaluating partner teams' technical challenges and leading through design, architecture, tradeoff analysis, and clear documentation to ship solutions that unlock new capabilities and accelerate adoption
  • Mentoring engineers through design reviews, technical guidance, and constructive feedback-raising the bar while continuing to learn from teammates
  • Upholding a high-trust, high-craft engineering culture that makes the team a top-tier destination for dedicated engineers
  • Communicating technical concepts and shared solutions clearly across partner teams to drive understanding and adoption
  • Partnering with stakeholders across teams to iteratively refine shared solutions through clear rationale, structured feedback, and well-framed technical tradeoffs
  • Diving deep into existing game codebases to uncover new opportunities, unlock new capabilities, and help both classic and modern Blizzard games continue to evolve
Requirements:
  • 8+ years of professional software engineering experience using C++
  • 2+ years' of professional Linux development experience
  • Professional experience working with relational databases
  • Strong organization skills, product sense and ability to execute at a high level
  • Experience with designing, developing and maintaining highly available, distributed, live, real-time services
  • Experience with owning a tech stack from continuing development to live operation
Bonus:
  • Experience with other languages such as Go, C#, Java, Python, and Typescript/JavaScript
  • Can self-assess the needs of a system, codebase, or team, and make a case to prioritize that work
  • Passion for the uptime of always-on, always-available live global services
  • Experience developing on MacOS, iOS, Android, and consoles.
  • Developing in a context where many dependent services are owned by other teams
  • Experience with mature legacy codebases
  • Developing software that is used globally in compliance with local regulations
  • Comfort working around CI/CD pipelines, including running builds, understanding pipeline behavior, and making thoughtful changes as part of broader system work
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which wasacquiredby Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, witha track recordthat includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media,technologyand entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crushand Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrivein order toconnect and engage the world through epic entertainment. We provide a suite of benefits that promote physical,emotionaland financial well-being for 'Every World' -we'vegot our employees covered!
Thevideogameindustry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications?Let usdecide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminateon the basis ofrace, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $102,800.00 - $190,204.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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