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Weekend Unity 3D Developer Jobs in Florida (NOW HIRING)

... time 3D engine - with genuine focus on usability and safety • Custom shaders and ray-traced ... using Unity, Unreal, or OpenXR • XR interfaces that account for human perceptual limits - how ...

As an Engineering Manager specializing in Real Time 3D technologies, you will lead technical teams ... as Unity, Unreal, Omniverse, or similar tools • Ability to guide technically complex work ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118.60K - $141.90K/yr

... Engineering, and Quality Assurance- to craft compelling and imaginative solutions that captivate ... Work with 3D models, textures, shaders, and animations to ensure efficiency and high performance in ...

Senior Software Engineer

Orlando, FL · On-site

$95K - $135K/yr

Your Role As a Software Engineer specializing in Real Time 3D technologies, you will play a pivotal ... Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse ...

Senior Software Engineer (Contractor)

Orlando, FL · On-site

$114.40K - $150.80K/yr

Your Role As a Software Engineer specializing in Real Time 3D technologies, you will play a pivotal ... Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse ...

Senior Software Engineer (Contractor)

Orlando, FL

$114.40K - $150.80K/yr

Your Role As a Software Engineer specializing in Real Time 3D technologies, you will play a pivotal ... Experience working with emerging technologies and real-time platforms (Unity, Unreal, or Omniverse ...

Kratos has an exciting opportunity in Orlando, FL for a Software Engineer with the following job ... Proficiency in Unity, Unreal 3D and GL Studio applications * Knowledge of cybersecurity principles ...

Engineering Manager

Orlando, FL · On-site

$120K - $160K/yr

Your Role As an Engineering Manager specializing in Real Time 3D technologies, you will play a ... Hands-on experience with real-time platforms such as Unity, Unreal, Omniverse, or similar tools

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Weekend Unity 3D Developer information

What are the key skills and qualifications needed to thrive as a Weekend Unity 3D Developer, and why are they important?

To excel as a Weekend Unity 3D Developer, you need strong proficiency in C#, 3D game development, and experience with the Unity engine, along with a relevant degree or portfolio of projects. Familiarity with version control systems like Git, Unity Asset Store tools, and possibly certifications in Unity development are typically valuable. Excellent problem-solving, communication, and time management skills are essential to deliver quality work within limited weekend hours. These abilities ensure efficient, collaborative, and high-quality development, critical for meeting project deadlines and producing compelling interactive experiences.

What are some common challenges Weekend Unity 3D Developers face, and how can they overcome them?

Weekend Unity 3D Developers often face the challenge of managing limited project time while meeting development milestones. Balancing bug fixes, new feature implementation, and testing within a condensed weekend schedule requires strong organizational skills and clear communication with team members. To overcome these challenges, it's helpful to prioritize tasks, use version control effectively, and maintain regular updates with the team to ensure everyone is aligned. Leveraging productivity tools and documenting progress can also help streamline collaboration and reduce miscommunication.

What is a Weekend Unity 3D Developer?

A Weekend Unity 3D Developer is a software developer who specializes in using the Unity 3D game engine and works primarily during weekends. They are responsible for creating, testing, and refining interactive 3D applications or games using Unity, often on a part-time or contract basis. These developers may work remotely or onsite, collaborating with teams to rapidly prototype features, fix bugs, or implement new content over the weekend. Their work is crucial for projects that require quick turnarounds or need additional support outside of regular business hours.

What is the difference between Weekend Unity 3D Developer vs Part-Time Unity Developer?

AspectWeekend Unity 3D DeveloperPart-Time Unity Developer
Work SchedulePrimarily works on weekends, limited hoursFlexible hours, may include weekdays or weekends
CredentialsProficiency in Unity, C#, game development experienceSimilar credentials, often with portfolio or project experience
Work EnvironmentFreelance or contract-based, remote or on-sitePart-time employment, remote or on-site
Industry UsageGame studios, indie developers, educational projectsGame development, AR/VR projects, training simulations

The main difference between a Weekend Unity 3D Developer and a Part-Time Unity Developer lies in their work schedule. Weekend developers focus on weekend hours, often for short-term projects, while part-time developers have more flexible hours throughout the week. Both roles require similar skills and credentials, but their scheduling and employment arrangements differ.

What are the most commonly searched types of Unity 3D Developer jobs in Florida? The most popular types of Unity 3D Developer jobs in Florida are:
What cities in Florida are hiring for Weekend Unity 3D Developer jobs? Cities in Florida with the most Weekend Unity 3D Developer job openings:
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115.70K - $121.40K/yr

Contractor

Posted 15 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.