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Weekend Game Programmer Jobs in Oregon (NOW HIRING)

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player ...

Do you spend your time thinking about how different game mechanics can come together to create ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... programmers, audio professionals, quality assurance and producers to achieve a common goal, with ...

Role Name: .Net Programmer Duration: 16 Months + Location: Salem, OR Description Reviews, analyzes, and modifies programming systems including encoding, testing, debugging and documenting programs.

Party Host/PNO Team Member

Happy Valley, OR · On-site

$11.50 - $15.50/hr

... gym games and more.They incorporate nutrition education with themed activities providing a high ... Maintains cleanliness and order of activities and programming in order to ensure safety * Promotes ...

Kids PNO Team Member

Portland, OR · On-site

$12.50 - $16/hr

... gym games and more. They incorporate nutrition education with themed activities providing a high ... Maintains cleanliness and order of activities and programming in order to ensure safety * Promotes ...

Kids PNO Team Member

Beaverton, OR · On-site

$12.75 - $16.50/hr

... gym games and more.They incorporate nutrition education with themed activities providing a high ... Maintains cleanliness and order of activities and programming in order to ensure safety * Promotes ...

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Weekend Game Programmer information

What are the most commonly searched types of Game Programmer jobs in Oregon?

The most popular types of Game Programmer jobs in Oregon are:

Senior Gameplay Programmer (CONTRACT)

Insomniac Games

OR • On-site, Remote

Contractor

Posted 7 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives