1

Weekend Software Engineer Gpu Jobs in Washington

Overview VTG is seeking an Associate Software Engineer to work with our software for modeling ... Experience with CuPy or Numba for writing GPU kernels in Python * Experience with Python ...

Overview VTG is seeking a an Associate Software Engineer to work with our software for modeling ... Experience with CuPy or Numba for writing GPU kernels in Python * Experience with Python ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

... software engineer to own the full development stack. This position requires passion for real-time ... Expect to do deep dives in C++/C#/Python coding, low-latency optimizations, GPU expertise, and ...

A solid understanding of GPU programming and parallel computing architectures * Understanding ... Build software products that utilize third party mathematics and communication libraries

Junior Software Engineer

Bowie, MD · On-site

$69K - $125K/yr

A solid understanding of GPU programming and parallel computing architectures * Understanding ... Build software products that utilize third party mathematics and communication libraries

Software Engineer

Bethesda, MD · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The role involves working closely with Systems Engineers, Software Engineers, Architects, and ... Familiarity with DGX (Deep GPU Xceleration). * Active Security+ certification and ability to obtain ...

Software Engineer

Bethesda, MD · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The role involves working closely with Systems Engineers, Software Engineers, Architects, and ... Familiarity with DGX (Deep GPU Xceleration). * Active Security+ certification and ability to obtain ...

Software Engineer

Bethesda, MD · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

The role involves working closely with Systems Engineers, Software Engineers, Architects, and ... Familiarity with DGX (Deep GPU Xceleration). * Active Security+ certification and ability to obtain ...

Graphics Processing Unit (GPU) Engineer - TS/SCI

Bethesda, MD · On-site

$149K - $185K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

GPU Cluster Engineering: Design, configure, and maintain GPU Clusters. Collaborate with a ... Build and maintain debugging tools, profiling utilities, and performance analysis software for ...

Junior Software Engineer

Bowie, MD · On-site

$69K - $125K/yr

  • Medical

  • Retirement

  • PTO

A solid understanding of GPU programming and parallel computing architectures * Understanding ... Build software products that utilize third party mathematics and communication libraries

XR Software Engineer

Chantilly, VA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

XR Software Engineer Location: Reston/Chantilly, VA / Hybrid as program requirements permit Travel ... Familiarity with cloud, containerized, GPU-accelerated, or edge computing environments.

New

Software Engineer

Hyattsville, MD · On-site

$87K - $157K/yr

  • Medical

  • Retirement

  • PTO

You will work closely with Systems Engineers, Software Engineers, Architects, and Operations ... Familiarity DGX (Deep GPU Xceleration) * Active Security+ certification and ability to obtain ...

Software Engineer

Bethesda, MD · On-site

$87K - $157K/yr

  • Medical

  • Retirement

  • PTO

You will work closely with Systems Engineers, Software Engineers, Architects, and Operations ... Familiarity DGX (Deep GPU Xceleration) * Active Security+ certification and ability to obtain ...

Software Engineer

Bethesda, MD · On-site

$87K - $157K/yr

  • Medical

  • Retirement

  • PTO

You will work closely with Systems Engineers, Software Engineers, Architects, and Operations ... Familiarity DGX (Deep GPU Xceleration) * Active Security+ certification and ability to obtain ...

Showing results 41-60

Weekend Software Engineer Gpu information

What is the difference between Weekend Software Engineer Gpu vs Weekend Software Engineer Cloud?

AspectWeekend Software Engineer GpuWeekend Software Engineer Cloud
Required CredentialsBachelor's in Computer Science or related, experience with GPU programmingBachelor's in Computer Science or related, experience with cloud platforms
Work EnvironmentOn-site or remote, focused on GPU hardware and softwareRemote or hybrid, focused on cloud infrastructure and services
Industry UsageGaming, AI, high-performance computingWeb services, SaaS, enterprise solutions
Search & Comparison IntentYesYes

The Weekend Software Engineer Gpu and Weekend Software Engineer Cloud roles share similar educational backgrounds and work environments but differ in focus areas. The GPU role emphasizes hardware acceleration and high-performance computing, while the Cloud role centers on cloud infrastructure and services. Both are in high demand and often compared by job seekers exploring flexible tech roles.

What are the most commonly searched types of Software Engineer Gpu jobs in Washington?

