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Work From Home Compiler Engineer Jobs (NOW HIRING)

As a Compiler Engineer at The Browser Company, you'll advance Windows support for Swift and build ... If you live in New York (or want to visit), you're welcome to work from our office in Williamsburg.

Preferred : • Experience architecting complete MLIR flows: from frontend dialects down to ... PyTorch compiler technologies, especially Torch-MLIR and integration paths with PyTorch 2.0 ...

FPGA Engineer - Work From Home

Chicago, IL · On-site +1

$133K - $172K/yr

FPGA Engineer - Work From Home We are seeking a talented and self-motivated FPGA Engineer to join a growing hardware engineering team. Our culture emphasizes teamwork and focuses on continuous ...

Preferred : • Experience architecting complete MLIR flows: from frontend dialects down to ... PyTorch compiler technologies, especially Torch-MLIR and integration paths with PyTorch 2.0 ...

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

WORK FROM HOME

Oklahoma City, OK · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

WORK FROM HOME

Kansas City, KS · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

WORK FROM HOME

Shreveport, LA · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

Showing results 21-40

Work From Home Compiler Engineer information

See salary details

$33K

$89.2K

$142K

How much do work from home compiler engineer jobs pay per year?

As of Jul 28, 2026, the average yearly pay for work from home compiler engineer in the United States is $89,183.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,500.00 and $109,000.00 per year, depending on experience, location, and employer.

What does a Work From Home Compiler Engineer do?

A Work From Home Compiler Engineer is responsible for designing, developing, and maintaining compilers, which are programs that translate source code written in one programming language into another language, often machine code. Working remotely, they collaborate with other engineers to optimize code performance, fix bugs, and implement new features. They often use programming languages like C, C++, or Rust and work with tools such as LLVM or GCC. Their role also involves code reviews, documentation, and ensuring the compiler integrates smoothly with other development tools.

What is the difference between Work From Home Compiler Engineer vs Software Developer?

AspectWork From Home Compiler EngineerSoftware Developer
Required CredentialsBachelor's in Computer Science, knowledge of programming languages, compiler theoryBachelor's in Computer Science or related field, programming skills
Work EnvironmentRemote, collaborative with engineering teams, specialized toolsRemote or on-site, diverse projects, coding and debugging
Industry UsageTech companies, compiler and language development firmsWide range of industries including tech, finance, healthcare
Search & Comparison IntentUnderstanding specialized roles in compiler developmentGeneral software development roles

Work From Home Compiler Engineers focus on developing and optimizing compilers and language tools, requiring specialized knowledge in compiler theory. Software Developers have broader roles in creating applications across various industries. While both roles can be remote and require programming skills, the compiler engineer's work is more specialized and technical.

How can I make 2000 a week working from home?

A Work From Home Compiler Engineer can earn $2,000 or more weekly by taking on multiple freelance or contract projects, leveraging specialized skills in programming languages and tools, and maintaining a strong professional network. Building a portfolio, obtaining relevant certifications, and working efficiently with remote collaboration tools can help increase earning potential. Consistent high-quality work and client relationships are key to reaching this income level.

How do Work From Home Compiler Engineers typically collaborate with team members on complex projects?

Work From Home Compiler Engineers frequently collaborate using a variety of remote communication tools such as version control systems, instant messaging, and video conferencing. They often participate in regular code reviews, pair programming sessions, and design discussions to ensure alignment and maintain code quality. Despite working remotely, they remain closely connected with other engineers, QA specialists, and product managers, making clear communication and thorough documentation essential. Project management platforms are commonly used to track progress and assign tasks, helping ensure that everyone stays on the same page.

How can I make $100,000 a year working from home?

A Work From Home Compiler Engineer can reach a $100,000 annual salary by gaining advanced programming skills, experience with compiler design, and proficiency in relevant tools like C++ or LLVM. Building a strong portfolio, obtaining relevant certifications, and working for companies that offer remote positions with competitive pay are also important factors.

What engineer makes $500,000 a year?

