As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a ... This position is not open to fully remote status at this time. This position includes the base pay ...
As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a ... This position is not open to fully remote status at this time. This position includes the base pay ...
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Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently we can hire remote candidates with legal residence in Arizona, California, Florida ...
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The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience. This is a remote ...
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Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
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Senior Unity Technical Artist (Remote)
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$55 - $70/hr
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Issaquah, WA · Remote
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Quick apply
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Quick apply
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Weekend Remote Game Developer information
See Seattle, WA salary details
$37K - $52.2K
3% of jobs
$52.2K - $67.5K
10% of jobs
$67.5K - $82.8K
8% of jobs
$90K is the 25th percentile. Wages below this are outliers.
$82.8K - $98K
10% of jobs
$98K - $113.3K
16% of jobs
The median wage is $116.1K / yr.
$113.3K - $128.5K
20% of jobs
$136.4K is the 75th percentile. Wages above this are outliers.
$128.5K - $143.8K
16% of jobs
$143.8K - $159.1K
0% of jobs
$159.1K - $174.3K
1% of jobs
$174.3K - $189.6K
5% of jobs
$189.6K - $204.8K
11% of jobs
$37K
$123.4K
$204.8K
How much do weekend remote game developer jobs pay per year?
What does a weekend remote game developer do?
What are the key skills and qualifications needed to thrive as a weekend remote game developer?
What are some common challenges of working as a weekend remote game developer, and how can they be addressed?

Full-time
Medical, Dental, Vision, Retirement, PTO
This job post has expired today. Applications are no longer accepted.
Nintendo rating
7.5
Based on 11 frontline employees who took The Breakroom Quiz
155th of 245 rated software companies
Job description
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Assists in developing, writing, testing, debugging and implementing code using the relevant programming languages.
Works with other team members to implement game specific code and other features to support game development projects.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS
Understanding of core technologies, toolsets, and common workflows for video game development.
Ability to write clear, maintainable, and portable code.
Ability to solve engineering problems by applying entry level specialty.
Ability to read and debug other engineers' code.
Undergraduate degree in Computer Science or related field; or equivalent education and experience.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980