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Weekend Game Designer Jobs in Arizona (NOW HIRING)

Position Type: Tutors/Other Date Posted: 1/14/2026 Location: Willcox High School The game worker position is a position that may cover various aspects of our athletic department, including, but not ...

Athletics Non-Coaching/Athletics Game Worker Date Posted: 6/23/2026 Location: Paradise Schools Athletics JOB TITLE: Non Staff Game Worker Position Type: Athletics/Activities Location: Paradise Honors ...

Prepare detailed electrical designs, wiring diagrams, layout drawings, and construction documents for utility infrastructure projects. * Develop manual and electronic design drawings using AutoCAD ...

Advatech Pacific is currently seeking an Catia/NX Designer. This position will be located in our Phoenix office. The primary focus will be on modeling and design of Mechanical Components and Systems.

Advatech Pacific is currently seeking an Catia/NX Designer. This position will be located in our Phoenix office. The primary focus will be on modeling and design of Mechanical Components and Systems.

Designer

Phoenix, AZ · On-site

$25 - $28/hr

Prepare detailed electrical designs, wiring diagrams, layout drawings, and construction documents for utility infrastructure projects. * Develop manual and electronic design drawings using AutoCAD ...

Designer

Phoenix, AZ

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

HBK Engineering is seeking a Designer, who will be responsible for designing engineering systems for overhead and subsurface utility projects with increased independence and leadership ...

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Weekend Game Designer information

What is a weekend game designer?

Weekend Game Designers are professionals or hobbyists who primarily work on designing video games during the weekends, often as a side project or freelance role. They focus on creating game concepts, mechanics, levels, and storylines in their limited available time, collaborating remotely or independently. This role is ideal for individuals who have a passion for game design but hold other commitments during the week, such as full-time jobs or studies. Weekend Game Designers often contribute to indie projects, game jams, or personal portfolios.

What are the key skills and qualifications needed to thrive as a weekend game designer, and why are they important?

To thrive as a Weekend Game Designer, you need a solid understanding of game design principles, creativity, and familiarity with platforms such as Unity or Unreal Engine, often backed by a relevant degree or portfolio. Proficiency in digital art tools, scripting languages, and version control systems like Git is typically required. Strong communication, time management, and problem-solving abilities help you collaborate efficiently and deliver engaging gameplay within tight timelines. These skills and qualities are essential for producing high-quality, innovative games while effectively balancing part-time work commitments.

How does working as a weekend game designer typically differ from a full-time game design position in terms of responsibilities and collaboration?

Weekend Game Designers often focus on specific tasks or projects that can be completed within a shorter timeframe, such as level design, prototyping, or balancing gameplay elements. Collaboration usually happens through digital platforms, with regular updates and feedback sessions scheduled to maximize efficiency during limited weekend hours. While you may not be involved in every stage of development like a full-time designer, you'll still work closely with artists, programmers, and other designers to ensure your contributions fit seamlessly into the overall game. This role is ideal for those seeking industry experience or looking to supplement their skills while managing other commitments.

What is the difference between Weekend Game Designer vs Part-Time Game Designer?

AspectWeekend Game DesignerPart-Time Game Designer
Work SchedulePrimarily works on weekends, limited hoursFlexible hours, may include weekdays or weekends
CredentialsTypically requires a portfolio, relevant game design experienceSimilar credentials, often with formal education or portfolio
Work EnvironmentOften freelance or contract, remote or studio-basedSimilar, varies by employer
Industry UsageCommon in indie or freelance projectsUsed across studios and freelance roles

Both roles involve game design skills and similar credentials, but Weekend Game Designers focus on weekend hours, often in freelance or indie settings, while Part-Time Game Designers have flexible schedules that may include weekdays. The choice depends on your availability and career goals.

What are the most commonly searched types of Game Designer jobs in Arizona?

The most popular types of Game Designer jobs in Arizona are:

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 28 days ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology(UAT) isan elite intimate private college in Tempe, AZ focused oneducating students in advancing technologywho desire to innovate in the areas ofemerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.


Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students' expectations.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Cafe. HANGRY? Never heard of here. Come get your lunch at the cafe, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.