Highly experienced software engineers, including some compiler engineers working in specialized or senior roles, can earn $500,000 or more annually, especially with bonuses, stock options, or in high-cost-of-living areas. Achieving this level typically requires advanced skills, extensive experience, and working at top technology companies or in leadership positions.

How to make $1000 a week remotely?

A Work From Home Compiler Engineer can earn $1000 or more weekly by taking on multiple freelance or contract projects, leveraging specialized skills in programming, debugging, and code optimization. Building a strong portfolio, maintaining proficiency with relevant tools, and securing consistent clients or employment can help achieve this income level. Typically, this requires a combination of experience, efficient work habits, and possibly working full-time hours remotely.

What are the key skills and qualifications needed to thrive as a Work From Home Compiler Engineer, and why are they important?

To thrive as a Work From Home Compiler Engineer, you need a deep understanding of computer science fundamentals, compiler theory, and proficiency in programming languages like C++ or Rust, often supported by a relevant degree. Experience with build systems, version control tools (like Git), and familiarity with compiler frameworks such as LLVM or GCC is typically required. Strong problem-solving abilities, independent work ethic, and clear written communication are vital soft skills for remote collaboration and troubleshooting. These skills are crucial to effectively design, optimize, and maintain complex compiler systems while working autonomously and communicating with distributed teams.
More about Work From Home Compiler Engineer jobs
What cities are hiring for Work From Home Compiler Engineer jobs? Cities with the most Work From Home Compiler Engineer job openings:
What states have the most Work From Home Compiler Engineer jobs? States with the most job openings for Work From Home Compiler Engineer jobs include:
Infographic showing various Work From Home Compiler Engineer job openings in the United States as of July 2026, with employment types broken down into 75% Locum Tenens, 2% As Needed, and 23% Full Time. Highlights an 91% Physical, 4% Hybrid, and 5% Remote job distribution, with an average salary of $89,183 per year, or $42.9 per hour.
Software Engineer, Compiler