The most popular types of Software Engineer Gpu jobs in Washington are:

Graphics Software Engineer

UMBC/THE HILLTOP INSTITUTE

College Park, MD • On-site

$138K - $171K/yr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Job Description Summary
Organization's Summary Statement:
The University of Maryland Institute for Health Computing (IHC) merges the computational expertise, clinical expertise, biomedical innovation, health data and academic resources of the University of Maryland, College Park; the University of Maryland, Baltimore; and the University of Maryland Medical System to innovate health care delivery and support the Montgomery County life science community.
Job Summary:
We are building next-generation intelligent, immersive, high-performance tools for healthcare, and are looking for a highly motivated, performance-oriented software engineer to own the full development stack. This position requires passion for real-time XR programming on cutting-edge hardware while closely integrating AI/ML for neural rendering, generative medical visualization, real-time inference, and data-driven enhancements. Expect to do deep dives in C++/C#/Python coding, low-latency optimizations, GPU expertise, and developing massively parallel software to run on IHC's state-of-the-art supercomputer, while shipping production-grade immersive applications that transform surgical planning, training, clinical workflows, and diagnostics.
This is a builder-first role with over 80% time devoted to hands-on coding, software architecture, optimization, deployment, and iteration in a fast-moving, interdisciplinary environment. This position involves mentoring junior talent, maintaining mission-critical infrastructure, and collaborating with computer scientists and clinicians to build and deploy visual computing tools to revolutionize healthcare. This position is in a supportive, mission-driven, research-lab environment with mentorship from senior scientists, engineers, researchers, and professors, access to top-tier hardware, and opportunities for rapid professional development while contributing to health computing. This position is fully onsite and requires presence at the IHC office in North Bethesda.
Responsibilities/Duties:
Hands-on architect, developer, and optimizer: Architect, code, profile, and ship high-performance XR + AI visualization systems - including real-time neural rendering (Gaussian splatting, NeRF variants), AI-enhanced volume rendering, generative modeling, multi-modal data fusion, Unity/Unreal pipelines, and edge-deployed inferencing. Own end-to-end implementation from prototype to polished product, targeting 90+ FPS on XR hardware.
Infrastructure and platform engineering: Design, scale, and harden the institute's advanced XR + GPU-accelerated ML compute ecosystem for real-time visual computing pipelines, cross-platform deployment, and performance tooling.
Mentor, Accelerate, Learn, and Collaborate: Work closely with senior team members, contribute to code reviews, mentor undergrads as you level up in modern XR + AI workflows. Hands-on experiential teaching of specialized classes, and more informal hands-on instruction for faculty/users at IHC.
High-impact flex work on emerging priorities, keeping pace with
Minimum Qualification:
Education: Bachelor's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience: Strong academic record with relevant coursework in real-time graphics, computer vision, XR development, or AI-integrated systems.
Knowledge, Skills, and Abilities:
Foundational AI/ML knowledge: PyTorch/TensorFlow basics, computer vision/graphics concepts.
Solid C++ proficiency (performance-oriented coding) with working knowledge of C#.
Comfortable Python usage for ML prototyping, scripting, data handling, and rapid experimentation.
Familiarity with Windows, Linux, macOS, and mobile platforms.
Strong communication skills for both technical and non-technical audiences.
Excellent problem-solver who enjoys debugging, profiling, troubleshooting, and making programs
run smoothly.
Ability to work collaboratively in a team environment and independently when needed.
Strong analytical skills and attention to detail.
Genuine excitement to code interactive, intelligent, and immersive tools that advance healthcare.
Preferences:
Master's Degree in Computer Science, Computer Engineering, or a closely related field.
Experience with AR/VR/XR devices.
Understanding of modern graphics APIs (Vulkan preferred, DirectX 12, Metal, or OpenGL) with real-time rendering experience.
Basic GPU optimization awareness, CUDA, compute shaders.
Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine
Familiarity with 3D capture/reconstruction (multi-camera, light fields, SLAM) + ML preprocessing.
Licenses/ Certifications: N/A
Physical Demands: N/A
Additional Job Details
Required Application Materials: Cover Letter, CV and List of References (minimum of 3)
Best Consideration Date: April 3, 2026
Posting Close Date: N/A
Open Until Filled: Yes
Financial Disclosure Required
No
For more information on Financial Disclosure, please visit Maryland's State Ethics Commission website.
Department
CMNS-College of Computer, Math & Natural Sciences
Worker Sub-Type
Faculty Regular
Salary Range
$100,000 - $110,000
Benefits Summary
For more information on Regular Faculty benefits, select this link.
Background Checks
Offers of employment are contingent on completion of a background check. Information reported by the background check will not automatically disqualify anyone from employment. Before any adverse decision, the finalist will have an opportunity to provide information to the University regarding disclosable background check information. The University reserves the right to rescind the offer of employment or otherwise decline or terminate employment if the information reported by the background check is deemed incompatible with the position, regardless of when the background check is completed.
Employment Eligibility
The successful candidate must complete employment eligibility verification (on Form I-9) by presenting documents that establish identity and work authorization within the timeframe required by federal immigration law, and where applicable, to demonstrate renewed employment authorization. Failure to complete employment eligibility verification or reverification within the timeframe set forth by law may result in suspension or termination of employment.
EEO Statement
The University of Maryland, College Park is an Equal Opportunity Employer. All qualified applicants will receive equal consideration for employment. Please read the University's Equal Employment Opportunity Statement of Policy.
Title IX Non-Discrimination Notice
Resources
  • Learn how military skills translate to civilian opportunities with O*Net Online

Search Firm Managed Recruitment
There are some positions that are not advertised on this career site as the search is being managed by a Search Firm.
Please visit the link below to see these available opportunities:
Search Firm Managed Vacancies