1

Weekend Pre Visualization Artist Jobs in California

Weekdays with occasional overtime, weeknight, weekend and/or holiday work REPORTS TO: Production ... artistic vision and mission of La Jolla Playhouse. RESPONSIBILITIES Pre-Production, Prep and ...

Concept Artist

Torrance, CA · On-site

$103K - $144K/yr

... more than pre-defined process * Demonstrated experience in executing 2D concept design ... Experience with technical visualization specifically for defense tech or military hardware

Concept Artist

Torrance, CA · On-site

$103K - $144K/yr

... more than pre-defined process * Demonstrated experience in executing 2D concept design ... Experience with technical visualization specifically for defense tech or military hardware

Signature Artist

Calabasas, CA · On-site

$75 - $90/hr

Plan and prepare for all seminars and events, including pre ‑ event setup, execution, and post ... Ability to maintain a flexible work schedule, including evenings and weekends as required.

New Village Arts is seeking a warm, confident, and solutions-oriented House Manager to help lead ... Is available to work evenings, weekends, and some holidays * Has prior theatre, events, hospitality ...

next page

Showing results 1-20

Weekend Pre Visualization Artist information

What is a weekend pre visualization artist?

A Weekend Pre Visualization Artist is a creative professional who specializes in creating digital visual representations of scenes or sequences, typically for film, television, or animation, and works primarily on weekends. Their job involves using 3D modeling, animation, and compositing software to produce pre-visualizations (previs) that help directors and producers plan out shots, camera angles, and visual effects before actual filming begins. By working on weekends, these artists may support ongoing productions with tight deadlines or offer additional support outside of standard business hours. Their work is essential for streamlining production, reducing costs, and ensuring the creative vision is clearly communicated to the entire team.

How does a weekend pre visualization artist typically collaborate with directors and other creative departments during a project?

As a Weekend Pre Visualization Artist, you will often work closely with directors, cinematographers, and production designers to translate storyboards and scripts into dynamic visual sequences. Collaboration usually involves participating in virtual meetings, sharing drafts for feedback, and quickly iterating on your visuals based on creative direction. Since projects may have tight deadlines over the weekend, effective communication and adaptability are key to ensuring your work aligns with the overall vision and technical requirements of the production team.

What are the key skills and qualifications needed to thrive as a weekend pre visualization artist, and why are they important?

To thrive as a Weekend Pre Visualization Artist, you need strong artistic ability, experience in 3D modeling and animation, and a background in film, animation, or a related field. Proficiency with industry-standard software like Autodesk Maya, Blender, or Unreal Engine is typically required, along with familiarity with storyboarding tools. Creativity, attention to detail, and excellent communication skills help artists effectively translate scripts and concepts into compelling visual sequences. These skills are crucial for efficiently creating high-quality previsualizations that guide production teams and improve project outcomes under tight timelines.

What is the difference between Weekend Pre Visualization Artist vs Pre Visualization Artist?

AspectWeekend Pre Visualization ArtistPre Visualization Artist
CredentialsTypically requires a relevant degree or certification in art, design, or animationSame as Weekend Pre Visualization Artist
Work EnvironmentPart-time or freelance, often on weekends or flexible hoursFull-time or freelance, depending on project needs
Industry UsageUsed in film, TV, and advertising for pre-visualization workCommonly used in similar industries for creating visual concepts before production

The main difference between a Weekend Pre Visualization Artist and a Pre Visualization Artist is the work schedule. Weekend Pre Visualization Artists typically work part-time or on weekends, offering flexibility, while Pre Visualization Artists may work full-time. Both roles require similar skills and credentials, and they serve the same purpose of creating visual concepts before production begins.

What are the most commonly searched types of Pre Visualization Artist jobs in California?

The most popular types of Pre Visualization Artist jobs in California are:

What cities in California are hiring for Weekend Pre Visualization Artist jobs?