Full-time

Posted 7 days ago


Job description

Hi, we're The Browser Company and we're building a better way to use the internet.
Browsers are unique in that they are one of the only pieces of software that you share with your parents as well as your kids. Which makes sense, they're our doorway to the most important things - through them we socialize with loved ones, work on our passion projects, and explore our curiosities. But on their own, they don't actually do a whole lot, they're kind of just there. They don't help us organize our messy lives or make it easier to compose our ideas. We believe that the browser could do so much more - it can empower and support the amazing things we do on the internet. That's why we're building one: a browser that can help us grow, create, and stay curious.
To accomplish this lofty task, we're building a diverse team of people from different backgrounds and experiences. This isn't optional, it's crucial to our mission, as we need a wide range of perspectives to challenge our assumptions and shape our browser through a bold, creative lens. With that in mind, we especially encourage women, people of color, and others from historically marginalized groups to apply.
About the Role
At The Browser Company, we've taken a unique approach to building our Swift/Chromium web browsers for multiple platforms. While most major browsers are written in C++, we decided to avoid challenges around slow iteration speed and memory safety by building Arc and Dia using Swift. A small team of language compiler and systems engineers have implemented the protocol that allows us to run our Swift code across MacOS, Windows, iOS and Android. We're part of the Swift core team and work closely with Apple, supporting Windows and Android. You can read more about our open source work on our company Github and our Speaking in Swift blog.
As a Compiler Engineer at The Browser Company, you'll advance Windows support for Swift and build features that benefit both our internal projects and the broader Swift community. Your work will shape how we build browsers and cross-platform applications, with Swift at the core of our stack. You'll collaborate with the open-source community, Apple, and other companies using Swift while tackling deep technical challenges in language and compiler design.
Overall you will
  • Enhance Compiler Performance: Investigate and address performance bottlenecks, focusing on areas like memory allocation, PGO/LTO/BOLT, and hot function optimizations. Collaborate with cross-functional teams to improve build times and developer productivity.
  • Platform Support: Maintain and expand support for multiple operating systems, including Windows and Android. This includes enabling CI testing, debugging tools, and profiling capabilities to ensure robust toolchain performance. Maintain and improve support for multiple architectures including X86_64 and ARM64 across different Operating Systems. Be involved in emerging architecture support as well (e.g. RISCV).
  • Toolchain Development: Build and maintain custom toolchains on macOS and Windows, ensuring seamless integration with tools like Xcode and VSCode. Develop deployment solutions for alternative toolchains to enhance developer workflows. Work to support new platforms for cross-compilation and improve existing ones across the compilation pipeline.
  • Cross-Language Interoperability: Drive innovations in Swift and C/C++, Java/Kotlin interoperability, enabling seamless integration for Windows and Android application development. Improve Swift's interoperability with C and C++ codebases to improve developer experiences with multi-lingual codebases.
  • Open Source by Default: Nearly all of your work lands upstream in LLVM, Swift, and related projects. Your contributions are visible, impactful, and benefit the wider developer community.
After 1 month you will...
  • Onboard onto our team and codebase with your onboarding buddy
  • Attend a number of onboarding presentations on the company, product, codebase, and culture
  • Get familiar with Swift, our Windows toolchain and tooling, and our Windows roadmap
  • Ship a few bug fixes and small improvements across our codebase and tooling
  • Pair programmed with a few people on the engineering team
  • Be regularly posting product feedback about our browser in our #dogfooding channel
After 3 months you will...
  • Be familiar with our Windows toolchain, our Swift bindings, and how the Swift compiler works on Windows
  • Shipped several tickets to improve Swift language features and Swift developer tooling
  • Be involved in weekly engineering discussions about our architecture, how we do code review, code style, and more.
  • Be involved in infrastructure discussions like how we add better observability to debug issues in production, how we better monitor performance regressions, and how we make our updater less finicky.
After 6 months you will...
  • Be interview trained and interviewing candidates for roles at The Browser Company.
  • Be driving compiler and toolchain projects from conception to production launch
  • Be mentoring and pair programming with newer engineers to help them get spun up on the codebase.
  • Be working closely with Apple and the LLVM and Swift communities to discuss new features and push these projects forward

Qualifications
  • Compiler experience. You have 5+ years of experience working with language compilers and complex codebases, such as LLVM. Ideally, you've worked with Swift and/or C++.
  • Operating system experience. Some familiarity with one of our operating systems (Windows, MacOS, Android, iOS) is preferred, but not required.
  • A passion for build systems and tooling. You understand how to improve systems to make them easier to understand, debug, and maintain. You're excited about elegant, maintainable, and easy to use build tooling and configuration.
  • Pragmatism and problem-solving. You're pragmatic, motivated by nebulous problems, and excited to work in a startup environment with quick product validation cycles.
  • You're time zone overlaps with our team. We're primarily focused on hiring in North American time zones and require that folks have at least 4+ hours of overlap time with team members in Eastern Time Zone.
  • You resonate with our company values.

Compensation and Benefits
  • Our total compensation for full-time employees includes base salary, equity, and comprehensive benefits. The annual base salary range for this role is $295,000 - $350,000 USD. The final offer will depend on your experience, expertise, and interview performance. Our goal is simple: if it feels like the right mutual fit, compensation shouldn't be the thing that gets in the way. We've built a small, talent-dense team who cares deeply about their craft, and we pay competitively in line with current market benchmarks.
  • Benefits. We offer best-in-class benefits (https://go.atlassian.com/perksandbenefits) designed to support you, your family, and your life outside of work. Think big-company perks with startup-style impact, ownership, and ways of working - so you have the space and support to do the best work of your career.
  • Location. We're a remote-friendly company and can hire in the US or Canada. If you live in New York (or want to visit), you're welcome to work from our office in Williamsburg.

The Browser Company is an ambitious team of close to 100 people (and growing!) who are passionate about building great products. We are a remote-first, distributed team, with the option to work from office in Brooklyn, New York. We strongly support diversity and encourage people from all backgrounds to apply.
To read more about what we value as a company, check out Notes on Roadtrips on our blog.