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Weekend Interaction Design Foundation Jobs in California

Minimum Qualifications Ability to independently build a standalone GUI app and integrate with APIs Software development foundation: OO/MVC design, source control, dependency management Interaction ...

Strong visual design foundation with demonstrated aesthetic taste. You have a high level of skill ... Solid interaction design skills - you create intuitive flows, understand information architecture ...

Product Designer

San Francisco, CA · On-site

$145K - $185K/yr

Sharp eye for detail, with a strong foundation across user-centered design, interaction design, and visual craft * A track record of solving hard interaction design problems, particularly around ...

You have a strong foundation in visual and interaction design and you apply these with a high degree of intentionality. You understand information density, data visualization, and scientific ...

You have a strong foundation in visual and interaction design and you apply these with a high degree of intentionality. You understand information density, data visualization, and scientific ...

... B web design experience Expert in Web Interface Design, Interaction Design. High degree of ... Foundation, Bootstrap, jQuery mobile, Sencha Touch, Adobe Reflow, etc.) Ability to turn artwork ...

Lead Digital Product Designer

Culver City, CA · On-site +1

$120K - $157K/yr

Bachelor's Degree in Graphic Design, Web Design, Visual or Interaction Design, or related discipline with a solid foundation in the principles of design * 8+ years of experience in a Product Design ...

... foundation: OO/MVC design, source control, dependency management Interaction design basics: concept sketching/diagramming, problem framing, visual storytelling Natural curiosity and intuitive desire ...

You'll help deliver a web version of Rips and set the foundation for future web and Android apps in ... Iterate on a mature design system to keep Rips cohesive and evolving. * Create interaction patterns ...

Showing results 21-40

Weekend Interaction Design Foundation information

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Experience Prototyper - Software

Cupertino, CA • On-site

Apple
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 6 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz


Job description

Next Gen Computing (NGC) develops new concepts and capabilities for Apple products. The team brings expertise in mechanical engineering, electrical engineering, software design, and interaction design, enabling it to build fully functional prototypes that inform decisions across Apple. From rapid proofs of concept to live-on platforms distributed to dozens of internal users for longer durations, we can take an exploration as far as needed to enable our colleagues and stakeholders to get a hands-on feel for an experience instead of just an idea. We work across a variety of product lines and work regularly with engineering, design, and human factors functions to realize our work as clearly as possible. Our team offers a unique opportunity to inform the future of Apple products.
Description
Experience prototypers combine skills in user experience design and software development to scope, sketch, and build functional software interactions that drive design conversations forward. Through deep collaboration with hardware/software engineers and designers, they connect product concepts to technical feasibility to bring abstract ideas to life. They are able to frame their explorations with human-centered design language and visual artifacts, share their work with collaborators and stakeholders, and synthesize their findings to turn building into shared learning.
Minimum Qualifications
Ability to independently build a standalone GUI app and integrate with APIs
Software development foundation: OO/MVC design, source control, dependency management
Interaction design basics: concept sketching/diagramming, problem framing, visual storytelling
Natural curiosity and intuitive desire to build something tangible to explore an idea
Cross-disciplinary, exploratory, and collaborative, with an ego-less working style
Master's degree or Bachelor's degree with 3+ years' work experience in a design/technology field
Preferred Qualifications
Experience with graphical animations, motion design, or writing shaders
Familiarity with common hardware sensors, basic signal processing and gesture recognition
Eye for detail and/or aesthetics, awareness of modern UI design, including Apple Human Interface Guidelines
The dynamic range to work at different levels of refinement, from scrappy to polished
Comfortable with ambiguity, open-ended exploration, and far-out ideas
Awareness of human factors considerations, such as hand kinesthetics or sensory perception
Familiarity with GenAI workflows
Experience with macOS, Swift, SwiftUI, Xcode, and Apple SDK
Project portfolio of previous interactive work

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976