Cities in California with the most Weekend Pre Visualization Artist job openings:

Moving Light Programmer

La Jolla Playhouse

La Jolla, CA • On-site

$35.14/hr

Full-time

Re-posted 9 days ago


Job description

DEPARTMENT: Production – Electrics

CLASSIFICATION: Seasonal per show; IATSE local 122; Non-Exempt (Hourly)

PAY: $35.14 per hour, negotiable (current Department Head Rate 1, IATSE Local 122

LOCATION: Onsite in La Jolla, CA on the beautiful UC San Diego campus

SCHEDULE: Weekdays with occasional overtime, weeknight, weekend and/or holiday work

REPORTS TO: Production Electrician

WORKS WITH: LJP Staff, Visiting Artists & Designers, IATSE Labor, UCSD Residents & Students 

PRODUCTION: PARTICLE FEVER 

Based on the documentary film by Mark Levinson and David Kaplan
Book by David Henry Hwang
Music and Lyrics by Bear McCreary and Zoe Sarnak
Story by David Henry Hwang, Bear McCreary and Zoe Sarnak
Directed by Leigh Silverman

EMPLOYMENT DATES: January 25 – February 28, 2027

REQUIRED APPLICATION MATERIALS: Cover letter, resume, and references


ABOUT THE POSITION

Join La Jolla Playhouse’s Production Department as the Moving Light Programmer for PARTICLE FEVER, an ambitious new musical that blends science, spectacle and human discovery. Working under the direction of the Production Electrician, this role is a key creative and technical partner in bringing the lighting design to life during tech and preview weeks.

The Moving Light Programmer will collaborate closely with visiting Lighting Designers, the Production Electrician and the electrics team to program moving light and conventional lighting rigs on an EOS-based console. This position is ideal for a highly skilled programmer who thrives in a fast-paced theatrical environment, enjoys solving complex technical challenges, and brings both artistry and precision to the cue-building process.

The strongest candidate is a collaborative artist-technician who is excited by new work, energized by the intensity of tech, and committed to supporting the artistic vision and mission of La Jolla Playhouse.

RESPONSIBILITIES

Pre-Production, Prep and Console Setup

  • Report directly to the Production Electrician and collaborate with the Lighting Designer, Assistant Lighting Designer, Board Operator and electrics team.
  • Program rigs containing upward of 40 automated LED and moving light fixtures on an EOS Apex console.
  • In consultation with the Production Electrician and Board Operator, establish and maintain console layout, channel check procedures and show file organization.
  • Participate in prep and pre-programming calls as determined by the Production Electrician, Production Manager and Lighting Designer.
  • Prepare programming tools and show elements, which may include groups, presets, macros, beam and color palettes, cues, pre-visualization, advanced pixel mapping, magic sheets, MIDI/SMPTE setup, robotic followspot setup and VOR or similar systems.

Tech, Previews and Artistic Programming

  • Work directly with the Lighting Designer to write, revise and maintain cues throughout the tech and preview process.
  • Execute technical programming required to support the Lighting Designer’s artistic vision, including effects, chases, macros, marking and other complex programming needs.
  • Anticipate programming needs, troubleshoot issues quickly and help maintain forward momentum during fast-paced technical rehearsals.
  • Communicate clearly with the Production Electrician, Board Operator and design team about cue changes, system needs, notes and priorities.

Documentation, Turnover and Production Support

  • Assist the Assistant Lighting Designer with moving light documentation using MLA software.
  • Train the Board Operator to take over the show file and complete the run of show confidently.
  • Support the show crew with theatre turnover between tech and previews, including daily tech table strike and reset.
  • As needed and in coordination with the Production Electrician, assist with physical tech notes such as hanging lights, circuiting, moving ladders or lifts, swapping color, troubleshooting fixtures and addressing moving light issues.

