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Work From Home Unity Game Developer Jobs in Michigan

WORK FROM HOME

Warren, MI · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

WORK FROM HOME

Detroit, MI · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

WORK FROM HOME

Lansing, MI · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

This role is designed for individuals looking to learn a new skill and work from home with support. Responsibilities: * Connect with individuals requesting information * Provide guidance on coverage ...

This role is designed for individuals looking to learn a new skill and work from home with support. Responsibilities: * Connect with individuals requesting information * Provide guidance on coverage ...

Remote, work-from-home career * Average first-year earnings of $69K through commissions and bonuses * Increased earning potential in later years through performance and renewals * Residual income ...

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Work From Home Unity Game Developer information

See Michigan salary details

$28.3K

$94.5K

$156.9K

How much do work from home unity game developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for work from home unity game developer in Michigan is $94,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,000.00 and $108,100.00 per year, depending on experience, location, and employer.

What is the difference between Work From Home Unity Game Developer vs Remote Mobile Game Developer?

AspectWork From Home Unity Game DeveloperRemote Mobile Game Developer
Required SkillsUnity engine, C#, 3D/2D game developmentMobile platforms, Unity or native SDKs, C# or Java/Kotlin
Work EnvironmentRemote, collaborative teams, game studiosRemote, app stores, mobile device testing
Industry UsageVideo game industry, entertainmentMobile app industry, gaming, entertainment

Both roles often require Unity and C# skills, but Work From Home Unity Game Developers focus on full-scale game development, while Remote Mobile Game Developers specialize in mobile-specific projects. The work environment and industry usage overlap, but the platforms and technical focus differ.

What are popular job titles related to Work From Home Unity Game Developer jobs in Michigan? For Work From Home Unity Game Developer jobs in Michigan, the most frequently searched job titles are:
What cities in Michigan are hiring for Work From Home Unity Game Developer jobs? Cities in Michigan with the most Work From Home Unity Game Developer job openings:

Game Developer (Java / libGDX) - Remote

micro1 AI

Detroit, MI • Remote

$20 - $120/hr

Part-time

Re-posted 19 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.