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Weekend Makeup Artist Jobs in Quebec (NOW HIRING)

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate ...

New

Gerer de maniere responsable les echeances et prendre en charge les projets assignes. ----- As a Concept Artist at VOLTA, you will play a key role in shaping the visual direction of high-profile AAA ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Gerer de maniere responsable les echeances et prendre en charge les projets assignes. ----- As a Concept Artist at VOLTA, you will play a key role in shaping the visual direction of high-profile AAA ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Gerer de maniere responsable les echeances et prendre en charge les projets assignes. ----- As a Concept Artist at VOLTA, you will play a key role in shaping the visual direction of high-profile AAA ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$72K - CA$78K/yr

Gerer de maniere responsable les echeances et prendre en charge les projets assignes. ----- As a Concept Artist at VOLTA, you will play a key role in shaping the visual direction of high-profile AAA ...

Showing results 41-60

Weekend Makeup Artist information

See Quebec salary details

$7

$21

$54

How much do weekend makeup artist jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for weekend makeup artist in Quebec is $21.80, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $23.32 per hour, depending on experience, location, and employer.

What is the difference between Weekend Makeup Artist vs Part-Time Makeup Artist?

AspectWeekend Makeup ArtistPart-Time Makeup Artist
CredentialsTypically requires professional makeup certification or trainingSimilar credentials, often flexible based on employer
Work EnvironmentEvent-based settings like weddings, photoshoots, special eventsVaries; may include salons, freelance gigs, or events
Employer & Industry UsageUsed by event planners, salons, freelance clientsUsed across salons, freelance, and corporate settings
Search & Comparison IntentPeople looking for makeup services on weekends or part-timeIndividuals seeking flexible makeup work schedules

The Weekend Makeup Artist and Part-Time Makeup Artist roles often overlap in credentials and work environments, both serving clients during specific hours. The main difference lies in scheduling focus: Weekend Makeup Artists primarily work on weekends, while Part-Time Makeup Artists may have more flexible or varied schedules throughout the week. Both roles are suitable for those seeking flexible, event-based makeup work.

What are some common challenges faced by weekend makeup artists and how can they be managed?

Weekend makeup artists often experience a high volume of clients in a short timeframe, particularly during wedding and event seasons. This can lead to tight schedules, requiring strong time management and organizational skills. Flexibility is also important, as appointments may be booked at various locations and at unconventional hours. Building a reliable kit, preparing for travel, and maintaining clear communication with clients can help manage these challenges effectively and ensure a smooth, professional experience.

What is a weekend makeup artist?

Weekend Makeup Artists are beauty professionals who provide makeup services primarily on weekends. They often work with clients attending special events such as weddings, parties, photoshoots, or proms that take place on Saturdays and Sundays. These artists may work independently, with salons, or as freelancers, and their schedules are tailored to meet the high demand for beauty services during the weekend. Their responsibilities include consulting with clients, applying makeup according to the client's preferences, and sometimes offering additional beauty services like hairstyling.

How much does a weekend makeup artist make per week?

Weekend makeup artists typically earn between $200 and $600 per week, depending on the number of clients, location, and experience. They often work on a freelance basis, setting their own schedules and rates for events like weddings and photoshoots.

Is there a demand for weekend makeup artists?

Weekend makeup artists are in demand for events such as weddings, parties, and photoshoots, which often take place on weekends. Many clients seek makeup services outside regular weekday hours, making weekend work a common opportunity in the industry. Success often depends on building a strong portfolio and networking with event planners and clients.

How much do weekend makeup artists make per day?

Weekend makeup artists typically earn between $150 and $300 per day, depending on experience, location, and the complexity of the services provided. Rates can vary based on whether they work freelance or for a salon, and may include additional fees for special events like weddings or photoshoots.

What are the key skills and qualifications needed to thrive as a weekend makeup artist?

To thrive as a Weekend Makeup Artist, you need expertise in makeup application techniques, color theory, and skin care, typically supported by a cosmetology certification or makeup artistry training. Familiarity with professional cosmetic products, hygiene standards, and tools such as brushes, airbrush systems, and lighting is essential. Strong interpersonal skills, creativity, and the ability to work efficiently under time constraints help you connect with clients and deliver tailored results. These skills ensure client satisfaction, high-quality artistry, and a successful reputation in a competitive field.
What are the most commonly searched types of Makeup Artist jobs in Quebec? The most popular types of Makeup Artist jobs in Quebec are:
What cities in Quebec are hiring for Weekend Makeup Artist jobs? Cities in Quebec with the most Weekend Makeup Artist job openings:
Infographic showing various Weekend Makeup Artist job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 73% Full Time, 22% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $45,354 per year, or $21.8 per hour.

Senior Level Artist

2K

Montreal, QC • On-site

Full-time

Posted 2 days ago

New


Job description

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life. 

What You'll Do:

  • Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. 
  • Create believable, functional, and visually strong environments from scratch.
  • Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world construction rules, communicating and championing those rules to peers both in and out of the Art Department. 
  • Iterate on layouts using blocking to support and enhance combat and level design requirements, scene composition, and general world logic. 
  • Create and compose modular kits and collection sets to form optimized yet dramatic and detailed spaces.
  • Assume full long term creative, technical, and production ownership over your levels. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
  • Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes.
  • Communicate effectively with team members, production, and management to ensure that project goals and deadlines are met.
  • Work with Leads to develop world building and modeling processes, alignment decks, documentation and tutorials, and ensure that quality is maintained for environment art.
  • Receive, give, and apply feedback effectively while maintaining a constructive, team centric attitude.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Experience shipping at least one 3D AAA title in FPS or Third Person (using Unreal 4 or Unreal 5).
  • Professional experience working with Unreal 5.
  • Experience working within cross-discipline strike teams on collaborative assignments effectively and constructively.
  • Bachelor's Degree in Art, or equivalent work experience.
  • Superior eye for composition, contrast, color, and detail.
  • Proficient in the creation of modular kits and proxy models for high-quality, stylized environments.
  • Solid understanding of form, shape, structure, and silhouette as it relates to world building.
  • Solid understanding of architectural structure, spatial design, industrial design, and the details necessary for crafting the building blocks of believable environments. 
  • Experience creating and maintaining asset libraries, organized by theme and function.
  • Experience with materials and shaders, knowing what is needed and where to use them for difficult visual targets is a plus.
  • An interest in relevant adjacent disciplines such as architecture, urban design, interior design, photography, film, lighting, and drawing is beneficial.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.