QUALIFICATIONS & SKILLS

Required Qualifications

  • Advanced experience programming ETC EOS-family consoles (preferably EOS Apex) in live theatre, opera, dance, concert, event, or comparable production environments.
  • Demonstrated experience programming automated, LED, and conventional lighting systems in complex cueing environments.
  • Strong knowledge of EOS programming workflows, including cueing, tracking, timing, palettes/presets, effects, macros, marking, magic sheets, show file organization, and troubleshooting.
  • Ability to collaborate effectively with Lighting Designers, Assistant Lighting Designers, stage management, production teams, and artists to translate artistic direction into accurate, repeatable cues.
  • Experience working in fast-paced technical rehearsals and live production environments, managing competing priorities, frequent changes, and tight deadlines while maintaining attention to detail.
  • Working knowledge of lighting control systems, signal flow, and networking, including DMX, MIDI, SMPTE, sACN, and Art-Net.
  • Familiarity with automated lighting fixtures and controllers, including fixture profiles, modes, addressing, calibration, maintenance, and troubleshooting.
  • Ability to read and interpret lighting plots, channel hookups, instrument schedules, Lightwright paperwork, and related production documentation.
  • Proficiency with industry-standard software and tools, including Lightwright, Vectorworks, Excel, ETC applications, and MLA or comparable moving-light documentation software.
  • Strong critical thinking, problem-solving, organizational, and time-management skills, with the ability to work independently, anticipate needs, and adapt to evolving production requirements.
  • Excellent communication, interpersonal, and relationship-building skills; ability to work effectively and respectfully with individuals from diverse backgrounds and experiences.
  • Commitment to maintaining safe working practices and following all union and production safety protocols.
  • Commitment to continuous learning and professional development as lighting technology and production practices evolve.
  • Ability to reliably commute to the worksite and work evenings, weekends, holidays, overtime, and extended technical rehearsal schedules as required.
  • Commitment to the mission, values, and culture of La Jolla Playhouse.

Preferred Qualifications

  • Experience programming new musicals or large-scale theatrical productions.
  • Experience with advanced pixel mapping, media servers, robotic followspot systems, VOR, or similar technologies.
  • Experience training, mentoring, or supporting board operators during turnover from technical rehearsals to performances.

PHYSICAL DEMANDS

  • This role is primarily performed at a lighting console and computer workstation and requires extended periods of sitting, standing, close visual work and repetitive keyboard/console use.
  • As needed, may assist with physical electrics notes, including lifting, carrying, pushing, pulling, reaching, bending, climbing and moving equipment.
  • Occasionally works on ladders, lifts, catwalks, grids and other elevated work areas.
  • Frequently lifts or moves equipment up to 50 pounds with assistance.
  • Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.

WORK ENVIRONMENT

  • Work takes place in a live theatrical production environment, including backstage areas, onstage, the lighting console area, catwalks, tension wire grid and other technical production spaces.
  • The environment may include low light, bright stage lighting, loud sound levels, haze/fog effects, moving equipment, confined backstage areas and periods of high activity during technical rehearsals and performances.
  • Work may require entering elevated work areas, including ladders, lifts, catwalks and the tension wire grid, in accordance with safety procedures and training.
  • The position requires flexibility, focus and calm communication in a fast-paced, collaborative environment with frequent changes and time-sensitive production needs.

ABOUT LA JOLLA PLAYHOUSE

La Jolla Playhouse is a place where artists and audiences come together to create what’s new and next in the American theatre, from Tony Award-winning productions, to imaginative programs for young audiences, to interactive experiences outside our theatre walls. Founded in 1947 by Gregory Peck, Dorothy McGuire and Mel Ferrer, the Playhouse is currently led by Artistic Director Jessica Stone and Managing Director Debby Buchholz. The Playhouse is internationally renowned for the development of new plays and musicals, including mounting 120 world premieres, commissioning more than 70 new works, and sending 37 productions to Broadway, garnering a total of 42 Tony Awards, as well as the 1993 Tony Award for Outstanding Regional Theatre.

We are committed to diversity in all areas of our work, on and off stage. We lead with our values and encourage individuals with unique perspectives to apply. EOE